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Continue ReadingAll tech companies are heading into game business / invest manly
The technology industry is undoubtedly driving the world.
Because, wherever you look, things surrounding us are all related to technology companies.
Amazon provides e-commerce platforms
Alphabet, Google's mom company, search website, information.
Apple sells electronic devices such as iPhone, iPad
Facebook dominates social media platforms market.
Microsoft Develops Operating Systems and Computer Software
But did you know that there is one thing these companies are paying attention to?
That's the ′′ game business
What are tech companies doing about the game industry now?
Invest man will tell you about it.
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First start at Amazon
Amazon company has invested in the game business since 2014 after acquiring Twitch business, online video platform, game containers with 29,000 million baht.
Passing through now, Twitch has grown beyond the competitors clearly.
9,340 million hours a year videos are viewed by 73 % of the market.
In addition, they have a business called Amazon Web Services (AWS) that provides cloud database storage, which major game developers such as Bandai, Capcom, Epic Games, Supercell, Zynga are the company's customers.
Meaning that every time people play online, AWS services are also being used.
And most importantly, this business has much higher profit margins than E-commerce.
Next one is Alphabet
The company owns YouTube, the world's biggest online video platform, with about 250 million game-related followers per day.
In addition, YouTube has also launched a YouTube Gaming feature to support streaming games especially.
There are 2,681 million hours of video viewing per year. The market share of 21 % is the number 2, secondary from Twitch.
But what creates a lot of excitement for the industry.
Is Launching a cloud gaming platform business named Stadia at the end of 2019
This service may change the gaming patterns as we can buy games immediately. No need to download, install or need to use a good, expensive spectrum. Stadia will process and adjust the game quality details to suit the devices that people. Play and use.
The next company to talk about is Apple
In fact, indirect income game for Apple.
In 2019, there are people who spend in game application via App Store. App Store is about 1.2 trillion Baht. It is 70 % of all apps. Every 100 Baht will receive a share of 30 Baht.
Apple decided to expand its business to the gaming industry.
By launching an online gaming platform called Apple Arcade
Subscription subscriber, 150 baht per month. You can choose to play any game on every device of Apple brand.
There is an assessment that in the next 2 years, there will be around 50 million accounts of Apple Arcade users who will make additional income for the company over 93,000 million baht per year.
Another interesting one is Facebook.
Facebook has launched a 2018 Facebook Gaming online video feature.
Focusing on connecting to social media user base to create an advantage for people to follow contents easily under the same platform.
The company reveals 700 million video game visitors per month.
However, compared to the number of hours, Facebook Gaming also has a market share of only 3 %
But in the future, Facebook may develop new businesses similar to Google's Stadia.
Because I just bought PlayGiga business, cloud-based platform from Spain for 2,400 million baht.
And the eye-catching thing is Oculus VR owned by VR, a virtual reality technology developer with a high chance of making Facebook create successful virtual reality gaming devices.
The last part is Microsoft
Microsoft has been in the gaming business since 2001, as an Xbox gaming console developer that currently has total sales of more than 155 million machines.
And in 2016, the company launched a streaming platform named Mixer.
But the response is not as expected. There is only 3 % market share.
Get Microsoft to turn off this platform this July and rock the account with Facebook Gaming instead to collaborate with Twitch and YouTube.
In addition, Microsoft is also undergoing a cloud gaming business development. It is expected to be launched by XCloud this year.
All of them have businesses involved in gaming either way or anyhow.
But I have to say..
No matter how fierce the competition is, no one can compete with the real game owner like Tencent, Chinese tech company.
Because they have created or invested in a loud game with many players around the world like Fortnite, PlayerUnknown's Battlegrounds, Arena of Valor (RoV), League of Legends, Honor of Kings, Clash of Clans
Resulting in Tencent reigning the industry's highest position. Earning up to 612,000 million baht from the game business.
Arrived here. Many people may wonder why the game market is so interesting in the eyes of tech companies?
What these companies need is inevitable bringing their technology into consumer hands to build a strong user base.
Gaming business is becoming a very large industry.
From the world population of 7,800 million people, there are 2,700 million people playing games or around 35 %
Covering people of all ages and all devices whether it's mobile, computer or game console.
So, the game market is worth up to 4.7 trillion baht and it predicts that the number will grow to 6.2 trillion baht in 2023
The special thing is gaming people always pay to buy unlimited items or features.
Different from other markets where customers may buy limited amounts of money or subscription payments which are always the same.
And the company can also offer products to customers directly in real time. When order happens, players get items immediately. Game owners get paid at the same time.
While buying normally, consumers may have to shop at the mall or wait for delivery later. The seller may have a central or multi-layer dealer to get paid and also to manage inventory.
Including game owners and players can also do game-changing activities such as gamecast reviews or serious Esports to win prize money.
