
react iframe onerror 在 コバにゃんチャンネル Youtube 的精選貼文

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The IFrame player API lets you embed a YouTube video player on your website and control the player using JavaScript.
Using the API's JavaScript functions, you can queue videos for playback; play, pause, or stop those videos; adjust the player volume; or retrieve information about the video being played. You can also add event listeners that will execute in response to certain player events, such as a player state change.
This guide explains how to use the IFrame API. It identifies the different types of events that the API can send and explains how to write event listeners to respond to those events. It also details the different JavaScript functions that you can call to control the video player as well as the player parameters you can use to further customize the player.
RequirementsThe user's browser must support the HTML5 postMessage
feature. Most modern browsers support postMessage
.
Embedded players must have a viewport that is at least 200px by 200px. If the player displays controls, it must be large enough to fully display the controls without shrinking the viewport below the minimum size. We recommend 16:9 players be at least 480 pixels wide and 270 pixels tall.
Any web page that uses the IFrame API must also implement the following JavaScript function:
onYouTubeIframeAPIReady
– The API will call this function when the page has finished downloading the JavaScript for the player API, which enables you to then use the API on your page. Thus, this function might create the player objects that you want to display when the page loads.
The sample HTML page below creates an embedded player that will load a video, play it for six seconds, and then stop the playback. The numbered comments in the HTML are explained in the list below the example.
<!DOCTYPE html>
<html>
<body>
<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div> <script>
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script'); tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); // 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
playerVars: {
'playsinline': 1
},
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
} // 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
event.target.playVideo();
} // 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING && !done) {
setTimeout(stopVideo, 6000);
done = true;
}
}
function stopVideo() {
player.stopVideo();
}
</script>
</body>
</html>
The following list provides more details about the sample above:
The <div>
tag in this section identifies the location on the page where the IFrame API will place the video player. The constructor for the player object, which is described in the Loading a video player section, identifies the <div>
tag by its id
to ensure that the API places the <iframe>
in the proper location. Specifically, the IFrame API will replace the <div>
tag with the <iframe>
tag.
As an alternative, you could also put the <iframe>
element directly on the page. The Loading a video player section explains how to do so.
The code in this section loads the IFrame Player API JavaScript code. The example uses DOM modification to download the API code to ensure that the code is retrieved asynchronously. (The <script>
tag's async
attribute, which also enables asynchronous downloads, is not yet supported in all modern browsers as discussed in this Stack Overflow answer.
The onYouTubeIframeAPIReady
function will execute as soon as the player API code downloads. This portion of the code defines a global variable, player
, which refers to the video player you are embedding, and the function then constructs the video player object.
The onPlayerReady
function will execute when the onReady
event fires. In this example, the function indicates that when the video player is ready, it should begin to play.
The API will call the onPlayerStateChange
function when the player's state changes, which may indicate that the player is playing, paused, finished, and so forth. The function indicates that when the player state is 1
(playing), the player should play for six seconds and then call the stopVideo
function to stop the video.
After the API's JavaScript code loads, the API will call the onYouTubeIframeAPIReady
function, at which point you can construct a YT.Player
object to insert a video player on your page. The HTML excerpt below shows the onYouTubeIframeAPIReady
function from the example above:
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
playerVars: {
'playsinline': 1
},
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
The constructor for the video player specifies the following parameters:
The first parameter specifies either the DOM element or the id
of the HTML element where the API will insert the <iframe>
tag containing the player.
The IFrame API will replace the specified element with the <iframe>
element containing the player. This could affect the layout of your page if the element being replaced has a different display style than the inserted <iframe>
element. By default, an <iframe>
displays as an inline-block
element.
width
(number) – The width of the video player. The default value is 640
.height
(number) – The height of the video player. The default value is 390
.videoId
(string) – The YouTube video ID that identifies the video that the player will load.playerVars
(object) – The object's properties identify player parameters that can be used to customize the player.events
(object) – The object's properties identify the events that the API fires and the functions (event listeners) that the API will call when those events occur. In the example, the constructor indicates that the onPlayerReady
function will execute when the onReady
event fires and that the onPlayerStateChange
function will execute when the onStateChange
event fires.As mentioned in the Getting started section, instead of writing an empty <div>
element on your page, which the player API's JavaScript code will then replace with an <iframe>
element, you could create the <iframe>
tag yourself. The first example in the Examples section shows how to do this.
