【07/18 IRON War, Jan Frodeno vs. Lionel Sanders】
通常我都是在週末賽事後,才來看看前一週的成績啦、報導啦、影片等等,有比較值得提的才會拿出來講!
BUT,這個必須要先談了,因為這週賽事太有趣了!
Jan Frodeno vs. Lionel Sanders, 1 vs 1 PK battle.
這次兩人要對決的距離是226km,下方連結裡有路線的影片,
順帶補充一下兩人過往戰績,兩人共PK過9次,包括70.3與IM距離,戰績是 Jan Frodeno 8勝1負 Lionel Sanders,唯一一敗就是2017年Jan Frodeno在KONA,因傷影響,後面馬拉松跑跑走走的那次。
你看好誰贏呢?
Annnnnnnnnnnnd,我押Lionel Sanders 👿👿👿
同時也有30部Youtube影片,追蹤數超過9萬的網紅Shiney,也在其Youtube影片中提到,A Total War Saga: TROY ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/a-total-war-saga-troy A Total War Saga: TROY is the first in the award-...
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one-on-one battle 在 Apple Daily - English Edition Facebook 的最佳解答
#Opinion by Hui Ching 許楨|"It shows that the substitute relationship between the U.S. and Europe and the co-opetition relationship between China and Russia has made this “four corner interaction” far more complicated than the one-on-one battle during the cold war. The seven countries with the largest economies are not worried that they have pushed China and Russia together, which can only mean more targeted and tougher security and economic and trade measures are still to come."
Read more: https://bit.ly/3ewyYOo
"可見,美、歐在中東的替補關係,中、俄在中亞的競合關係,使上述「四角互動」遠遠複雜於冷戰時期的兩陣對壘。七大工業國無懼於將中、俄逼到一起,說明隨之而來的,必將是更具針對性、亦更強硬的安全與經貿措施。"
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one-on-one battle 在 Racheal Kwacz - Child & Family Development Specialist Facebook 的最讚貼文
Following up on a question on our fb/ig LIVE last week on Sibling Rivalry, here's a previous Q&A on the same topic using the same Respectful Parenting principles.
For the next upcoming Toddler Wars! workshop, please check out Comma - Rethink Life! x
QUESTION
My daughter is very jealous of her brother. He is 6m old and she is 2 years old. When we are not looking, she will hit him or purposely disturb him. We tell her nicely not to do it but she doesn't listen. Sometimes we also scold her but she just ignore us and will do it again. Can you help?
---
ANSWER:
Oh mama, first of all, I want you to know that you aren't alone. Sibling rivalry is such a major hot topic in fact we have a whole section in my upcoming Toddler Wars workshop that covers it!
Secondly, I want you to know that this is very normal behavior and your child is not a monster. She is just trying to make sense of her world the best way she knows how to so the heart behind Respectful Parenting is trying to understand where she is coming from then responding as a parent to help her navigate through it.
***
1. MAMA TIME
The first thing I would do before even addressing the problem with her is to really think about how much intentional one-on-one time you might be spending with your daughter. In my workshops, we call this "mama time" and it is key in keeping your little one grounded.
The aim of mama time is to just be present for her - let her lead, make each other laugh, play play play, love on each other, fill her love tank. The reason why that is step one is because unless she feels a connection with mama, or has that intimacy with you, the rest of the answers won't work because that ultimately is what every child craves and seeks.
***
2. MAKE SPACE
A lot of times as parents we want to fix the problem. That's what we do, we are fixers. The problem sometimes with always fixing is that there is no space to just breathe or feel or allow all these messy ugly feelings to happen. If we don't teach our littles that it's okay to have these feelings and empower them to deal with it, what will they do later on when they grow up and have to face all the same emotions by themselves?
Talk to her about what is going on. No lectures, no shaming, no blaming. What is going on? How can I help you? You are feeling very frustrated/angry/hurt/jealous. Help them label those feelings so they also understand what is happening.
Instead of saying "You are the older sister, you have to love him, you really love him right?" try asking and acknowledging instead what she might be feeling. Jealousy? Left out? Bored? Hangry? Overstimulated? Understimulated? Attention?
It is amazing how much just giving them the words and echoing their feelings will help them feel understood and heard. The aim is to work on the root cause, not the symptoms.
"You were feeling really sad that mama had to hold the baby and you don't like it."
