#NFTsummer A few weeks ago, we interviewed Xixi Huang (AW#17) in Mandarin and as the AppWorks Fellow who helps us out on the blockchain side, Xixi has a lot of ideas that are worth sharing to a bigger audience. Here's his interview in English:
西西 (Xixi) 黃士晉 is an AppWorks #17 alumni and co-founder of Rydeit. His mission is to bring the applications of blockchain to everyday life because he believes that blockchain can make the world a more fair and better place. As an AppWorks Fellow, he is responsible for guiding founders to think about blockchain and providing insights on blockchain-related investment deals. Before AppWorks, he led his previous team to build more than 10 dapps, including famous games in Taiwan such as 柚子打魚 and Shrimp.Finance. Within a month of launching these games, they had amassed over NT$ 100M (~US$ 3.5M) in transactions. His favorite pastime is traveling with his grandma, and his ultimate goal is to persuade her to buy Bitcoin!
Check out what Xixi has to say about blockchain and NFTs.
#NFTevolution
I started to learn how to write smart contracts in 2016, and learned the entire logic of ERC-20 for tokens and ERC-721 for NFTs. While I was learning about NFTs, I realized that the combination of NFTs with video games was very fitting. In video games, the treasure and equipment you collect becomes virtual assets as NFTs. And the process of using smart contracts to exchange items was very efficient on the blockchain.
At the end of 2018, I designed and created a zombie video game, integrating the concept of playing and drawing cards and packs. Within a pack were 3 NFTs with zombies on them. As a player, the more cards with zombies you collect, the higher your score, and the more tokens you can ultimately earn. From this game, I got connected to other game manufacturers and publishers who were also interested in creating virtual game assets through NFTs. We all had the same idea -- NFTs can bring more meaning and value to the players.
However at the time, many people in the market still believed that tokens and games were riddled with fraud. Since the lifecycle of video games can be short, many traditional gaming companies in the end didn’t find it worthwhile to learn how to integrate NFTs or blockchain into their games.
While the nature of NFTs hasn’t changed, the market has evolved. People’s curiosities are growing, more applications are being developed, and more creators are cropping up. I think now is the right time to start talking to companies about how to integrate NFTs or blockchain into their businesses or games.
#NFTplayground
I think there are many opportunities to start a business these days, and people who want to start one should think about coming to blockchain. Not only is there a huge opportunity but the possibilities are endless. And within blockchain, NFTs currently offer the biggest opportunity. However, it can also pose a new challenge to the team’s endurance, because while easy to obtain traction and users with NFTs, the challenge lies in retaining them.
Similar to other blockchain applications in the past few years, when a new concept is invented, it’ll be flushed with many early users. However, because the surrounding infrastructure wasn’t in place, it was difficult for founders to make valuable extensions or applications. And many of these users don’t actually care about these blockchain products and they are only trying to leverage the ecosystem to make a quick buck. Once they earn all that they can, they will move on to another project.
Right now working on NFTs, you can collect a lot of data in a short amount of time and also make some income to keep you afloat. Founders should seize this opportunity to understand these users, then modify and optimize both their products and mentality to retain them.
Since there’s no geographical restriction on blockchain, I would encourage founders to look beyond your country and region in expanding your NFT products. Also, since blockchain is closely related to finance, if you don’t have a good pricing strategy (or token economics) for your NFT products, the prices might fluctuate greatly. You need to be prepared and remind your users of the risks, otherwise you’ll ultimately get scolded!!
#NFTera
This year, I finally consider myself an official NFT collector. I pay special attention to NFTs with contemporary significance, such as Hashmasks. It signals to the public that NFTs are not just for collecting but that game mechanics can also be applied to interact with users. If we look back ten years from now I’m confident to say that the project that really brought the NFT wave in 2021 would be Hashmasks.
In addition to veteran projects like Hashmasks, other collections I care a lot about are related to Metaverse, such as The Sandbox. I believe that the world will become more and more decentralized and virtual. It is very likely that the next generation will be immersed in a virtual world like Ready Player One, so I am also very optimistic about NFTs in digital worlds like The Sandbox.
