【大家都很關心的AlphaGo挑戰星海新聞】
其實歐美和韓國媒體本身也都很關心~因此訪問了Flash和Boxer這兩位最具代表性的星海玩家,要先說明這裡講的星海是星海一代而非二代喔;
教主Flash表示:
"Honestly I think I can win. The difference with Baduk(Go) is both sides play in a state where you don't know what's happening, and you collect information—I think that point is a bit different."
簡短翻譯:老實說,我覺得我會贏.........(好像太簡短了),圍棋跟星海完全不同,星海你需要偵查且你不會知道隨時會發生甚麼事情。
人類皇帝Boxer表示:
"I don't know how smart [AlphaGo] is, but even if it can win in Baduk(Go), it can't beat humans in StarCraft."
我不知道AlphaGo有多聰明,但哥可不覺得他能夠在星海爭霸上擊敗人類
"It would be a mistake to think artificial intelligence could beat humans in StarCraft. StarCraft is a game where situational strategy is far more important than in Baduk, so it's an area where AI cannot catch up."
認為人工智慧能在星海上擊敗人類是錯的,星海的情境策略遠比圍棋來的重要,而這塊領域AI仍無法追上人類。
"There are many variables in StarCraft, such as scouting, obviously, as well as maps, racial balance, micro, mind-games, etc."
星海爭霸有更多的變數,如偵查、地圖差異、種族平衡(我個人覺得這邊比較像在表達每個種族對不同種族都有不同戰術選擇,而不是在說平衡性XDDD)、微操作、心機....等等
"Even if countless data is inputted and studied by the AI so it has some degree of instinct, it won't reach pro level."
即使有無數的數據給AI研究,他仍然不可能達到職業選手這樣的水準
"If such an offer comes in the future, I'll gladly accept."
如果未來這件事情成真(Alpha要挑戰星海選手),我很樂意接受挑戰(霸氣宣言來啦!!!)
"Even if it has studied all of the many strategies I've used, I'll go at it with an unstoppable strategy I've prepared."
就算Alpha研究了我所有曾用過的戰術,我仍準備一個無法抵擋的戰術來打爆他
"Competing in a few StarCraft tournaments nowadays, I felt that this is where my roots are. It's exciting just thinking about facing a machine as mankind's representative."
在星海一賽事已經很少的今天,我仍然認為星海一才是我的根,我非常的興奮如果有機會做為人類的代表去對抗AlphaGo。
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包哥不愧是包哥!這年齡了還敢嗆聲~Nice!引頸期盼這天到來!
(如果有翻譯錯誤請跟我說XD)
(文章來源:TeamLiquid:
http://www.teamliquid.net/…/505707-boxer-alphago-wont-beat-…)
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