ขยับ เท่ากับตาย! Until Dawn กับการใช้ Motion Sensor เปลี่ยนความสยองในเกม สู่ความกดดันในชีวิตจริง
ความตื่นเต้น ระทึกขวัญ จากการเปลี่ยนแปลงเกมการเล่นพื้นบ้านของเด็ก ๆ ให้กลายเป็นเกมสุดอันตรายใน Squid Game คือสิ่งที่ทุกคน น่าจะได้สัมผัสกันไปเป็นที่เรียบร้อยแล้ว แน่นอนว่าฉากหนึ่งที่คงจะติดตรึงหัวใจผู้ชมไปอีกนาน คงหนีไม่พ้น ฉากการเล่นเกมแรก (aeiou) ที่เปลี่ยนอารมณ์ของหนัง ให้จริงจัง เข้มข้น บ่งบอกถึงเข็มไมล์แห่งความเลือดเย็น ที่กำลังจะเพิ่มสูงขึ้นเรื่อย ๆ ต่อจากนี้
ไอเดียการขยับ เท่ากับตาย ในด่านแรกของ Squid Game นั้น เป็นเสมือนลูกเล่นพื้นฐานของทุก ๆ วงการสื่อ มีภาพยนตร์ หรือซีรีส์หลายเรื่องที่ใช้ซีนประมาณนี้เข้าสอดแทรก เพื่อเพิ่มความอึดอัดให้ผู้ชม ราวกับว่าเราสวมบทเป็นตัวละครนั้นเสียเอง
แต่เชื่อเถอะว่า ต่อให้คุณเผลอจาม หรือเผลอหายใจระหว่างฉาก สิ่งที่เกิดขึ้นกับตัวละครจะไม่เปลี่ยนไป เพราะมันถูกกำหนดมาแล้ว ว่าซีนต่อไปจะดำเนินไปในทิศทางไหน นี่คือข้อจำกัดของภาพยนตร์
แต่ถ้าข้อจำกัดนี้หายไป จะเกิดอะไรขึ้น? นี่คือคำถามสำคัญ ที่ทำให้เรานึกถึง “Until Dawn” ผลงานจาก Supermassive Game ที่เคยมีฟังก์ชัน “ขยับ เท่ากับตาย” มาก่อน และเราก็ไม่ได้หมายถึงการขยับของตัวละครด้วย เราหมายถึงการขยับ “ของตัวคุณเอง”
Until Dawn ถูกพัฒนามาตั้งแต่สมัย PlayStation 3 ด้วยความคิดสุดทะเยอทะยาน ในการใช้ Motion Control ควบคุมการเล่นของตัวละคร ซึ่ง ณ เวลานั้น มีเพียงอุปกรณ์ที่ชื่อ PlayStation Move ที่พอจะตอบโจทย์การพัฒนานี้ได้ แต่ ณ ขณะนั้น มันยังไม่สมบูรณ์แบบเท่าไหร่นัก
“รอ” น่าจะเป็นคำตอบที่ Dan McDonald ผู้อำนวยการสร้าง บอกกับตัวเอง หลังจากที่เขาเข้าไปคุยกับ Sony และเล่าทุกสิ่งทุกอย่างที่เขาคิดออกมา ซึ่ง Sony ก็เอ่ยออกมาว่า PlayStation 4 กำลังจะพร้อมแล้ว ทำให้ Dan ตัดสินใจที่จะรอ และคิดหาวิธีพัฒนาเกมนี้ต่อไป
“ผมคุยกับโซนี่เกี่ยวกับความมุ่งมั่นของเรา กับสิ่งที่เราอยากทำ แล้วเขาก็พูดถึงเรื่องอนาคตเกี่ยวกับมัน”
“PS4 กำลังจะมา แล้วเราจะทำยังไงดีล่ะ เราจะใช้อะไรถ้าไม่ใช่ PlayStation Move”
คำตอบของ Dan ถูกตอบด้วย DualShock 4 คอนโทรลเลอร์รุ่นใหม่ของ PlayStation เพราะสิ่งนี้แฝงมาด้วย Motion Sensor พร้อม Touchpad ให้ Until Dawn ใช้ประโยชน์ได้อย่างเต็มที่ ที่น่าสนใจคือ Dan เคยให้สัมภาษณ์ไว้ว่า พวกเขาไม่ได้ใช้งาน DualShock 4 ในระหว่างพัฒนาเกม แต่พวกเขาใช้วิธีที่เจ๋งกว่านั้นแทน