The possibilities are endless when it comes to NFTs. Right now, few NFTs are connected with our daily lives. For example, I bought a Hashmask. If I want to show it in my apartment, I might still need to print it out. In the future, how will we connect NFTs to the physical world? I believe they can be applied in many ways, including frames, wallets, cars, house deeds, leases, etc. These products in daily life can be combined with NFTs. We just haven’t opened our imagination yet. It’s hard to imagine that only 20 years ago we were having a hard time believing in the power of the internet.
The development of science and technology not only relies on infrastructure, but also the user's learning curve. The world needs to talk about blockchain more, so that everyone will gradually become familiar with it and it’ll continue to evolve.
If you're a founder working in blockchain or NFTs, welcome to apply to AppWorks >> https://bit.ly/3w0WyIl
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sandbox smart 在 AppWorks Facebook 的最讚貼文
#NFTsummer Hi 大家好,我是本月值班編輯 Alyssa,負責帶領 AppWorks 加速器。我對於了解創業者從自身歷程得到的 takeaways、以及演化出來的個人觀點,特別有興趣。今天的文章摘錄自我和區塊鏈創業者、AppWorks Fellow、AW#17 校友 Xixi 的對談,以 Xixi 第一人稱與大家分享四個重點話題:
1. 當初太早做 NFT 面對的市場挑戰
2. 現在做 NFT,有最適合的學習環境
3. 蒐藏 NFT 最重視時代意義
4. 看好 NFT 在未來的應用有無限可能
#太早做NFT面對的市場挑戰
我在 2016 年就開始學寫智能合約,當時我就把 ERC20 (for tokens) 和 ERC721 (for NFTs) 整套邏輯、包含背後的程式碼都學會了。我覺得遊戲結合 NFT 非常合適,因為把虛寶、裝備 NFT 化後,在區塊鏈上用 Smart Contract 為基底去交換,過程會更有效率。於是我在 2018 年底做了一個殭屍遊戲,融合抽卡包的概念,一個卡包就是三張殭屍卡牌 NFT,收集愈多殭屍卡牌,在遊戲裡的分數就可能愈高,可以給玩家賺到賺一些遊戲代幣。
由此延伸,那時候我也找了很多遊戲廠商,討論把虛寶、裝備做成 NFT ,我們認為這對玩家是有意義與友善的,但當時市場氛圍普遍認為加密代幣很多詐騙,加上遊戲的生命周期短,大部分廠商在當下,認為並不需要額外做 NFT、或結合區塊鏈,所以後來我們就不太著墨於遊戲 NFT 化這件事。
當時到現在,NFT 的本質都沒變,但隨著市場的演變,加上大家對 NFT 的好奇心、以及能夠想像的應用越來越多,所以廠商的接受度也隨之提高了。我認為,現在這個時間點去跟廠商談合作,會有比較好的機會。
#現在做NFT有最適合的學習環境
我覺得創業本來就有多種大機會和小機會可以選擇,想創業的人應該來區塊鏈,我認為這上面不只是大機會,而是近乎有無限的機會。其中 NFT 是一個大機會,很吃團隊的長期抗戰能力,因為產品很容易獲得 Traction,但是同時也還很難留用戶。
就像過去幾年區塊鏈的演變,一個新的概念剛出來時,很多早期使用者一窩蜂地湧進來,但因為周邊基礎設施還沒有打造好,所以團隊很難做出其它有價值的延伸應用;或者這些早期用戶其實一點也不在意產品本身,僅在乎早期紅利,例如幣價或空投,等他們把該賺的都賺飽了,就移去下一個項目。
現在做 NFT,可能在短時間內收集到很多流量,從中賺得一些收入,創業者應該先抓住這塊機會,迅速了解使用者的狀態,再去修正、優化心態與產品,思考打造什麼樣的產品線把人留下。
