【水世界】的前製設定與現場劇照
WATERWORLD (1995)
In celebration of today’s anniversary of this wet mess/epic. Let’s celebrate the hard work this crew put into bringing this world to life. Water movies are never easy but when it comes to this movie anytime you bring it up and a crew member from it is in earshot, the stories pour out. Not always bad, I know a AC that said he had a blast, he loved the boat rides out and all the camaraderie the crew had to have to get thru it. To all the crew that helped bring WATERWORLD to life, We salute you and thanks for the memories. I personally enjoy this hot mess of a movie, it’s one of the last ones of its kind...done practically...in a way.
let’s take a deepest of dives into WATERWORLD
The director, Kevin Reynolds, knew there would be problems before production had even started, “During pre-production. Because having never shot on water to that extent before, I didn’t really realise what I was in for. I talked to Spielberg about it because he’d gone to do Jaws, and I remember, he said to me, “Oh, I would never shoot another picture on water”.
“When we were doing the budget for the picture, and the head of the studio, Sid Sheinberg, we were talking about it and I said, “Steven told me that on Jaws the schedule for the picture was 55 days, and they ended up shooting a 155 days”. Because of the water. And he sat there for a moment and he said, “You know, I’m not sure about the days, but I do know they went a hundred percent over budget”. And so, Universal knew the potential problems of shooting on water. It’s monstrous.”
The film began with a projected budget of $100 million which had reportedly increased to $175 million by the end of production. The principle photography had overrun for at least thirty days more than originally planned due to one major decision.
Whereas today they would film in water tanks with partially built sets, employing green screens to fake the locations, back in 1995 they decided to build everything full size and shoot out on the ocean.
This causes extra logistical problems on top of those that already come with making a major action blockbuster. Cast and crew have to be transported to sets. The camera boats and sets float out of position and will have to be reset between takes taking up valuable production time.
The first draft of Waterworld was written by Peter Radar, a Harvard graduate who wanted to break into the film business. His contact in the film industry was Brad Kevoy, an assistant to the legendary director Roger Corman.
Roger Corman is best known for making films very quickly on a small budget. He also liked to give young talent a chance to direct and write their own films. Brad informed Peter that if he could write a Mad Max rip off, he would arrange to finance and let him direct the picture.
Radar came back and pitched the idea for what would become Waterworld. Kevoy took one look at him and said,
“Are you out of your mind? This would cost us three million dollars to make this movie!”
So Radar kept hold of the idea and decided to re-write the script but, this time, going wild. He wrote what he wanted to see on-screen, limited only by his imagination, not a real world production budget.
He managed to get the newly written script shown to a pair of producers with whom he had made contact with. They loved it and ironically they passed it onto Larry Gordon. He shared the enthusiasm saying it had the kind of cinematic possibilities he was looking for. A deal was signed on Christmas Eve of 1989.
As further script rewrites progressed, it became clear that Waterworld was too big for the Larry Gordon’s production company to undertake by themselves. In February 1992, a deal was signed with Universal Pictures to co-produce and co-finance the film. This was now six years after the first draft had been written.
Universal had signed director Kevin Reynolds to Waterworld. Whilst he was finishing his latest film, Rapa Nui, pre-production for Waterworld was already underway.
The decision was taken that the largest set for the film, known as the atoll, would be built full size. The atoll was the primary location for film and in the story served as the location for a small population of survivors.
The logic behind this decision was due to the high percentage of live action filming required in this location, as well as a huge action set piece. No sound stage would be big enough to incorporate this number of scenes and it was crucial that we see the mariner sail his boat into the atoll, turn around and set out again. A full-size construction was the only way to go as the use of miniature and special effects would be impractical.
The next problem was deciding where to build this huge set. After much research, Kawaihae Harbour in Hawaii was chosen as the location. The atoll could be constructed in the harbour and rotated when needed thus allowing for open sea in the background. Later towards the end of principle photography, the atoll could be towed out into the open sea for the filming of the big action sequences which would be impractical to shoot in an enclosed harbour.
Director Kevin Reynolds also discussed the possibility of using the same water tank as James Cameron’s The Abyss, which had filmed there around five years ago,
“We had even entertained the notion of shooting at that big nuclear reactor facility where they had shot The Abyss, to use it for our underwater tank. But we found it in such a state of disrepair that economically it just wasn’t feasible. We didn’t have as much underwater work as they did. Most of The Abyss is interiors and underwater and model work, ours is mostly surface exterior.”