<iframe id="player" type="text/html" width="640" height="390"
src="http://www.youtube.com/embed/M7lc1UVf-VE?enablejsapi=1&origin=http://example.com"
frameborder="0"></iframe>
Note that if you do write the <iframe>
tag, then when you construct the YT.Player
object, you do not need to specify values for the width
and height
, which are specified as attributes of the <iframe>
tag, or the videoId
and player parameters, which are are specified in the src
URL. As an extra security measure, you should also include the origin
parameter to the URL, specifying the URL scheme (http://
or https://
) and full domain of your host page as the parameter value. While origin
is optional, including it protects against malicious third-party JavaScript being injected into your page and hijacking control of your YouTube player.
For other examples on constructing video player objects, see Examples.
OperationsTo call the player API methods, you must first get a reference to the player object you wish to control. You obtain the reference by creating a YT.Player
object as discussed in the Getting started and Loading a video player sections of this document.
Queueing functions allow you to load and play a video, a playlist, or another list of videos. If you are using the object syntax described below to call these functions, then you can also queue or load a list of a user's uploaded videos.
The API supports two different syntaxes for calling the queueing functions.
The argument syntax requires function arguments to be listed in a prescribed order.
The object syntax lets you pass an object as a single parameter and to define object properties for the function arguments that you wish to set. In addition, the API may support additional functionality that the argument syntax does not support.
For example, the loadVideoById
function can be called in either of the following ways. Note that the object syntax supports the endSeconds
property, which the argument syntax does not support.
Argument syntax
loadVideoById("bHQqvYy5KYo", 5, "large")
Object syntax
loadVideoById({'videoId': 'bHQqvYy5KYo',
'startSeconds': 5,
'endSeconds': 60});
cueVideoById
Argument syntax
player.cueVideoById(videoId:String,
startSeconds:Number):Void
Object syntax
player.cueVideoById({videoId:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads the specified video's thumbnail and prepares the player to play the video. The player does not request the FLV until playVideo()
or seekTo()
is called.
videoId
parameter specifies the YouTube Video ID of the video to be played. In the YouTube Data API, a video
resource's id
property specifies the ID.startSeconds
parameter accepts a float/integer and specifies the time from which the video should start playing when playVideo()
is called. If you specify a startSeconds
value and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. When the video is cued and ready to play, the player will broadcast a video cued
event (5
).endSeconds
parameter, which is only supported in object syntax, accepts a float/integer and specifies the time when the video should stop playing when playVideo()
is called. If you specify an endSeconds
value and then call seekTo()
, the endSeconds
value will no longer be in effect.loadVideoById
Argument syntax
player.loadVideoById(videoId:String,
startSeconds:Number):Void
Object syntax
player.loadVideoById({videoId:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads and plays the specified video.
videoId
parameter specifies the YouTube Video ID of the video to be played. In the YouTube Data API, a video
resource's id
property specifies the ID.startSeconds
parameter accepts a float/integer. If it is specified, then the video will start from the closest keyframe to the specified time.endSeconds
parameter accepts a float/integer. If it is specified, then the video will stop playing at the specified time.cueVideoByUrl
Argument syntax
player.cueVideoByUrl(mediaContentUrl:String,
startSeconds:Number):Void
Object syntax
player.cueVideoByUrl({mediaContentUrl:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads the specified video's thumbnail and prepares the player to play the video. The player does not request the FLV until playVideo()
or seekTo()
is called.
mediaContentUrl
parameter specifies a fully qualified YouTube player URL in the format http://www.youtube.com/v/VIDEO_ID?version=3
.startSeconds
parameter accepts a float/integer and specifies the time from which the video should start playing when playVideo()
is called. If you specify startSeconds
and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. When the video is cued and ready to play, the player will broadcast a video cued
event (5).endSeconds
parameter, which is only supported in object syntax, accepts a float/integer and specifies the time when the video should stop playing when playVideo()
is called. If you specify an endSeconds
value and then call seekTo()
, the endSeconds
value will no longer be in effect.loadVideoByUrl
Argument syntax
player.loadVideoByUrl(mediaContentUrl:String,
startSeconds:Number):Void
Object syntax
player.loadVideoByUrl({mediaContentUrl:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads and plays the specified video.