***
3. SAFETY FIRST
If it is a safety issue, we always step in whether it's physically removing her from her brother or keeping them apart if you are not there to supervise.
When you remove her, you stay calm and confident and let her know that "I am so sorry, I cannot let you hit brother. It isn't safe, I have to protect you both."
It is also being vigilant in knowing what her usual trigger points are and preventing those situations from happening as much as possible.
***
4. EMPOWER
Lastly, the most important step is to empower her with tools for dealing with her jealousy. What other things can she hit if she's looking for that sensory output? What can she do when she feels jealous? What are some good solutions that can help her? The idea is that you ask her these questions and work out a solution that works for the whole team.
"What can you do the next time you need mama but mama is with the baby?"
When you involve your little in coming out with the solution, they are much more likely to follow through and to really understand why and what and how.
Teaching your little to honor and take charge of her feelings is a lifelong gift and skill and who better to navigate that with than with mama?
Always always remember that and that staying calm and confident is always half the battle won already.
You got this, mama!
----
Racheal Kwacz is a Child and Family Development Specialist, mama tribe advocate and writer. As creator of the ‘Racheal Method’, she combines her 20+ years experience working with children in the USA and in Asia with the foundations of ‘Respectful Parenting’, leading parents and teachers around the world to raise kind, confident, compassionate, resilient little ones.
----
To learn more about my upcoming Toddler Wars! workshop with Kidxy, check out:
http://www.kidxy.com/rk
#rachealanswers
one-on-one battle 在 Shiney Youtube 的最讚貼文
A Total War Saga: TROY
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/a-total-war-saga-troy
A Total War Saga: TROY is the first in the award-winning strategy series to focus on the Bronze-Age Mediterranean and the legendary twenty-year conflict between the kingdoms of Troy and Mycenaean Greece, known as the Trojan War.
Total War Saga: Troy is a strategy computer game developed by the Creative Assembly Sofia and published by Sega. It is part of the Total War Saga sub-series and will be released on August 13, 2020 on the Epic Games Store, then on Steam in Summer 2021. As part of the 12 month exclusivity promotional deal with Epic Games, Total War Saga: Troy will be free of charge for the first 24h of it's release.
The game is set during the Trojan War in the Bronze Age, taking place the furthest back in time the series has ever covered.
The Greek gods featured in Troy can influence the game in similar ways to their Homeric counterparts, with their influence spanning entire factions, rather than directly intervening on the battlefield. Gaining favour with the different gods requires players to invest time or sacrifice resources, but also provides various benefits as the game progresses.
Although there is little documentation of Bronze Age naval warfare, naval combat has been included in the form of island battles, inspired by that featured in Total War: Warhammer II – Curse of the Vampire Coast. The Greek god Poseidon will play a major role in these battles.
Hero versus hero combat has been implemented in Troy, wherein two fighting heroes will be given room by nearby units, creating a circular battle area and preventing other units from intervening. Some heroes have an active battle ability called Divine Challenge, which taunts opposing characters into one-on-one combat. Eight heroes are included in the game, such as the Greek champion- Achilles, and the Prince of Troy- Hector.
A Trojan horse mechanic plays a major role within the campaign, appearing in the campaign at specific moments, and providing significant bonuses to players should it be acted upon quickly enough.
Troy introduces a new multiple resource economy that reflects the advancing pre-monetary barter economy of the Bronze Age setting. The five different resources are food, wood, stone, bronze, and gold, which can be found within different regions to varying degrees of scarcity. Food and wood are used to recruit early game units and construct simple buildings, whereas more formidable structures will require stone, and higher tier units will require bronze. Gold is vital for trade due to its universal rarity.
The diplomacy system in Troy builds on that featured in Total War: Three Kingdoms, allowing you to appease allies, your enemies in their place, allowing the player to change the entire course of the Trojan war. Other new diplomatic features which are unique to Troy will also be introduced.

one-on-one battle 在 Shiney Youtube 的最佳解答
A Total War Saga: TROY
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/a-total-war-saga-troy
A Total War Saga: TROY is the first in the award-winning strategy series to focus on the Bronze-Age Mediterranean and the legendary twenty-year conflict between the kingdoms of Troy and Mycenaean Greece, known as the Trojan War.
Total War Saga: Troy is a strategy computer game developed by the Creative Assembly Sofia and published by Sega. It is part of the Total War Saga sub-series and will be released on August 13, 2020 on the Epic Games Store, then on Steam in Summer 2021. As part of the 12 month exclusivity promotional deal with Epic Games, Total War Saga: Troy will be free of charge for the first 24h of it's release.