The production company had originally envisioned building the atoll by linking approximately one hundred boats together and building upon this foundation, just like the characters in the film. The production crew set out to search Hawaii and get hold of as many boats as possible.
During this search, a unique boat in Honolulu caught their attention. Upon further investigation, they discovered it was built by Navitech, a subsidiary of the famous aircraft production company, Lockheed.
They approached Lockheed with the strange request of figuring out how they could build the foundations of the atoll. Lockheed found the request unusual but didn’t shy away from the challenging. They agreed to design the atoll foundation and Navitech would construct it.
Meanwhile, an 11ft miniature model of the atoll was sent out to a model ship testing facility in San Diego. Scaled wave tanks are used to determine the effects of the open sea on large scale miniature models of new untested ship designs. This would help determine what would happen with the unusual design of the atoll when it was out of the harbour.
The atoll, when finished, was approximately ¼ mile in circumference. It took three months to construct and is rumoured to cost around $22 million. As the atoll would be used out on the open sea, it required a seafaring license. Nothing like this had been done before and after much deliberation, it was eventually classed as an unmanned vessel. This meant that all cast and crew would have to vacate the set whilst it was towed into position. By the end of production, the atoll was towed out to sea a total of five times.
Shooting out on the open sea presented a series of logistical problem as Reynolds describes,
“We had an entire navy, basically – I mean, this atoll was positioned about a mile off-shore in Hawaii, it was anchored to the bottom of the ocean so it could rotate. What you don’t think about are things like, you’re shooting on this atoll to maintain this notion that there’s no dry land, you always have to shoot out to sea. Away from the land. So we chose a location where we had about a 180 degree view of open water. Nevertheless, any time when you’re shooting, there could be a ship appear in the background, or something like that, and you had to make a choice. Do I hold up the shot, wait for the ship to move out, or do we shoot and say we’re going to incur this additional cost in post-production of trying to remove the ship from the background.
And at that time, CGI was not at the point it is now, it was a bigger deal. And so, even though if you’re shooting across the atoll and you’re shooting out onto open water, when you turn around and do the reverses, for the action, you had to rotate the entire atoll, so that you’re still shooting out to open water. Those are the kinds of things that people don’t realise.
Or something as simple as – if you’re shooting a scene between two boats, and you’re trying to shoot The Mariner on his craft, another boat or whatever, you’ve got a camera boat shooting his boat, and then the other boat in the background. Well, when you’re on open water things tend to drift apart. So you have to send lines down from each of those boats to the bottom, to anchor them so that they somewhat stay in frame. When you’ve got a simple shot on land, you set up the camera position, you put people in front of the camera and then you put background in there. But when you’re on water, everything’s constantly moving apart, drifting apart, so you have to try to hold things down somewhat.
And these are simple things that you don’t really realise when you’re looking at it on film. But logistically, it’s crazy. And each day you shoot on the atoll with all those extras, we had to transport those people from dry land out to the location and so you’re getting hundreds of people through wardrobe and everything, and you’re putting them on boats, transporting them out to the atoll, and trying to get everybody in position to do a shot. And then when you break for lunch, you have to put everybody on boats and take them back in to feed them.”
The final size of the atoll was determined by the size of the Mariners boat, the trimaran. The dimensions for the trimaran were finalised very early on in pre-production, allowing all other vehicles and sets to be sized accordingly.
Production required two trimarans boats which are so called because they have three hulls. The first was based on the standard trimaran blueprint and built for speed but also had to accommodate a secret crew below decks.
During wide and aerial shots it would have to look like Costner himself was piloting the boat. In reality, a trained crew could monitor and perform the real sailing of the boat utilising specially built controls and television monitors below deck.
The second trimaran was the trawler boat which could transform into the racer through the use of special practical effects rigs. Both of these boats were constructed in France by Jeanneau. Normally this type of vessel requires a year to construct but production needed two boats in five months!