而我身為一個區塊鏈創業者,從自己的經驗,我想提醒做 NFT 的創業者:做區塊鏈沒有地域性限制,所以不要只放眼台灣,會事倍功半,有點辛苦,我覺得一開始就要目標全球的市場。
此外,因為區塊鏈跟金融很有關係,現在做 NFT 產品,商品的定價規則如果沒有設定好,價格會有很大的波動。面對用戶,可以一開始就講清楚,或是你要有堅定的心態,知道一定會有人虧錢,也會有人賺錢。當虧錢的客戶跑來群組罵人時,要事先想好自己的立場 (笑)。
#看重NFT藏品的時代意義
過去我就不講了,今年我才自認算是個收藏家。我特別關注有時代意義的 NFT,譬如 #Hashmasks,它告訴大眾:NFT 不僅僅是個收藏品,它可以有變化,帶入一些遊戲機制,和使用者互動,像是抽卡牌、或是作品的畫面可以跟著幣價漲幅而改變,把 NFT 做更多延伸。所以當我在看 NFT 作品,我不會買 Copy Cats,我會買這種元老級的、像當初比特幣那樣的概念與意義。假設十年後回頭看,當初 2021 年把 NFT 風潮帶起來的是誰?大家會記得 Hashmasks。
除了像 Hashmasks 這種元老級的,另一種我關注的蒐藏,就是 #Metaverse 系列,例如 #Sandbox。我相信這世界會往去中心化走,很可能在我的下一代,他們會沈浸在像一級玩家 (Ready Player One) 這樣的虛擬世界,所以我也看好,像 Sandbox 這種數位世界的 NFT 作品,未來會更有價值。
#未來NFT的應用有無限可能
現在其實很少 NFT 跟現實生活有所連結,例如我買了 Hashmask,如果想展示在我家,可能還是要印出來。至於未來有什麼可以跟現實生活連結?我認為所有方面都能應用,包括相框、錢包、車子、房契、租約等,這些日常生活周邊的產品,都能結合 NFT,只是我們現在的想像力還沒打開。就跟 20 年前,我們也很難想像,互聯網現在會這麼普及。
科技的發展除了仰賴於多元的基礎建設,還有受限於使用者的 Learning Curve,這個世界要再講更多關於區塊鏈的事情,讓大家慢慢熟悉、並延續發展。
///
以上是我和 Xixi 對談的整理,後續也會再推出更多 NFT 創業者與藏家的觀點,記得關注收看!
///
[與談嘉賓]
西西 (Xixi) 黃士晉, AppWorks #17 校友,微進科技的共同創辦人,一家專注在將區塊鏈落地於一般生活的公司,深信區塊鏈能夠讓這個世界更公平與美好一些,持續追求區塊鏈科技與遊戲最完美的結合。目前也在 AppWorks 擔任產業專家 (Fellow),負責引導創業者思考區塊鏈的應用,同時提供區塊鏈相關投資案的專家觀點。
加入 AppWorks 前,曾帶領團隊建立 10 款以上的 DApp,包括柚子打魚、Shrimp.Finance 等著名遊戲,曾在遊戲上線後短短一個月內,創下新台幣破億等級遊戲內交易量。熱愛帶著阿嬤出國旅遊,並且教導阿嬤區塊鏈知識!有一天終將說服阿嬤買比特幣。
產品網址:https://rydeit.io/
///
[同場提醒]
AppWorks Accelerator #23 正開放申請中,歡迎所有 AI、Blockchain、NFT、佈局東南亞的創業者們加入這個社群,一起切磋成長:https://bit.ly/3g7jxNc
sandbox smart 在 Khairy Jamaluddin Facebook 的最佳貼文
MAJLIS HIGH TECH NATION KETENGAHKAN TEKNOLOGI MASA HADAPAN
Semalam saya telah mempengerusikan Mesyuarat Majlis High-Tech Nation yang bertujuan merangka hala tuju teknologi sedia ada dan masa hadapan yang berpotensi untuk dibangunkan di Malaysia. Majlis ini juga akan melaporkan sebarang perkembangan secara terus kepada Majlis Sains Negara yang dipengerusikan oleh Perdana Menteri.
Program dan dasar yang akan dibentuk di bawah majlis ini adalah berpandukan kepada kerangka MySTIE 10-10 serta Dasar Sains, Teknologi dan Inovasi (DSTIN) 2021-2030 yang telah saya lancarkan minggu lalu. Sebanyak 30 bidang keutamaan telah dikenal pasti menerusi rangka kerja ini dan majlis ini akan merapatkan jurang yang wujud bagi memastikan ia dapat memberi kesan maksimum kepada setiap bidang keutamaan.