“เราใช้ยางยืดยึด PlayStation Move สองแท่งไว้ด้วยกัน เพราะตอนนั้นเราไม่มี DualShock”
ถ้าจะบอกว่า Motion Sensor ของ DualShock 4 คือเรื่องที่ดีที่สุดของ Until Dawn คงไม่ใช่เรื่องผิดอะไรนัก เพราะมันช่วยเสริมฟีเจอร์บางอย่าง ทำให้เกมน่ากลัวขึ้นอย่างน่าประหลาด โดยเฉพาะฟีเจอร์การ “จับคอนโทรลเลอร์นิ่ง ๆ” คือฟีเจอร์ชั้นดี ที่ทำให้เรา (และคุณด้วย) อินกับการเอาตัวรอดมากขึ้นเป็นกอง
หลักการทำงานของฟีเจอร์นี้ง่ายมาก เกมจะสั่งให้คุณ “นิ่งไว้” แต่จะประดังประดาฉากสุดน่ากลัวออกมาให้คุณขยับเสียให้ได้ โดย Motion Sensor ของคอนโทรลเลอร์ จะตรวจสอบการขยับเขยื้อน หากมือคุณอยู่ไม่นิ่งนานพอที่เกมกำหนด ตัวละครของคุณก็จะตาย
ฟังดูเหมือนง่าย และน่าจะทนได้ แต่จากการทดสอบด้วยตัวเอง น้อยครั้งมากที่ Motion Sensor จะทำงานได้อย่างสมบูรณ์แบบ และน้อยครั้งมากที่จิตใจเราจะนิ่งพอ ไม่หวั่นไหวกับแรงสั่นสะเทือนจากการสั่นของคอนโทรลเลอร์ รวมถึงเสียงกรีดร้องของปีศาจในเกมที่น่าสยดสยองได้ ถ้าคุณเป็นหนึ่งคนที่มีปัญหากับฟีเจอร์นี้ เราบอกตามตรงว่า ยังมีอีกหลายพันคนบนโลก ที่เผชิญปัญหารูปแบบเดียวกันกับคุณ
น่าเสียดายที่เกมยุคหลังอย่าง Man of Medan และ Little Hope ไม่มีฟีเจอร์นี้แล้ว เพราะตัวเกมพัฒนาลงในหลาย ๆ แพลตฟอร์ม จึงไม่สามารถหยิบฟีเจอร์ที่ต้องการอุปกรณ์เฉพาะทางมาใช้ด้วยได้ ถ้าใครอยากทดสอบความอึดอัด สไตล์ “ขยับ เท่ากับตาย” แบบ aeiou ใน Squid Game แต่ไม่อยากโดนยิงจริง ๆ “Until Dawn” คือคำตอบสุดท้าย ที่เราอยากแนะนำ
อ้างอิง
https://www.thegamer.com/until-dawn-playstation-move-ps4/
https://www.vg247.com/until-dawn-has-been-refocused-rewritten-rebuilt-for-ps4-and-dualshock-4
https://screenrant.com/ps5-dualsense-controller-until-dawn-supermassive-games-qte/
#GamingDose #SquidGame #PlayStation #UntilDawn
同時也有4部Youtube影片,追蹤數超過15萬的網紅pennyccw,也在其Youtube影片中提到,The last time the Philadelphia 76ers won 11 straight road games, Allen Iverson was 5 years old. Iverson scored 30 points and pushed a frenetic pace a...