Normally once the boat had been constructed, Jeammeau would deliver it on the deck of a freighter, requiring a delivery time of around a month. This delay was unacceptable and so the trimarans were dismantled into sections and taken by a 747 air freighter to the dock Hawaii. Upon arrival, a further month was required to reassemble the boat and get them prepared for filming.
sets recreating the inside of the tanker were built using forced perspective in a huge 1000ft long warehouse which had an adjoining 2000ft field. In this field, they built the set of the oil tankers deck, again constructed using forced perspective. Using the forced perspective trick, the 500ft long set could be constructed to give the impression that it was really twice as long.
There’s more to a film than just it’s sets and filming locations. Over two thousand costumes had to be created with many of the lead actors costumes being replicated many times over due to wear and tear.
This is not an uncommon practice for film production, but due to the unique look of the people and the world they inhabit, it did create some headaches. One costume was created with so many fish scales the wardrobe department had to search the entire island of Hawaii looking for anyone who could supply in the huge quantity required.
Makeup had to use waterproof cosmetics, especially on the stunt players. As everyone had a sun burnt look, a three-sided tanning booth was setup. The extras numbering in their hundreds, with ages ranging from six to sixty-five, passed through the booth like a production line to receive their spray tan. The extras then moved onto costume before finally having their hair fixed and becoming ready for the day.
In some scenes, extras were actually painted plywood cutouts to help enhance the number of extras on the set. This can easily be seen in one particular shot on board the Deez super tanker.
Filming on the water is not only a difficult and time-consuming process but also very dangerous. It’s been reported that Jeanne Tripplehorn and Tina Majorino nearly drowned on their first day of filming.
Waterworld’s star Kevin Costner reported having a near-death experience when filming a scene in which the mariner ties himself to his catamaran to survive a storm. The pounding water caused him to black out and nearly drown.
Unbeknownst to most of the crew, Kevin Costner’s stunt double was riding his jet ski across 40 miles of open ocean between his home on Maui and the film’s set on the Big Island. When he didn’t show up for work one day, the production team phoned his wife, who informed them he had already left for work. The stunt double’s jet ski had run out of gas halfway through his “commute” and a storm had swept him farther out to sea. It took a helicopter most of the day to find him. The stunt doubles name was Laird Hamilton.
As well as the logistical problems of creating a film of this scale and on water, they also had to deal with the press who seemed intent on wanting the film to fail. Director Kevin Reynolds discusses the situation,
“It was huge, we were constantly fighting – people wanted to have bad press. That was more exciting to them than the good news. I guess the most egregious example of that that I recall was that the publicist told me that one day…we’d been out the day before and we were doing a shot where we sent two cameras up on a mast of the trimaran and we wanted to do a shot where they tilled down from the horizon down to the deck below. We’re out there, we’re anchored, we’re setting the shot up and a swell comes in, and I look over and the mast is sort of bending.
And I turned to the boatmaster and I said, “Bruno, is this safe?”. And he looks up the mast and he goes, “No”. So I said, “Okay, well, we have to get out as I can’t have two guys fall off from 40 feet up”. So, we had to break out of the set-up, and go back in a shoot something else and we lost another half-day.
Anyway, the next day the publicist is sitting in his office and he gets this call from some journalist in the States and he goes, “Okay. Don’t lie to me – I’ve had this confirmed from two different people. I want the facts, and I want to hear about the accident yesterday, we had two cameramen fall off the mast and were killed”.
And, he goes, “What are you talking about?”. And he goes, “Don’t lie to me, don’t cover this up, we know this has happened”. It didn’t happen! People were so hungry for bad news because it was much more exciting than…they just said it, and you know, it hurt us.”
Upon release, the press seemed to be disappointed that the film wasn’t the massive failure they were hoping it to be. Universal Studios told Kevin Reynolds that one critic came out of an early screening in New York and in a disappointed tone said,
“Well, it didn’t suck.”
It is true that during principle photography the slave colony set sank and had to be retrieved. However due to bad press, the rumour became much bigger and to this day when you mention the sinking set, most people assume it was the huge atoll.
During production, press nicknamed the film “Kevin’s Gate” and “Fishtar”, referring to 1980’s box office failures Heaven’s Gate and Ishtar. Heaven’s Gate failed so badly it led to the sale of United Artists Studio and has become synonymous with failure in Hollywood.
As well as the exaggerated set problems and other various production rumours, there were also difficulties with the script. In a risky move, the film was green lit and moved into production without a finalised script.