mediaContentUrl
parameter specifies a fully qualified YouTube player URL in the format http://www.youtube.com/v/VIDEO_ID?version=3
.startSeconds
parameter accepts a float/integer and specifies the time from which the video should start playing. If startSeconds
(number can be a float) is specified, the video will start from the closest keyframe to the specified time.endSeconds
parameter, which is only supported in object syntax, accepts a float/integer and specifies the time when the video should stop playing.The cuePlaylist
and loadPlaylist
functions allow you to load and play a playlist. If you are using object syntax to call these functions, you can also queue (or load) a list of a user's uploaded videos.
Since the functions work differently depending on whether they are called using the argument syntax or the object syntax, both calling methods are documented below.
cuePlaylist
Argument syntax
player.cuePlaylist(playlist:String|Array,
index:Number,
startSeconds:Number):Void
video cued
event (5
).The required playlist
parameter specifies an array of YouTube video IDs. In the YouTube Data API, the video
resource's id
property identifies that video's ID.
The optional index
parameter specifies the index of the first video in the playlist that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the playlist.
The optional startSeconds
parameter accepts a float/integer and specifies the time from which the first video in the playlist should start playing when the playVideo()
function is called. If you specify a startSeconds
value and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. If you cue a playlist and then call the playVideoAt()
function, the player will start playing at the beginning of the specified video.
Object syntax
player.cuePlaylist({listType:String,
list:String,
index:Number,
startSeconds:Number}):Void
When the list is cued and ready to play, the player will broadcast a video cued
event (5
).
The optional listType
property specifies the type of results feed that you are retrieving. Valid values are playlist
and user_uploads
. A deprecated value, search
, will no longer be supported as of 15 November 2020. The default value is playlist
.
The required list
property contains a key that identifies the particular list of videos that YouTube should return.
listType
property value is playlist
, then the list
property specifies the playlist ID or an array of video IDs. In the YouTube Data API, the playlist
resource's id
property identifies a playlist's ID, and the video
resource's id
property specifies a video ID.listType
property value is user_uploads
, then the list
property identifies the user whose uploaded videos will be returned.listType
property value is search
, then the list
property specifies the search query. Note: This functionality is deprecated and will no longer be supported as of 15 November 2020.The optional index
property specifies the index of the first video in the list that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the list.
The optional startSeconds
property accepts a float/integer and specifies the time from which the first video in the list should start playing when the playVideo()
function is called. If you specify a startSeconds
value and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. If you cue a list and then call the playVideoAt()
function, the player will start playing at the beginning of the specified video.
loadPlaylist
Argument syntax
This function loads the specified playlist and plays it.
player.loadPlaylist(playlist:String|Array,
index:Number,
startSeconds:Number):Void
The required playlist
parameter specifies an array of YouTube video IDs. In the YouTube Data API, the video
resource's id
property specifies a video ID.
The optional index
parameter specifies the index of the first video in the playlist that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the playlist.
The optional startSeconds
parameter accepts a float/integer and specifies the time from which the first video in the playlist should start playing.
Object syntax
This function loads the specified list and plays it. The list can be a playlist or a user's uploaded videos feed. The ability to load a list of search results is deprecated and will no longer be supported as of 15 November 2020.
player.loadPlaylist({list:String,
listType:String,
index:Number,
startSeconds:Number}):Void
The optional listType
property specifies the type of results feed that you are retrieving. Valid values are playlist
and user_uploads
. A deprecated value, search
, will no longer be supported as of 15 November 2020. The default value is playlist
.
The required list
property contains a key that identifies the particular list of videos that YouTube should return.
If the listType
property value is playlist
, then the list
property specifies a playlist ID or an array of video IDs. In the YouTube Data API, the playlist
resource's id
property specifies a playlist's ID, and the video
resource's id
property specifies a video ID.