Majlis ini juga akan mengambil peranan secara proaktif dalam mengetengahkan teknologi masa hadapan yang akan melonjakkan kedudukan negara sebagai peneraju teknologi.
Saya juga telah memilih untuk mengutamakan beberapa program, hala tuju dan dasar agar sesuai dengan keperluan masa kini yang mendesak.
Antara cadangan yang telah dibentangkan semalam adalah berkenaan perubatan kepersisan (precision medicine) daripada Kementerian Kesihatan Malaysia (KKM). Perubatan kepersisan berasaskan teknologi data raya ini berupaya mendiagnos serta merancang perubatan yang berkualiti dan terjamin bagi seseorang pesakit.
Selain itu, Institut Penyelidikan Hidraulik Kebangsaan Malaysia (NAHRIM) juga telah membentangkan Hala Tuju Inovasi Air Negara yang akan menjamin keselamatan air. Menerusi hala tuju ini, sebanyak lima program telah dikenal pasti iaitu sungai yang bersih, rizab margin air, sistem air pintar, pengurangan risiko bencana dan pembiayaan air.
Kementerian Sains, Teknologi dan Inovasi (MOSTI) pula telah membentangkan 9 hala tuju yang sedang dibangunkan oleh agensi-agensi di bawah kementerian. Kesemua hala tuju yang akan dibentangkan pada pertengahan 2021 ini akan memacu kerajaan untuk merangka pelaburan serta memformulasi dasar terbaik dalam pembangunan teknologi-teknologi tersebut. Pelan itu antara lain akan merangkumi: blok rantai (blockchain); nanoteknologi; robotik; hidrogen; kecerdasan buatan (AI); litar bersepadu dan bahan termaju (advanced materials)
Akademi Sains Malaysia telah membentangkan cadangan untuk menginstitusikan sebuah badan pemecut pengkomersialan teknologi (Tech-Commercialisation Accelerator) bagi mengetuai dan mengkoordinasi usaha-usaha penyelidikan beradasarkan perniagaan serta ekonomi. Penyelidikan dan pembangunan (R&D) serta sistem penyampaian ini akan dibuat berasaskan permintaan serta keperluan pasaran untuk inovasi-inovasi penganggu (disruptive innovations). Saya akan mengumumkan lebih lanjut mengenai perkara ini sedikit masa lagi.
Institut Penyelidikan Keselamatan Jalan Raya Malaysia (MIROS) telah membentangkan kertas kerja ‘Teknologi Motosikal: Penyelesaian Kepada Dilema Kemajuan Ekonomi-Keselamatan’ dan menjelaskan bahawa 66 peratus daripada kematian di jalan raya melibatkan kemalangan motosikal. Kami berharap untuk memberi insentif dalam pembangunan, pengaplikasian dan penggunaan teknologi sedia ada serta akan datang bagi memperbaiki kebolehcapaian kesemua aspek keselamatan jalan raya. Bidang yang berpotensi untuk dibangunkan termasuklah teknologi pengujian serta verifikasi, teknologi penghindaran kemalangan, teknologi mengurangkan kecederaan (dalam kemalangan), teknologi pemaduan kembali sosial (social reintegration technology-merujuk kepada teknologi respons pintar awal dan pemulihan) serta teknologi pengurusan dan perancangan strategik.
Kementerian Alam Sekitar dan Air pula telah membentangkan Hala Tuju Inovasi Teknologi Hijau Kebangsaan yang mensasarkan penggunaan teknologi hijau menjelang 2030 bagi memastikan kemampanan alam sekitar negara. Inovasi-inovasi sektoral di bawah pelan ini termasuk perolehan hijau kerajaan, teknologi grid pintar, proses perindustrian hijau, pengawasan sungai melalui Internet Segala Benda (IoT), skim Waste to Energy (WTE) and wealth, pengaplikasian bangunan hijau dan pintar, kenderaan cekap tenaga dan kenderaan elektrik, pertanian bandar serta IoT pengawasan hutan.