The final total is a reportedly thirty-six rewrites. One of the writers involved was Joss Whedon. Joss had worked on many scripts before becoming a director having being at the helm of both The Avengers and the sequel Avengers: Age Of Ultron. He described his experience on Waterworld as,
“Seven weeks of hell”
Everything came to a head just three weeks before the end of principle photography. Kevin Reynolds who was an old friend of Kevin Costner allegedly walked off set or was fired. There was no official statement on what happened.
When Reynolds left the production this event caused many changes to be made. Composer Mark Isham had already composed approximately two-thirds of the film’s score by the time Reynolds left and that event ultimately caused him to leave production. As Mark describes in this interview excerpt,
“Kevin Reynolds quit the film, which left me working for Kevin Costner, who listened to what I had written and wanted a completely different point of view. He basically made a completely different film — he re-cut the entire film, and in his meeting with me he expressed that he wanted a completely different approach to the score. And I said, “oh let me demonstrate that I can give that to you”, so I presented him with a demo of my approach to his approach, and he rejected that and fired me. What I find a lot in these big films, because the production schedules are so insane, that the directors have very little time to actually concentrate on the music.”
Rumours report that Costner took control of production. He directed the last few weeks of principle photography and edited the final cut of the film that was released in cinemas.
Reynolds discusses his surprise at discovering that one of the most famous scenes from what is known as the extended version, was left on the cutting room floor,
“…it would have differed from what you saw on the screen to some extent, and one of the things I’ve always been perplexed by in the version that was released, theatrically, although subsequently the longer version included it, and the reason that I did the film, was that at the very end of the picture, at the very end of the script, there’s a scene when they finally reach dry land and The Mariner’s sailing off and he leaves the two women behind, and in the script they’re standing up on this high point and they’re watching him sail away, and the little girl stumbles on something.
And they look down and clear the grass away and that’s this plaque. And it says, “Here, near this spot, 1953, Tenzing Norgay and Edmund Hillary first set foot on the summit of Everest”. And that was in script and I was like, “Oh, of course! Wow, the highest point on the planet! That would have been dry land!”. And we got it! We shot that. And they left it out of the picture. And I’m like, “Whaaat?!”. It’s like the Statue of Liberty moment in Planet of the Apes. And I was like, “Why would you leave that out?”
Written by John Abbitt | Follow John on twitter @UKFilmNerd
If any the crew cares to share any of their experiences on it please comment.
Thanks for reading
If you want more deep dives visit
https://www.facebook.com/groups/crewstories/?ref=share
同時也有4部Youtube影片,追蹤數超過3萬的網紅Eight Interior Channel,也在其Youtube影片中提到,こんにちは!Hoshです。 ブログ【僕の自己紹介】→https://eightinterior.com/profile/ 今回は2DKのお部屋のインテリアコーディネート動画です。 少し広めの一人暮らし、又はカップルでのお住まいを想定して飾り付けました。 テーマは「ナチュラル」と決めてIKEAさんでの...
「reading room design」的推薦目錄:
- 關於reading room design 在 半瓶醋 Facebook 的最佳解答
- 關於reading room design 在 叫小鶴 HER Facebook 的最讚貼文
- 關於reading room design 在 เกมถูกบอกด้วย v.2 Facebook 的精選貼文
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reading room design 在 叫小鶴 HER Facebook 的最讚貼文
This is Dj Her also a tattooer 🙇♀️
really appreciate that everyone came from
Last night for our party “YSG “ out door summer event .
We collected many different kind of house /techno/trance music and good djs,
Prepared nice food with drinks
Good djs ,music with art design
Especially the tea and the beer booth
“Daughter tea “+ “23 room beer “
Good quality taste! They all made in Taiwan ,
And There’s two pieces of art hanging next by the main stage present by artist
“zenochen” his is My father 🙂
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We just wants to showing ppl
How good the vibe with food , drink, electronic music and parts of the history of the Culture from Taiwan from our party and from”our muzik”!
.
Had really great time with everyone who came for supper us ; so we wants to bringing more and more
Nice quality electronic music +Happy Energy
from our out door party !
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It is not easy to handle and organize a great party , we still have many things to fix by this time , will being better as we can at next time for sure !
.
Hope It's a treat for eyes and ears 😉
Wish that we will seeing you all very soon again!
Thanks lot for all your support and being part of us on 26th July ,you guys are amazing 😉
.