This is not surprising if it says in the near future, the game market where humans pay virtual purchases.
Could be bigger than any physical product market that is tangible..
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References
-https://edition.cnn.com/2020/06/28/tech/google-stadia-apple-arcade-mixer-gaming/index.html
-https://www.protocol.com/tech-gaming-amazon-facebook-microsoft
-https://www.geekwire.com/2019/microsofts-mixer-grows-audience-amazons-twitch-continues-dominate-streaming-market/
-https://aws.amazon.com/gametech/
-https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
-https://www.reuters.com/article/esports-business-gaming-revenues/report-gaming-revenue-to-top-159b-in-2020-idUSFLM8jkJMl
-https://www.digitalinformationworld.com/2020/01/global-consumers-spent-over-83-billion-on-mobile-apps-in-the-last-12-months.html
-https://en.wikipedia.org/wiki/Tencent#Video_games
-https://www.statista.com/statistics/983227/global-video-games-revenue-companies/Translated
同時也有2部Youtube影片,追蹤數超過7萬的網紅在地上滾的工程師 Nic,也在其Youtube影片中提到,不是年資夠長就是資深工程師,有些人只是 1 年的實力重複了 10 年,資深工程師不只要技術能力好,有更多無法取代的軟實力以及影響力,想成為更厲害的工程師,你還得是 Team player 我寫過的文章「如何成為失敗的軟體工程師」 https://blog.niclin.tw/2019/08/26...
「how to be a software developer」的推薦目錄:
- 關於how to be a software developer 在 ลงทุนแมน Facebook 的最佳解答
- 關於how to be a software developer 在 TPIsoftware Global Facebook 的最讚貼文
- 關於how to be a software developer 在 TPIsoftware Global Facebook 的最佳貼文
- 關於how to be a software developer 在 在地上滾的工程師 Nic Youtube 的精選貼文
- 關於how to be a software developer 在 themblan Youtube 的最佳貼文
how to be a software developer 在 TPIsoftware Global Facebook 的最讚貼文
Time for #Meettheteam! 🎉Today we are happy to introduce Karl 🇩🇪, our software developer with a special focus on mobile development and iOS. 📱
💻Which project are you working on currently?
I’m working on a push notification feature for a mobile banking APP. The challenging part is to connect the different components. Since the notification does not only take place locally on the device, we have to integrate the middleware with the Apple push notification service and our API.
💻What makes software development so exciting for you?
I think it's great to create something, like an APP, that I can touch, feel and share with others. I have always been fascinated by technology, both hardware and software. So it was obvious for me to enter the software field and to be able to develop cutting-edge technologies myself.
💻You had an interesting research topic for your master thesis: “Management of intellectual property with C-Chain” What brought you to this topic?
My professor, Rudolf Bayer, developed the idea of C-Chain as an alternative for the blockchain technology and gave me the chance to work on a prototype project for his idea. So I developed an APP that helped people to securely exchange files and to ensure that they haven’t been tampered.
💻What do you love most about working and living in Taiwan?
Food as long as it doesn’t come to stinky tofu and chicken feet. 🤣Traveling in Taiwan is awesome! You have a huge variety on such a small island: Bustling cities like Taipei, tropical beaches, amazing mountains, and a lot of Chinese traditional culture. Last but not least, Taiwanese people are just great.
💻How do you think your work at #ThinkPower will benefit you personally?
I think to work in an international environment and to be able to interact with different cultures and languages is getting more and more important. My international competence will help me for sure in future positions as well. Also, I see a lot of personal opportunities in ThinkPower as we are working on the latest topics like AI, blockchain and big data.
how to be a software developer 在 TPIsoftware Global Facebook 的最佳貼文
Time for #Meettheteam! 🎉Today we are happy to introduce Karl 🇩🇪, our software developer with a special focus on mobile development and iOS. 📱
💻Which project are you working on currently?
I’m working on a push notification feature for a mobile banking APP. The challenging part is to connect the different components. Since the notification does not only take place locally on the device, we have to integrate the middleware with the Apple push notification service and our API.
💻What makes software development so exciting for you?
I think it's great to create something, like an APP, that I can touch, feel and share with others. I have always been fascinated by technology, both hardware and software. So it was obvious for me to enter the software field and to be able to develop cutting-edge technologies myself.
💻You had an interesting research topic for your master thesis: “Management of intellectual property with C-Chain” What brought you to this topic?
My professor, Rudolf Bayer, developed the idea of C-Chain as an alternative for the blockchain technology and gave me the chance to work on a prototype project for his idea. So I developed an APP that helped people to securely exchange files and to ensure that they haven’t been tampered.
💻What do you love most about working and living in Taiwan?
Food as long as it doesn’t come to stinky tofu and chicken feet. 🤣Traveling in Taiwan is awesome! You have a huge variety on such a small island: Bustling cities like Taipei, tropical beaches, amazing mountains, and a lot of Chinese traditional culture. Last but not least, Taiwanese people are just great.