Akhir sekali, dalam kita mengadaptasi perubahan tingkah laku akibat COVID-19, saya telah meminta MOSTI menyediakan satu kertas kerja mengenai Inisiatif Infrastruktur dan Ekonomi Sentuhan Rendah. Ini memerlukan anjakan paradigma bukan sahaja dalam cara kita berinteraksi sesama sendiri, malahan dengan dunia secara keseluruhan. Antaranya termasuklah penggosok lantai berautonomi, robot pembantu (membawa barangan) dan sistem pengurusan sisa pintar di pasar-pasar awam. MOSTI juga telah melancarkan penggunaan robot di hospital dengan kerjasama KKM serta memulakan modul robotik, dron serta AI di ladang-ladang bersama FELDA. Beberapa inisiatif ini akan direalisasikan di bawah Sandbox Teknologi dan Inovasi Nasional (NTIS).
Kebanyakan progam, hala tuju dan dasar sedia ada selama ini telah dimajukan secara berasingan atau bersendirian oleh pelbagai kementerian dan agensi. Majlis High Tech Nation adalah permulaan baharu kepada cara kita membangun dan mengaplikasi teknologi dalam negara bagi memastikan segalanya selaras dan koheren dengan keperluan nasional.
KHAIRY JAMALUDDIN
MENTERI SAINS, TEKNOLOGI DAN INOVASI
18 DECEMBER 2020
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HIGH-TECH NATION COUNCIL WILL CHAMPION UPCOMING TECHNOLOGIES
Yesterday, I chaired the first High-Tech Nation Council meeting, which aims to give strategic direction regarding existing and upcoming technology that has the potential to be developed in Malaysia. The High-Tech Nation Council will report directly to the National Science Council, which is chaired by the Prime Minister.
The programmes, roadmaps and policies under the High-Tech Nation Council are driven by the mySTIE 10-10 and National Science, Technology and Innovation Policy 2021-2030 that I launched last week. 30 niche areas were identified under this framework, and the High-Tech Nation Council will aim to fill in any gaps we have identified to make sure that there is maximum impact in these areas.
This Council will be proactive and champion upcoming technologies that we need to embark on as a nation to position us at the forefront of what is current and what is cutting-edge.
I have chosen to prioritise some of the programmes, roadmaps and policies in line with pressing national needs.
Some of the papers presented yesterday include the Ministry of Health’s paper on precision medicine, which takes a personalised, predictive, preventive and participatory approach to medicine. This will be layered together with big-data analytics to give personalised recommendations to each person.
National Hydraulic Research Institute of Malaysia (NAHRIM) presented on the National Water Innovation Roadmap, to guarantee national water security. This involves five programmes; Clean River, Reserve Margin, Smart Water, Disaster Risk Reduction, and Water Financing.
The Ministry of Science, Technology and Innovation presented nine roadmaps that are currently being developed under our agencies. All of these roadmaps will be unveiled by the middle of 2021. These roadmaps will guide our investments and policy direction in rolling out these technologies. They will cover: blockchain, nanotechnology, robotics, hydrogen, artificial intelligence, integrated circuits and advanced materials among others.
The Academy of Sciences presented on institutionalising a Tech-Commercialisation Accelerator, to spearhead and coordinate economic-oriented research in the form of demand-driven R&D and market-driven delivery systems for disruptive innovations. I will be announcing this in due course.
The Malaysian Institute of Road Safety Research (MIROS) also presented on Motorcycle Technology: Solving a Dilemma between Economic Development and Safety. 66% of the fatalities on the road involve motorcycles. We hope to incentive the development, application and deployment of existing and future technologies to improve accessibility and all aspects of road safety. Potential areas we are looking at include testing and verification technology, crash avoidance technology, injury mitigation technology (in event of crash), social reintegration technology (which refers to smart first response and rehabilitation technology), and management and strategic planning technology.
The Ministry of Environment and Water presented the National Green Technology Innovation Roadmap, which aims to leverage green technology innovation for an environmentally sustainable Malaysia by 2030. Sectoral innovations under this roadmap include government green procurement, smart grid technology, green industrial process, IoT river monitoring, Waste to Energy and Wealth schemes, application of smart and green buildings, energy efficiency vehicles & electric vehicles, vertical & urban farming, and IoT forest monitoring.