If there’s any other advice for this event please massage to Facebook office page or Instagram office id for us .
🙇♀️🙇🏼♂️
(Well, Thank you so much for reading and sorry my English still horrible lol , I will keeping push myself the limit for better level now ! XD
我是一位職業DJ
也是全職紋身師小鶴
這次我們的「黃潮派對-Yellow Summer Groove」
是由敝人與其他幾位好朋友一同合力創辦的古蹟派對,我們想要好好呈現給各位同學
介於偏主流到各種不同地下風格之間的
電子音樂;讓音樂的能量
帶動白天到夜晚讓戶外舞客們釋放壓力
經歷一場心靈與耳朵的洗禮,
一場視覺聽覺享受的盛宴;
同時邀請到家父 台灣藝術家
ZenoChen陳志駒先生 @zenochen (ig)
在主舞台旁展出兩幅
摩登當代視覺影像創作作品,
讓大家藉由參與此活動順便認識台灣古蹟文化
我們邀請到台東的「女兒不懂茶」
宣揚台灣茶水文化;
以及深藏不漏的「23 room」
提供各種口感綿密帶有歐風卻來自台灣純精釀的啤酒
,最後藉由好的音樂帶動整場氣氛;
宣揚更多台灣當地文化!
讓大家認識戶外電子音樂白日派對的
正能量精神
跟著台灣文化之美
進入聽視覺享受。
很感動邀請到眾家知名攝影大師們的
協助配合拍攝紀錄花絮;
最感動都是我們現場好多親朋好友們前往支持我們;辦一場活動非常的不容易
我們團隊還有很多需要檢討的地方,
這次各位學習到非常多,
也是讓下一次呈現到更佳狀態
,我很珍惜與各位朋友與團隊
聚在一起跳舞的盛夏時光;
感謝這次派對大家的迴響熱烈,
接下來團隊會很快的籌備與改進,
期待與您下回見。若你對本次派對活動有
任何意見請寫信到our muzik 官方粉專或哀居
我們需要您的真心指教
Facebook official page or Instagram
@our. muzik.tw
Art collection
@zenochen
Tattoo studio
@hertattoo_black
reading room design 在 เกมถูกบอกด้วย v.2 Facebook 的精選貼文
[News] รวมรายละเอียดใหม่ของ Cyberpunk 2077
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อันนี้เป็นข้อมูลโดยรวมของ Cyberpunk 2077 จากการสังเกตของเหล่านักข่าวตามสื่อต่างๆ ที่ได้ทดลองเล่นตัวเกม และมีชาว Reddit รวบรวมเอาไว้เป็นข้อๆ ดังนี้ (ขอตัดบางส่วนที่คาดว่าเป็นสปอยล์เนื้อหาออก แต่ยังสามารถเข้าไปอ่านใน Source ได้)
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- ไม่มีฉากโหลดเกม ยกเว้นเฉพาะตอนโหลดครั้งแรก...
Continue Reading[News] New details of Cyberpunk 2077
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This is the overall information of Cyberpunk 2077 from observation of journalists following the media who have tried to play games and Reddit people gathered as follows. (Let's cut off some that are expected to spoil the content but still can. Check it out in Source)
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- No game loading scene except for first loading.
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- You can kill people walking the streets in and out of vehicles.
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- Killing someone near a police or gang around there or making a big enough problem. Laws and gangs will handle you severely.
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- Movement in the game is smoother than The Witcher 3
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- Players will be controlling the camera angles almost anytime, even in the conversation scene.
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- Lots of discussions.
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- The game won't be the same as Grand Theft Auto (in terms of feeling and structure) because this is an RPG game.
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- Plenty of customization options and if you choose to have a dul, you can choose whether you want a circumcised or not.
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- You can finish the whole game without killing anyone.
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- Some in-game mission may produce up to 7 different results depending on how to play.
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- The more weapons you use, the more you master in that kind of weapon.
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- You can press over time to give mission time to pass.
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- 1 hours in real time = 8 hours of game time
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- Using Fast Travel in game, there will be no loading scene.
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- In addition to the initial game loading, there will be a short loading scene when V sleeps.
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- Cyberpunk 2077 fight system is similar to Destiny, but it still confirms that it's not FPS game. This is RPG game.