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ข่าวคราวเงียบหายไปสองสามปี นึกว่าไปได้ดี สุดท้ายจบที่ Reboot ตั้งแต่ยังไม่ทันได้ขาย
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Skull & Bones คือหนึ่งในเกมที่แฟน ๆ Ubisoft หลายคนออกมาถามหากันมากที่สุด เพราะนับตั้งแต่ความคืบหน้าในงาน E3 2018 ตัวเกมก็ไม่มีการอัปเดตใด ๆ ออกมาอีกเลย แม้กระทั่งในงาน Ubisoft Forward ที่ผ่านมา
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จนกระทั่งล่าสุดทาง Ubisoft ได้ออกมาประกาศเองว่าตอนนี้ตัวเกมถูก Reboot หรือก็คือรื้อทิ้งสร้างใหม่เรียบร้อย
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แรกเริ่มเดิมที Skull & Bones นั้นจะเป็นเกมแนวมัลติเพลเยอร์สร้างเรือโจรสลัดและออกตะลุยคาบสมุทร ซึ่งตัวเกมได้แรงบันดาลใจมาจาก Assassin's Creed: Black Flag ซึ่งเป็นภาคที่ผู้เล่นหลายคนให้การยอมรับว่ามีสงครามทางน้ำสนุกที่สุด
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แต่คนที่รอเล่นตอนนี้อาจจะต้องรอนานยิ่งกว่าเก่า เพราะการรื้อสร้างใหม่หมด ตอนแรกตัวเกมเปิดตัวในปี 2017 และมีแผนจะวางจำหน่ายในช่วงปลายปี 2018 แต่ก็เลื่อนยาวติดกัน 3 ปี และมีการประกาศสร้างใหม่ออกมา
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ในการสร้างใหม่ครั้งนี้จะได้ตัวผู้กำกับและเขียนบทเกม XIII มาดูแลเกมนี้ และรอบนี้จะดีขึ้นหรือแย่ลงก็คงไม่มีใครคาดเดาได้
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ไม่แปลกใจที่ Ubisoft ไม่ต้องการเห็นเกมระดับนี้มีความเสี่ยงที่จะล้มเหลว เพราะในขณะนี้เกมแนวโจรสลัดที่ผู้เล่นหลายคนชื่นชอบที่สุด และมีระบบที่ยอดเยี่ยมก็คือ Sea of Thieves ถ้าทำออกมาแล้วสู้เกมนี้ไม่ได้ก็อาจจะต้องเสี่ยงที่จะพังได้
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แฟน ๆ Skull & Bones ก็คงต้องรอกันต่อไปอย่างมีความหวังไม่ต่างอะไรกับที่แฟน ๆ Splinter Cell รอคอยภาคใหม่..
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ที่มา : https://www.videogameschronicle.com/…/ubisoft-has-rebooted…/
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#gamingdose #ข่าวเกม #SkullandBones
The news has been silent for a few years. I thought it was going well. Finally, I ended at Reboot since I haven't sold it
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Skull & Bones is one of the games that many Ubisoft fans ask if cuddle is the most because of the progress of 2018, the game has never been updated. Even in Ubisoft Forward event. In the past.
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Until recently, Ubisoft has announced that the game has been reboot or it has been removed and rebuilt.
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At first, Skull & Bones will be a multi-player game, build a pirate ship and hit the peninsula inspired by Assassin's Creed: Black Flag, which is a sector where many players accept water wars. The most fun.
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But people waiting for now may have to wait longer than before because the new re-creation. The game released in 2017 and plans to be released in the end of 2018, but it's postponed for 3 years and it's been delayed. Announcement to rebuild
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In this rebuild, I will have a director and write XIII game to take care of this game. And this round will be better or worse. No one will predict.
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No wonder Ubisoft doesn't want to see this game at risk of failing because now the most favorite pirate game and the best system is Sea of Thieves. If you don't make it out, you can risk breaking it.
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Skull & bones fans will have to wait for cuddle hrs with hope. It's not different than Splinter Cell fans are waiting for a new episode..
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Source: https://www.videogameschronicle.com/news/ubisoft-has-rebooted-skull-bones/
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#gamingdose #ข่าวเกม #SkullandBonesTranslated
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碎料
rebuilt games 在 pennyccw Youtube 的精選貼文
The last time the Philadelphia 76ers won 11 straight road games, Allen Iverson was 5 years old.
Iverson scored 30 points and pushed a frenetic pace as the 76ers tied a 21-year-old franchise record for consecutive road wins with a 114-98 victory over the Dallas Mavericks.
Philadelphia has not lost on the road since a 96-85 setback to the defending NBA champion Los Angeles Lakers on December 5. Its 18-4 road mark is the league's best and represents more wins than nine teams' totals for the entire season.
"It's hard on the road," Iverson said. "You've got to concentrate a lot more on the road. It's the toughest environment to play in. So you have to be focused and I think we've been real focused on the road. We understand everything is not going to go our way. We understand that we've got to keep playing for 48 minutes."