Lastly, but not least, in line with behavioural changes due to COVID-19, I asked MOSTI to prepare a paper on Low-Touch Infrastructure and Economic Initiatives. These will require a paradigm shift in how we look interact both with each other and the world around us. Some of the low-touch initiatives we have quickly identified include autonomous floor scrubbers, autonomous power assist robots (to carry your goods) and smart waste management systems in public markets. We’ve also launched robotics in hospitals together with MOH, and robotics, drones and artificial intelligence modules in plantations together with FELDA. Some of these initiatives will be realised via the National Technology & Innovation Sandbox.
Many of these programmes, roadmaps, and policies have existed and been implemented in silos by different ministries and agencies. This is just the start of how we relook at the development and application of technology in this country, to ensure everything is in line with our national needs and part of a coherent whole.
KHAIRY JAMALUDDIN
MINISTER OF SCIENCE, TECHNOLOGY AND INNOVATION
18 DECEMBER 2020
sandbox smart 在 カズマックスさんのサブチャンネル Youtube 的精選貼文
カズマックスブレンド https://aboutuscoffee.stores.jp/items/604a29f22438607e8ac831b0
メインで上げた焙煎機紹介動画→ https://youtu.be/MEhmwfc9t84
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◆実際に使った結果オススメしたいドリップポット
Kalita 銅製ドリップポット700ml https://amzn.to/2Ia6WEY
珈琲考具 ツードリップポットPro https://a.r10.to/hbzaEy
タカヒロ 雫 0.5L https://amzn.to/2YlCe5g
IH対応 竹井器物製作所 フィーノ 1.0L https://amzn.to/2RvPOTo
山善 電気ドリップケトル 在庫変動のため2リンク↓
https://amzn.to/2CP4aW6
https://amzn.to/2BVMAhm
◆愛用のコーヒーメジャースプーン
TORCH コーヒーメジャー ハウス https://amzn.to/2zUE0PX
◆コーヒードリッパー一覧
【円錐形で大きな穴=自由度高め】
KONO名門ドリッパー http://amzn.to/2BIBETo
HARIO V60 透過 01 (プラスチック) http://amzn.to/2BMPvs2
HARIO V60 オリーブウッド 01 (ガラス) https://amzn.to/2RwPlAD
三洋産業 CAFEC フラワードリッパー https://amzn.to/2CpGVAD
K-ai ORIGAMIオリガミ ドリッパー S レッド https://amzn.to/2zJ7Ruc
ブラウン https://amzn.to/2HFc5aq
ORIGAMIドリップホルダー https://amzn.to/30PQR1g
【台形で小さな穴=安定感のある美味しさ】
Kalita TSUBAMEウェーブ 155 http://amzn.to/2BGkea1
Kalita ドリッパー 101 https://amzn.to/2Fshh1Z
三洋産業 スリーフォードリッパー https://amzn.to/2CpGVAD
メリタ アロマフィルター https://amzn.to/2ClBz9l
メリタ 陶器 https://amzn.to/2TTCHIF
【金属フィルター=油分が透過してコク深い】
MacMa カフェメタル http://amzn.to/2BKontG
◆手挽きコーヒーミル
Kalita クラシックミル https://amzn.to/2ClB3s6
Kalita カリタ ダイヤミル https://amzn.to/39Uh9nU
HARIO セラミックスリム https://amzn.to/2RwHYZO
HARIO smartG 手挽き https://amzn.to/37hBIII
◆電動コーヒーミル
Kalita ナイスカットG https://amzn.to/2RvJRG0
Kalita ネクストG https://amzn.to/2Cmix2L
◆おすすめコーヒーサーバー
Kalita Coffee Server N https://amzn.to/2FzB3qZ