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- Running game smoothly, but there are some cuddle to see.
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- In-game mission will have many choices to do and result in changing results.
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- In this game, you will not feel that you are the center of the universe. (Similarly, you are not a hero, not a chosen hero, just a cuddle mm doodle living in the city.)
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- A companion can use to fight too.
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- Your UI will be determined according to the Enhancements you put in Life Path.
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- Contributing characters will be very interesting and there will be many characters you will like.
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- An open world is amazing. Everyone praised the game world design, environment and lifestyle and semi-future rate sense.
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- There will be many interesting Lore that don't tell or tell straight away. Stuffing in our face without the art of telling and everything must be investigated, seek or found themselves, but it will be easily accessible.
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- The world in game will be realistic and reliable.
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- Characteristics will make you distrust every character you encounter.
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- You can buy Braindance or Illegal XBD at black market or some night market.
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- Lots of cybernetics devices for you to wear and can improve cuddle upgrade too.
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- Focusing on vertical exploration and falling from high will also hurt you.
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- There are kids in game but can't kill them
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- In case of choosing Corpo in Life Path, you will start at Arasaka Tower. Nomad will start at Badlands and if street kid starts at Night City bar.
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- Tutorial will be 6 years after that and will start at demo gameplay events shown at E3 2018
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- Trauma Team (Nurses) can electrocute you if you don't follow their orders.
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- Conversation is very well written. There will be nowhere that feels like a B grade movie.
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- There are animals in the game, but there are very few and all are mechanical.
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- Some YouTuber is in this game with the looks and sounds of dubbing.
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- On TV on V's apartment elevator, there's a comedy talk show on TV.
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- You can talk to anyone and get sub-mission from NPC and Watson area. There are many NPCs to make the city look alive.
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- A gun shop maybe has a mission for you to do.
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- There will be CyberPsycho in the game. These are NPC who will kill police with high violent snipers.
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- Night City has a huge size and 4 hours that the media can only explore the skin of the game.
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- There are plenty of choices for you to decide.
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- Close-range fights have attack, avoid and protective buttons. If you hit the right beat, it can be parked back. Include sword and knife attack.
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- In-game music is great. Both soundtrack and music on radio in game.
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- The game feels like playing Tabletop RPG in terms of freedom to answer the cuddle drama formation, options that provide choices and results of various missions and statistic management.
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- The option to answer the question will feel that it means everything. Not putting it to you. Just have a lot.
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- Character model is very impressive resolution but it doesn't change the world.
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- The world in the game will feel that there is life with people breathing and living in it with NPC movement environment, their conversations and lighting and model surfaces.
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- Almost everything shown in Trailer is from the introduction of the game.
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- B. cuddle K that I found during the show will be fixed before the game is released.
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- Blessing Adeoye Jr. Kinda Funny Video thinks the game might be postponed again.
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- Driving in the game will feel very good. It's similar to Grand Theft Auto, but it will have more weight.
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- There are more than 12 radio stations and rock waves including police reports live on the radio.
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- Sub mission in the game will be very diverse.
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- Game maps are packed with many things to see and do and you can enter the building almost anywhere.
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- There will be a lot of Perks that each of the cuddle th will have their own cuddle th bent cuddle th grade.
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- Weapons in the game are very diverse. Even the same weapon will have completely different talents and statistics.
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- Some sub-missions will be affected by many things in Golden Path.
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- Most Players Love Braindance Range-https://www.youtube.com/watch?v=KXXGS3MGCro But Some Say Boring
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- The game is a new definition of what Open World can be and it might change how RPG game.
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- It's a 100 % RPG game and there is a higher priority shooting system and media comparing that Cyberpunk 2077 is Deus Ex: Mankind Divided and Human Revolution that has been elevated.
.
- Most players love shooting system in this game.
.
- Vehicle has all different control room interior patterns.
.
- You can do a Vigilante mission that helps Night City Police Unit to deal with crime, arrest gangsters and CyberPsychos. It means you can play the role of police in the game.
.
- There's a bounty hunting mission in the game.
.
Cyberpunk 2077 is available on PS4, XB1 and PC on 19 November. Oh my god. This is it.
.