If the listType
property value is user_uploads
, then the list
property identifies the user whose uploaded videos will be returned.
If the listType
property value is search
, then the list
property specifies the search query. Note: This functionality is deprecated and will no longer be supported as of 15 November 2020.
The optional index
property specifies the index of the first video in the list that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the list.
The optional startSeconds
property accepts a float/integer and specifies the time from which the first video in the list should start playing.
player.playVideo():Void
playing
(1).player.pauseVideo():Void
paused
(2
) unless the player is in the ended
(0
) state when the function is called, in which case the player state will not change.player.stopVideo():Void
pauseVideo
function. If you want to change the video that the player is playing, you can call one of the queueing functions without calling stopVideo
first.pauseVideo
function, which leaves the player in the paused
(2
) state, the stopVideo
function could put the player into any not-playing state, including ended
(0
), paused
(2
), video cued
(5
) or unstarted
(-1
).player.seekTo(seconds:Number, allowSeekAhead:Boolean):Void
playing
, video cued
, etc.), the player will play the video.The seconds
parameter identifies the time to which the player should advance.
The player will advance to the closest keyframe before that time unless the player has already downloaded the portion of the video to which the user is seeking.
The allowSeekAhead
parameter determines whether the player will make a new request to the server if the seconds
parameter specifies a time outside of the currently buffered video data.
We recommend that you set this parameter to false
while the user drags the mouse along a video progress bar and then set it to true
when the user releases the mouse. This approach lets a user scroll to different points of a video without requesting new video streams by scrolling past unbuffered points in the video. When the user releases the mouse button, the player advances to the desired point in the video and requests a new video stream if necessary.
Note: The 360° video playback experience has limited support on mobile devices. On unsupported devices, 360° videos appear distorted and there is no supported way to change the viewing perspective at all, including through the API, using orientation sensors, or responding to touch/drag actions on the device's screen.
player.getSphericalProperties():Object
enableOrientationSensor
property is set to true
, then this function returns an object in which the fov
property contains the correct value and the other properties are set to 0
.yaw
pitch
roll
getSphericalProperties
function always returns 0
as the value of the roll
property.fov
player.setSphericalProperties(properties:Object):Void
properties
object. The view persists values for any other known properties not included in that object.fov
property and does not affect the yaw
, pitch
, and roll
properties for 360° video playbacks. See the enableOrientationSensor
property below for more detail.properties
object passed to the function contains the following properties:yaw
pitch
roll
fov
enableOrientationSensor
DeviceOrientationEvent
. The default parameter value is true
.true
, an embedded player relies only on the device's movement to adjust the yaw
, pitch
, and roll
properties for 360° video playbacks. However, the fov
property can still be changed via the API, and the API is, in fact, the only way to change the fov
property on a mobile device. This is the default behavior.false
, then the device's movement does not affect the 360° viewing experience, and the yaw
, pitch
, roll
, and fov
properties must all be set via the API.enableOrientationSensor
property value does not have any effect on the playback experience.player.nextVideo():Void
If player.nextVideo()
is called while the last video in the playlist is being watched, and the playlist is set to play continuously (loop
), then the player will load and play the first video in the list.
If player.nextVideo()
is called while the last video in the playlist is being watched, and the playlist is not set to play continuously, then playback will end.
player.previousVideo():Void
If player.previousVideo()
is called while the first video in the playlist is being watched, and the playlist is set to play continuously (loop
), then the player will load and play the last video in the list.