The 76ers tied a club record set from October 15-November 26, 1980, when the stars were Julius Erving, Andrew Toney and Maurice Cheeks, now an assistant coach with the club. They can break the mark Wednesday in Houston, which has a losing record at home.
"Coming into here, you know they beat us in Philly, and we were kind of shorthanded, not having (Rodney) Buford and Tyrone (Hill) to go with our other injuries," Sixers coach Larry Brown said. "It's been that way all year. We just find ways to win games and have guys step up and make valuable contributions."
"It's pretty good," forward Toni Kukoc said. "I think when you can win 11 games in a row on the road it tells you how good of a team we are. If we can keep our home court a little safer than what we've been doing, it would be nice."
Toni Kukoc scored a season-high 25 points for Philadelphia as he repeatedly knocked down open perimeter jumpers. He started for the flu-ridden Tyrone Hill and made 4-of-6 3-pointers.
"I was looking to pass the ball more than I was looking for my shot, then later on, I felt pretty comfortable shooting the ball," Kukoc said. "I had to find the good places and get open, especially when they started doubling. I spaced the court and my teammates found me and I hit the shots."
George Lynch added 16 points and 13 rebounds for the Sixers, who had six players in double figures and shot 54 percent from the field as they avenged a 112-94 home loss to Dallas on December 15.
In that game, Mavericks forward Dirk Nowitzki scored 36 points on 13-of-19 shooting. But the German sensation was held to 15 on 4-of-12 this time as Dallas had a three-game winning streak snapped.
"We just defended much better than we did in Philly but it didn't matter, I mean they were on fire in Philly," Brown said. "It wasn't just Dirk. I thought everybody on their team had a terrific game and made open shots. Today we stayed at home a little bit more. We didn't gamble quite as much or look to double-team as much."
"I didn't really get any open looks today," Nowitzki said. "Somebody was always standing by me. They did a great job defensively and you've got to give them credit."
Michael Finley had 27 points and a franchise-record 10 steals for the Mavs, who have lost five of the last six meetings with the Sixers.
"Gary (Mavs forward Gary Trent) talked to a couple of the Sixers yesterday that he's good friends with," Finley said. "That's all they kept saying was how we embarrassed them in Philadelphia. That was on their minds and it showed. They didn't give up. They came out and defended us."
Coming off a 51-point game against Toronto on Sunday, Iverson came out flying and never slowed down. He made 12-of-16 free throws and five steals as he cheated the passing lanes on defense and went hard to the basket on offense, forcing the tempo.
"He's one of the best players in the league," Finley said. "The way he handles the ball and as many times as he has the ball, he's always a threat. He's been playing well. He's been carrying this team."
Iverson scored 17 points in the first half, when Philadelphia led by as many as 13 before settling for a 51-48 halftime edge. Dallas tied it, 57-57, on a jumper by Steve Nash with 9:10 to go in the third quarter before the Sixers took control.
Iverson fed Lynch for a layup and made a pair of buckets. A 3-pointer by Kukoc and a jumper by Aaron McKie completed the 11-0 surge and gave Philadelphia a 68-57 lead with 6:32 left.
The Mavs got no closer than six points thereafter. They got within 77-71 late in the period but Kukoc made a 3-pointer. They closed to 71-75 early in the fourth quarter but a layup by Ratliff and a jumper by Kukoc rebuilt the lead to 10 points.
And when a free throw by former Sixer Shawn Bradley made it 85-79 with 8:41 remaining, Philadelphia sealed it with a 17-5 surge. Kukoc had another 3-pointer and capped it with a jumper for a 102-84 lead with 3:13 to go.
"Kukoc played well tonight," Finley said. "Toni was definitely the X factor that put them over the hump. If he plays like that, that team will easily be in the Eastern Conference finals."
rebuilt games 在 pennyccw Youtube 的最佳解答
The Golden State Warriors desperately
needed someone besides Earl Boykins to make a basket in the
fourth quarter. Gilbert Arenas obliged.
The ice-cold Arenas made a 3-pointer and running layup in the
final 90 seconds, allowing the Warriors to hold on for a 102-98
victory over the Philadelphia 76ers that kept their playoff
hopes alive.
The Warriors saw their 25-point lead cut to 87-75 entering the
fourth quarter and had no one providing any offense besides the
5-5 Boykins, who scored 10 of his 23 points in the final period.