Source: https://www.reddit.com/r/cyberpunkgame/comments/hhmk9t/list_of_observations_by_journalists/
-------------------------------
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reading room design 在 Eight Interior Channel Youtube 的最佳解答
こんにちは!Hoshです。
ブログ【僕の自己紹介】→https://eightinterior.com/profile/
今回は2DKのお部屋のインテリアコーディネート動画です。
少し広めの一人暮らし、又はカップルでのお住まいを想定して飾り付けました。
テーマは「ナチュラル」と決めてIKEAさんでの購入品を中心にインテリアコーディネートしてみました。
皆様のインテリアコーディネートのヒントになれば嬉しいです。
[Items]
コンパクト二人がけソファ→https://ad2.trafficgate.net/t/r/1036/188/298851_373393/0/-/https://item.rakuten.co.jp/tansu/31200014/?s-id=ph_pc_itemname
ライティングレール→https://amzn.to/3i9tI31
スポットライト→https://amzn.to/3i7EK8R
カクダイ 蛇口→https://amzn.to/2YDS5Oz
棚(プラントスタンド)→https://www.ikea.com/jp/ja/p/satsumas-plant-stand-bamboo-white-80294961/
棚(プラントスタンド)(アマゾン)→https://amzn.to/3iNAZFG
フェイクグリーン (ニトリ)トラベラーズパーム→https://ad2.trafficgate.net/t/r/1036/188/298851_373393/0/-/https://item.rakuten.co.jp/nitori/8241425/
フェイクグリーン (ニトリ)ウンベラータ→https://ad2.trafficgate.net/t/r/1036/188/298851_373393/0/-/https://item.rakuten.co.jp/nitori/8240807/
フロアランプ→https://www.ikea.com/jp/ja/p/ranarp-floor-reading-lamp-black-40331381/
フロアランプ(アマゾン)→https://amzn.to/32CVDT8
ダイニングテーブルレッグ→https://amzn.to/3866lm3
Kinfolk→https://amzn.to/3i5P94X
Glue gun→https://amzn.to/2JFLmM3
電動ドライバー→https://amzn.to/3cYrsZB
[関連動画]
簡単キッチンDIY https://youtu.be/sJdGqcHl5D4
家具DIY+IKEA購入品リメイク https://youtu.be/sf8McDg7U9M
DIYマクラメハンギング等 https://youtu.be/m9CT23quGR8
百均スワッグ https://youtu.be/j6J0lJFJGdw
壁掛けのミラー等 https://youtu.be/H9Driejd2zQ
エアプラントハンガー等 https://youtu.be/ma9UsPfeSSo
キッチンデコレーション https://youtu.be/jJ5Awo19NkM
セメント台等 https://youtu.be/y8n1sNLXWIU
[人気のインテリアコーディネート系の動画]
https://youtu.be/sJdGqcHl5D4
https://youtu.be/W94eLd6Fvd0
https://youtu.be/4l6YAyBjgG8
https://youtu.be/3opVpT6MkMI
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M U S I C
Epidemic Sound
https://www.epidemicsound.com/referral/ckmroh/
Get over You Again/Christine Smit
Loving This Moment/Gamma Skies feat. Mia Niles
Weather Any Storm/Cody Francis
Old Pen/Cody Francis
E Q U I P M E N T
a7Ⅲ (Main Camera)→ https://amzn.to/2Mew82k
SEL1635GM Lens→ https://amzn.to/2MGpnVR
Kenko variable ndx→https://amzn.to/2L2okzN
Tripod→https://amzn.to/2MisQuJ
Lighting→https://amzn.to/2ISWc0E
Microphone→ https://amzn.to/2OtgEso
T H A N K Y O U
Thanks so much for watching and I hope you enjoyed. Leave any future video ideas you would like to see in the comments below!