The game is set during the Trojan War in the Bronze Age, taking place the furthest back in time the series has ever covered.
The Greek gods featured in Troy can influence the game in similar ways to their Homeric counterparts, with their influence spanning entire factions, rather than directly intervening on the battlefield. Gaining favour with the different gods requires players to invest time or sacrifice resources, but also provides various benefits as the game progresses.
Although there is little documentation of Bronze Age naval warfare, naval combat has been included in the form of island battles, inspired by that featured in Total War: Warhammer II – Curse of the Vampire Coast. The Greek god Poseidon will play a major role in these battles.
Hero versus hero combat has been implemented in Troy, wherein two fighting heroes will be given room by nearby units, creating a circular battle area and preventing other units from intervening. Some heroes have an active battle ability called Divine Challenge, which taunts opposing characters into one-on-one combat. Eight heroes are included in the game, such as the Greek champion- Achilles, and the Prince of Troy- Hector.
A Trojan horse mechanic plays a major role within the campaign, appearing in the campaign at specific moments, and providing significant bonuses to players should it be acted upon quickly enough.
Troy introduces a new multiple resource economy that reflects the advancing pre-monetary barter economy of the Bronze Age setting. The five different resources are food, wood, stone, bronze, and gold, which can be found within different regions to varying degrees of scarcity. Food and wood are used to recruit early game units and construct simple buildings, whereas more formidable structures will require stone, and higher tier units will require bronze. Gold is vital for trade due to its universal rarity.
The diplomacy system in Troy builds on that featured in Total War: Three Kingdoms, allowing you to appease allies, your enemies in their place, allowing the player to change the entire course of the Trojan war. Other new diplomatic features which are unique to Troy will also be introduced.

one-on-one battle 在 Shiney Youtube 的最佳貼文
A Total War Saga: TROY
ซื้อเกมได้ที่ https://store.epicgames.com/legendauser/a-total-war-saga-troy
A Total War Saga: TROY is the first in the award-winning strategy series to focus on the Bronze-Age Mediterranean and the legendary twenty-year conflict between the kingdoms of Troy and Mycenaean Greece, known as the Trojan War.
Total War Saga: Troy is a strategy computer game developed by the Creative Assembly Sofia and published by Sega. It is part of the Total War Saga sub-series and will be released on August 13, 2020 on the Epic Games Store, then on Steam in Summer 2021. As part of the 12 month exclusivity promotional deal with Epic Games, Total War Saga: Troy will be free of charge for the first 24h of it's release.
The game is set during the Trojan War in the Bronze Age, taking place the furthest back in time the series has ever covered.
The Greek gods featured in Troy can influence the game in similar ways to their Homeric counterparts, with their influence spanning entire factions, rather than directly intervening on the battlefield. Gaining favour with the different gods requires players to invest time or sacrifice resources, but also provides various benefits as the game progresses.
Although there is little documentation of Bronze Age naval warfare, naval combat has been included in the form of island battles, inspired by that featured in Total War: Warhammer II – Curse of the Vampire Coast. The Greek god Poseidon will play a major role in these battles.
Hero versus hero combat has been implemented in Troy, wherein two fighting heroes will be given room by nearby units, creating a circular battle area and preventing other units from intervening. Some heroes have an active battle ability called Divine Challenge, which taunts opposing characters into one-on-one combat. Eight heroes are included in the game, such as the Greek champion- Achilles, and the Prince of Troy- Hector.
A Trojan horse mechanic plays a major role within the campaign, appearing in the campaign at specific moments, and providing significant bonuses to players should it be acted upon quickly enough.
Troy introduces a new multiple resource economy that reflects the advancing pre-monetary barter economy of the Bronze Age setting. The five different resources are food, wood, stone, bronze, and gold, which can be found within different regions to varying degrees of scarcity. Food and wood are used to recruit early game units and construct simple buildings, whereas more formidable structures will require stone, and higher tier units will require bronze. Gold is vital for trade due to its universal rarity.
The diplomacy system in Troy builds on that featured in Total War: Three Kingdoms, allowing you to appease allies, your enemies in their place, allowing the player to change the entire course of the Trojan war. Other new diplomatic features which are unique to Troy will also be introduced.