"I've always said that the fourth quarter is the easiest quarter
in the game," said Boykins, who made 8-of-14 shots. "You don't
have nothing to look forward to. You just have to go all out,
right there. Tonight, I was able to make my shots."
The 76ers pulled within two points three times, including 97-95
with 1:40 remaining on a driving layup by Aaron McKie.
Arenas was practically the only Warrior who did not have a hand
in their blistering first half. Having missed nine of his first
10 shots, Arenas pulled the trigger on a 3-pointer that gave
Golden State a 100-95 lead with 1:26 to go.
"I caught a great look and I didn't have a great look all
night," Arenas said.
We've (Arenas and himself) been doing this all year and tonight
was no different," Boykins said. "It's just a matter of who
wants the ball, and tonight we both wanted it."
Keith Van Horn answered eight seconds later with a 3-pointer,
again making it a two-point game. Philadelphia's Eric Snow fell
out of bounds with one rebound and Boykins ran down another
before Arenas drove the left side and banked in a runner for a
102-98 lead with 17 seconds left.
"He didn't have many points tonight, but he had five really
important points in the last minute and a half of the game,"
Warriors coach Eric Musselman said. "We put the ball in his
hand on the middle pick-and-roll and he took it to the rim."
Van Horn missed two free throws and Snow missed a 3-pointer,
allowing the Warriors to improve to 2-1 on their critical
five-game road trip.
Antawn Jamison scored 26 of his 30 points in the first half for
Golden State (36-37), which remained 2 1/2 games behind Phoenix
(37-34) for the eighth and final playoff berth in the Western
Conference.
"This is a tough stretch and we have to do well in this
stretch," Jamison said. "We know we have a chance but we have
to play near perfect basketball."
Allen Iverson had 28 points and 10 assists for the Sixers, who
are 2-3 since posting a 15-2 mark coming out of the All-Star
break. They fell 1 1/2 games behind New Jersey in the race
for the Atlantic Division title.
"That's what happens when you get down (25) points," Iverson
said. "You fight and fight and get back into the game, and then
at the end of the game everything has to go perfect. It don't
work that way in this game."
The Sixers were swept in the season series by the Warriors for
the first time since the 1996-97 campaign. Philadelphia coach
Larry Brown, who picked up three technical fouls in the two
games, did not meet the media afterward.
"He's just resting up," assistant John Kuester said. "We're
going to take a trip to Atlanta. He's very disappointed. This is
a tough loss."
In the first half, Jamison and the Warriors were red-hot and
Iverson, Brown and the Sixers lost their cool.
Jamison scored 16 points in the opening period and Golden State
made nine of its last 11 shots, building a 33-24 lead. His
fast-break dunk extended the advantage to 47-32 midway through
the second quarter.
In the last five minutes of the first half, Derrick Coleman was
called for flagrant and technical fouls and Brown and Iverson
were whistled for technicals. Golden State scored four straight
easy baskets off turnovers and built its largest lead at 66-41
with 30 seconds to go.
"(At halftime, Brown) said, 'I'm not going to throw any tirade
or anything, or I could be in here for hours telling you all
what you did wrong,'" McKie said.
It was still 70-45 early in the third quarter before the Sixers
began their comeback. They turned up their defensive pressure
and relied on Iverson, who scored 12 points in the period.
Philadelphia opened the fourth quarter with a 10-2 run that
Boykins halted with two free throws. Layups by Kenny Thomas and
McKie made it 91-89 with 5:12 remaining, but Boykins answered
again, this time with a jumper and a runner that rebuilt the
lead to six points with 3:35 left.
"With Iverson having five fouls, we tried to keep it in Boykins'
hands," Musselman said. "He about 12 points in 11 minutes in
the first half and we felt that he really had his confidence
going tonight."
"He played great," Iverson said. "He showed a lot of heart for
a guy that size. That speaks for itself. The guy plays with his
heart and the ability that God gave him. Never under estimate
anyone on this level."
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Allen Iverson was practically going
like 60.
Iverson scored a career-high 58 points -- the most in the NBA
this season -- as he rallied the Philadelphia 76ers to a 112-106
overtime victory over the Houston Rockets.
In his fifth career 50-point game, Iverson scored 14 in the
final seven minutes of the fourth quarter, including two free
throws with 23 seconds left that forced overtime.