#diy #インテリア #インテリアコーディネート
![post-title](https://i.ytimg.com/vi/r-eqc3M09ds/hqdefault.jpg)
reading room design 在 おもしろ雑貨コレクター Youtube 的最佳解答
◆この雑貨について◆
[コレクションNo.0364]
どうも、おもしろ雑貨コレクターの伊勢海老太郎です。今回は黄色い潜水艦のしおり(ブックマーク)です。潜水艦があなたが読み始めるページに潜水しています。潜水艦を浮上させて、読書を開始しましょう。見た目がおもしろいので、読書が楽しくなりそうです。文庫本でも挟むことはもちろんできますが、サイズ感のバランスが悪いので、ハードカバーの本がおすすめです。動画の中でもそうでしたが、読み始めや読み終わりは表紙に潜水艦があたるので、しっかりと挟むことができず、少し浮いてしまいます。潜水艦のプラスチック部分が本から出るので、持ち運びするよりも、就寝前の枕元や、自宅のデスクなど、固定的な場所で読書する時に使いたいです。しおりとして、使いやすいかと言われればあまり実用的ではないです。機能性よりも見た目のおもしろさ重視の方におすすめです。この潜水艦を本に挟んでインテリアとして飾るなんていう使い方はすごくおすすめです。洋書に挟んだらお洒落でしょうね。インテリア雑貨としても活躍してくれます。Peleg Designの「サブマーク / Submark」という商品です。税込1,080円。詳細は下記関連リンクをご確認ください。
◆関連リンク◆
[Amazon商品ページ]
http://amzn.to/2rEIJiP
[楽天商品ページ]
https://a.r10.to/hIjEm9
[黄色い潜水艦ティーストレーナー]
https://youtu.be/5WiFzKdT4Sk
◆SNS◆
[My other channel]
https://www.youtube.com/channel/UCs5DZw6JqgrGuyyjYAjV4IQ
[Instagram]
https://www.instagram.com/iseebitarou_com
[Twitter]
https://twitter.com/iseebitarou_com
[Facebook]
https://www.facebook.com/iseebitaroublog
[Blog]
http://www.iseebitarou.com
[note]
https://note.com/iseebitarou
[楽天Room]
https://room.rakuten.co.jp/iseebitarou/items
◆Description◆
A yellow submarine bookmark. The submarine is diving to the page you start reading. Elevate your submarine and start reading. The appearance is so interesting that reading is likely to be fun. It is highly recommended to use this submarine as a book and decorate it as an interior. It's stylish if you put it in a book. It also plays an active role as interior goods. It is Peleg Design's product "Submark".
Thank you, Google translation.
![post-title](https://i.ytimg.com/vi/hXtLjKAKRr0/hqdefault.jpg?sqp=-oaymwEbCKgBEF5IVfKriqkDDggBFQAAiEIYAXABwAEG&rs=AOn4CLDOJsIIcDFGToZhXoIb-9lOVASa4g)
reading room design 在 おもしろ雑貨コレクター Youtube 的最讚貼文
◆この文房具について◆
[コレクションNo.0096]
どうも、おもしろ雑貨コレクターの伊勢海老太郎です。今回紹介するのは栞(しおり)です。本に光を照らしているように見えるライトの形をしたブックマークです。あなたが読んだ最後のページ、これから読むべきページを、光で照らして教えてくれます。念の為に言っておきますが、実際には光りませんよ。読書好きにプレゼントしたら喜ばれるかもしれません。挟んだ状態で本をインテリアに置けば、本がお洒落な置物になります。洋書に挟んだら特にお洒落になるかも(笑)。単行本にはサイズ的に合わないかも……。また、出っ張りがあるので外に持ち運ぶ時は邪魔に感じてしまうことがありそうです。ハードカバーの本を自宅でじっくり読む時に向いていると思います。Peleg Design(ペレグデザイン)というブランドの「ライトマークブックマーク / LIGHTMARK Reading Lamp Bookmark」という商品で、価格は1,080円でした。詳細は下記関連リンクをご確認ください。
◆関連リンク◆
[Amazon商品ページ]
https://amzn.to/2yDCgMO
[楽天商品ページ]
https://a.r10.to/hIFr9J
◆SNS◆
[My other channel]
https://www.youtube.com/channel/UCs5DZw6JqgrGuyyjYAjV4IQ
[Instagram]
https://www.instagram.com/iseebitarou_com
[Twitter]
https://twitter.com/iseebitarou_com
[Facebook]
https://www.facebook.com/iseebitaroublog
[Blog]
http://www.iseebitarou.com
[note]
https://note.com/iseebitarou
[楽天Room]
https://room.rakuten.co.jp/iseebitarou/items
◆Description◆
It is a light bookmark that seems to light the light on a book. It is a very fashionable bookmark. You may be pleased if you present for reading lovers.
Thank you, Google translation.
![post-title](https://i.ytimg.com/vi/_uar-NZUNZ0/hqdefault.jpg)