💻How do you think your work at #ThinkPower will benefit you personally?
I think to work in an international environment and to be able to interact with different cultures and languages is getting more and more important. My international competence will help me for sure in future positions as well. Also, I see a lot of personal opportunities in ThinkPower as we are working on the latest topics like AI, blockchain and big data.
how to be a software developer 在 在地上滾的工程師 Nic Youtube 的精選貼文
不是年資夠長就是資深工程師,有些人只是 1 年的實力重複了 10 年,資深工程師不只要技術能力好,有更多無法取代的軟實力以及影響力,想成為更厲害的工程師,你還得是 Team player
我寫過的文章「如何成為失敗的軟體工程師」 https://blog.niclin.tw/2019/08/26/how-to-be-a-bad-developer/
喜歡影片的話!可以幫忙點個喜歡以及分享、訂閱唷!😘
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how to be a software developer 在 themblan Youtube 的最佳貼文
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Ever since it came out for the PlayStation 2 in 2004, I always wanted to play this game, but never got around to it. It was developed by renowned developer Treasure, along with Konami and G.Rev, who made the very good horizontally-scrolling shooter called Border Down on Sega Dreamcast. Back then, all we could get about videogames were screenshots, and the screenshots we got of this game were beautiful. I just remember the big red goo-balls with eyeballs on them.
In the past year, I was slowly getting more into shooters, thanks to shows like Game Sack (https://www.youtube.com/user/MrGameSack/about). I even played through R-Type III on the SNES and made a walkthrough for it (https://www.youtube.com/watch?v=A7Snhd7ef9k). After playing a lot of 2D shooters with sprites, I was in the mood for something with a little more visual flair.
Gradius V is a beautiful 2.5D shoot-em-up (or shmup for short), crafted with 3D polygons, but played on a 2D plane. It never got the hype that Ikaruga did, another of Treasure's games. Ikaruga was codenamed Project RS2, as in Radiant Silvergun 2. Radiant Silvergun was a Japan-only release that almost immediately was worth over a hundred dollars even back in the late 1990s. The fact that we in the West were getting its followup on the Gamecube had IGN game-journalists frothing with demand.
Gradius V, in contrast, was the fifth numbered installment in a solid but unspectacular series of shooters dating back to the 1980s; the hype-level was not very high. This is part of the reason why I never purchased it when it was available new in stores. The other part was that I was a big Nintendo-fanboy at the time. Sadly, If it had come out for the Gamecube, I would have snatched it up immediately.
Much time has passed, and last November, I finally bought a copy off of ebay (https://www.ebay.com/), although there is a digital version on PSN (https://store.playstation.com/en-us/product/UP9000-NPUD20712_00-0000000000000000).
The game is very challenging, but there are certain options you can change so that it is forgiving and beatable, with time, perseverance, and desire. You can change the difficulty-level, number of lives, points needed for extra lives, enable an option to spawn right where you died, and even reacquire dropped satellites (or Options, or Multiples, as this game calls them) after you die and come back. Also, for every hour of gameplay, you earn an extra Credit (continue).
Gradius V is a methodical shooter, like R-Type, in that you will have to use very precise movement through the levels and against enemies, like a doctor with a scalpel performing brain-surgery. Patience and memorization will be keys in beating this game.
I really enjoyed this game. It's a treat for the eyes, even nowadays. I played the game both on my Toshiba 14-inch CRT TV, as well as on my LCD monitor upscaled to 1440x960 via the OSSC. The music is very ambient and doesn't distract you from the game. I liked how it wasn't overly cheerful, like in the other games in the series. The controls are customizable, and so you can spread the functions out more across the controller, instead of having them all on the face of the Dual Shock 2. I put rapid-fire on R1, and used X to select my power-up, and Square to fiddle with my satellites.
Some games make you feel good about yourself after you beat them, and this is one of those games. Gradius Five gets a five... out of five.
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Recording footage for this game was an adventure in itself because it was the first time I had to deal with 480i. I was setting the OSSC to scale 2X, but the resolution wasn't changing. Only after trying 4X, did I get the desired 1440x960.
The game runs in a native 720x480 resolution, which is not 4:3, but 3:2. I thought something was wrong, but I looked it up, and learned that not all games that were 480i or 480p were 640x480.
I played this real physical copy on a real Sony PlaySation 2 with an HD Retrovision cable hooked up to an OSSC, which was hooked up to a Micomsoft XCapture-1. I tried using OBS for the first time, but I didn't like the results, so I stuck with Micomsoft's VideoKeeper2 software.
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The song in my new intro and outro was done by Hyper Potions, and it is called Time Trials. You can check out the full song here: https://youtu.be/mnfNWe-HHsI.