In the extra session, Iverson made a jumper, a gutsy 3-pointer
and the clinching free throws as he eclipsed his previous career
high of 54, set January 6, 2001 at Cleveland.
"I have won scoring titles, I've scored 50 points before and I
have won individual awards," Iverson said. "I haven't won a
championship and that is the only thing that I am concerned
with."
Iverson made 21-of-42 shots and 14-of-14 free throws as he fell
two points shy of becoming the 17th player in NBA history -- and
the shortest -- to score 60 points in a game.
"You know something? He has the ultimate green light," Rockets
guard Cuttino Mobley said. "It's hard to stop somebody when
he's got the ultimate green light and when (he) gets hot. He's
one of the best players in the league. Plus, he's fast as all
hell."
The NBA's scoring leader more than doubled his average of 28.2
points and established a league season high, one night after Los
Angeles Lakers guard Kobe Bryant scored 56 points in just three
quarters vs. Memphis.
"We knew when Kobe got 56, he'd have a big game," 76ers coach
Larry Brown said. "He was incredible. He played 50 minutes.
He defended and he just played a phenomenal game."
The outburst was the most by any Sixer other than the legendary
Wilt Chamberlain. Chamberlain scored a team-record 68 points at
Chicago on December 16, 1967.
The Sixers are 3-2 when Iverson scores at least 50 points. That
does not include two playoff wins over Toronto last year.
"He is just tremendous," Rockets coach Rudy Tomjanovich said.
"We were running guys at him. Iverson just shot it before we
could get anyone across the floor. He was winging them from all
over the place. It was a great performance."
Rookie Speedy Claxton scored 16 points for Philadelphia, which
has won five of its last seven games.
"(Claxton) was aggressive every time he received the ball in a
double-team, shot it, and didn't even think about it," Brown
said. "His defense is just incredible."
"The important thing is trying to stay consistent," Iverson
added. "That's what makes a team good. With bad teams, you
knock them off and good teams you try to knock them off. If you
don't, you give the effort and then that carries on to the next
game."
Cuttino Mobley scored 25 points and Kenny Thomas added 20 for
the Rockets, who wasted a 10-point fourth-quarter lead and have
alternated wins and losses in their last 11 games. Houston fell
to 2-3 in overtime.
"We have had a lot of games like this," Tomjanovich said. "Maybe
this is right where we are."
A scoop layup by Iverson moved the Sixers within 88-85 with 6:58
to go. Consecutive 3-pointers by Philadelphia natives Eddie
Griffin and Mobley rebuilt the lead to nine points, but Iverson
made two free throws and a three-point play before a jumper by
Eric Snow made it 94-92 with 2:59 left.
Thomas made two free throws, but Iverson hit the 500th 3-pointer
of his career and took a steal in for a layup, giving the Sixers
a 97-96 lead with 2:05 remaining.
Griffin turned a low-post jumper into a three-point play for a
99-97 edge with seconds to play. Iverson tied it with two from
the line 25 seconds later and the Rockets did not get off a last
shot.
"Nothing ever materialized," Tomjanovich said. "You have to
give Snow a lot of credit. (Moochie Norris) was going to take
it on his own and try to shake the guy and create something."
Iverson's jumper came after two foul shots each by Snow and Matt
Harpring and gave Philadelphia a 105-99 lead with 3:43 to play.
A jumper by Francis got Houston within 105-104, but Iverson hit
a deep pull-up 3-pointer on the next possession.
"It's just frustrating," Griffin said. "He's so small, but he's
fast. He can get a shot off because of his quickness."
A steal by Snow led to a tip-in by Dikembe Mutombo and Iverson
sealed it with two from the line with 23 seconds to go.
Snow and Harpring each scored nine points and Mutombo had eight
and 13 rebounds for the Sixers, who shot 48 percent (43-of-90),
made 24-of-26 free throws and committed just 10 turnovers.
Griffin had 17 points and 10 rebounds and Steve Francis added
13, 10 and seven assists for the Rockets, who shot 48 percent
(41-of-86). Houston made 10-of-20 3-pointers but committed 16
turnovers.
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Rebuilt Games is an independent game developer based in NSW Australia currently working on its first game 'Pummel Party'.Pummel Party is a 4-player online ... ... <看更多>