Kalita Coffee Server G https://amzn.to/2NcuDEg
HARIO コーヒーサーバー https://amzn.to/2BIkd6d
HARIO コーヒーサーバー オリーブウッド https://amzn.to/2RwQqsb
KINTO コーヒーサーバー https://amzn.to/2Czi26S
KINTO コーヒーサーバー300ml https://amzn.to/2MQBFMY
三洋産業 ビーカーサーバー https://amzn.to/2FryqJe
HARIO V60 保温ステンレスサーバー 600 https://amzn.to/2BZPfXm
◆使っている温度計
HABOR クッキング温度計 https://amzn.to/2FuAgZY
◆お気に入りのカップ
KINTO UNITEA CUP S Glass https://amzn.to/2BYtVSi
KINTO ノンスリップカーブコースター 12cm https://amzn.to/2CPsG9M
KINTO TO GO TUMBLER https://amzn.to/2SRNq9B
【1616/ARITA JAPAN】
カップ→https://amzn.to/2DXJ8p0
ソーサー→https://amzn.to/2MWElHe
マグ→https://amzn.to/2DYfJuR
ORIGAMI バレルアロマカップ マットブルー https://amzn.to/2N7OO44
ORIGAMI製品一覧(製品名間違いに注意!) https://amzn.to/33a4l99
ブラック https://amzn.to/2PElS43
オレンジ https://amzn.to/2PGqZlz
イエロー https://amzn.to/32c9NqK
マットピンク https://amzn.to/2C6Y6Hi
マットベージュ https://amzn.to/2NyzdJZ
マットグリーン https://amzn.to/32ca1y6
◆お気に入りのフレンチプレス
Bodum 0.35L https://amzn.to/2IkNgTY
◆お気に入りのKINTO製品
KINTO BOTTLIT キャニスター 300ml https://amzn.to/2Pshxjm
KINTO MUG CAP マグキャップ https://amzn.to/2Q1AzRu
KINTO コースター CAST https://amzn.to/2Qk9nNl
KINTO ダブルウォールカップ クロノス 250ml https://amzn.to/2OMgbCC
KINTO UNITEA ノンスリップソーサー https://amzn.to/2BvJjIM
KINTO 木製プレイスマット各種 https://amzn.to/2Pt21nx
KINTO SLOW COFFEE サーバー 300ml https://amzn.to/2LelZi9
KINTO カラフェ 600ml https://amzn.to/2BwqO7b
◆Kalita ウェーブドリッパー
Kalita ガラスウェーブ 155 https://amzn.to/2BsQ9LS
Kalita ウェーブフィルター 155 50枚 https://amzn.to/2Cnc34X
Kalita ウェーブフィルター 155 100枚 https://amzn.to/2A41m5S
Kalita ガラスウェーブ 185 https://amzn.to/2Ew4IRW
Kalita ウェーブフィルター 185 50枚 https://amzn.to/2CmyKGd
◆コーヒー保温用
BESTINNKITS Smart Warm Coaster https://amzn.to/2olV0Ms
◆撮影機材
カメラ
Panasonic LUMIX DMC-GH4 https://amzn.to/2RYA88i
Panasonic LUMIX DMC-GH3 https://amzn.to/2YBuNX9
マイク
Sennheiser MKE-600 https://amzn.to/2YBvy2r
Audio Technica AT9945CM https://amzn.to/2RYAo7g
三脚
SLIK GX6400 https://amzn.to/2S1Mc8T
Velbon Pole Pod EX https://amzn.to/32g84lN
Velbon V4-unit https://amzn.to/2XqK8xb
Velbon QHD-33M https://amzn.to/2RYOhCw
Manfrotto MTPIXI-B https://amzn.to/2Xsx9uN
上記Amazonリンクはアソシエイトリンクを使用しています。
◆Twitter https://twitter.com/KAZUMAXcoffee
◆Facebook https://www.facebook.com/kazumaxcoffee/
◆サブチャンネル https://www.youtube.com/channel/UCyhf...
◆ロゴillustrator nao naoさん Twitter→https://twitter.com/naoyuzuhiko
■動画編集ソフト Adobe Premiere Pro CS6
■画像編集ソフト Adobe Photoshop CC
■BGM 甘茶の音楽工房さん
http://amachamusic.chagasi.com/
#コーヒー
#coffee
#Sandbox
sandbox smart 在 Tigers' Coffee Roaster Youtube 的最佳貼文
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#字幕
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