If player.previousVideo()
is called while the first video in the playlist is being watched, and the playlist is not set to play continuously, then the player will restart the first playlist video from the beginning.
player.playVideoAt(index:Number):Void
The required index
parameter specifies the index of the video that you want to play in the playlist. The parameter uses a zero-based index, so a value of 0
identifies the first video in the list. If you have shuffled the playlist, this function will play the video at the specified position in the shuffled playlist.
player.mute():Void
player.unMute():Void
player.isMuted():Boolean
true
if the player is muted, false
if not.player.setVolume(volume:Number):Void
0
and 100
.player.getVolume():Number
0
and 100
. Note that getVolume()
will return the volume even if the player is muted.player.setSize(width:Number, height:Number):Object
<iframe>
that contains the player.player.getPlaybackRate():Number
1
, which indicates that the video is playing at normal speed. Playback rates may include values like 0.25
, 0.5
, 1
, 1.5
, and 2
.player.setPlaybackRate(suggestedRate:Number):Void
playVideo
function is called or the user initiates playback directly through the player controls. In addition, calling functions to cue or load videos or playlists (cueVideoById
, loadVideoById
, etc.) will reset the playback rate to 1
.onPlaybackRateChange
event will fire, and your code should respond to the event rather than the fact that it called the setPlaybackRate
function.getAvailablePlaybackRates
method will return the possible playback rates for the currently playing video. However, if you set the suggestedRate
parameter to a non-supported integer or float value, the player will round that value down to the nearest supported value in the direction of 1
.player.getAvailablePlaybackRates():Array
1
, which indicates that the video is playing in normal speed.1
).player.setLoop(loopPlaylists:Boolean):Void
This function indicates whether the video player should continuously play a playlist or if it should stop playing after the last video in the playlist ends. The default behavior is that playlists do not loop.
This setting will persist even if you load or cue a different playlist, which means that if you load a playlist, call the setLoop
function with a value of true
, and then load a second playlist, the second playlist will also loop.
The required loopPlaylists
parameter identifies the looping behavior.
If the parameter value is true
, then the video player will continuously play playlists. After playing the last video in a playlist, the video player will go back to the beginning of the playlist and play it again.
If the parameter value is false
, then playbacks will end after the video player plays the last video in a playlist.
player.setShuffle(shufflePlaylist:Boolean):Void
This function indicates whether a playlist's videos should be shuffled so that they play back in an order different from the one that the playlist creator designated. If you shuffle a playlist after it has already started playing, the list will be reordered while the video that is playing continues to play. The next video that plays will then be selected based on the reordered list.
This setting will not persist if you load or cue a different playlist, which means that if you load a playlist, call the setShuffle
function, and then load a second playlist, the second playlist will not be shuffled.
The required shufflePlaylist
parameter indicates whether YouTube should shuffle the playlist.
If the parameter value is true
, then YouTube will shuffle the playlist order. If you instruct the function to shuffle a playlist that has already been shuffled, YouTube will shuffle the order again.
If the parameter value is false
, then YouTube will change the playlist order back to its original order.
player.getVideoLoadedFraction():Float
0
and 1
that specifies the percentage of the video that the player shows as buffered. This method returns a more reliable number than the now-deprecated getVideoBytesLoaded
and getVideoBytesTotal
methods.player.getPlayerState():Number
-1
– unstarted0
– ended1
– playing2
– paused3
– buffering5
– video cuedplayer.getCurrentTime():Number
player.getVideoStartBytes():Number
0
.) Example scenario: the user seeks ahead to a point that hasn't loaded yet, and the player makes a new request to play a segment of the video that hasn't loaded yet.player.getVideoBytesLoaded():Number
getVideoLoadedFraction
method to determine the percentage of the video that has buffered.0
and 1000
that approximates the amount of the video that has been loaded. You could calculate the fraction of the video that has been loaded by dividing the getVideoBytesLoaded
value by the getVideoBytesTotal
value.player.getVideoBytesTotal():Number
getVideoLoadedFraction
method to determine the percentage of the video that has buffered.1000
. You could calculate the fraction of the video that has been loaded by dividing the getVideoBytesLoaded
value by the getVideoBytesTotal
value.player.getDuration():Number
getDuration()
will return 0
until the video's metadata is loaded, which normally happens just after the video starts playing.getDuration()
function will return the elapsed time since the live video stream began. Specifically, this is the amount of time that the video has streamed without being reset or interrupted. In addition, this duration is commonly longer than the actual event time since streaming may begin before the event's start time.player.getVideoUrl():String
player.getVideoEmbedCode():String
player.getPlaylist():Array
setShuffle
function to shuffle the playlist order, then the getPlaylist()
function's return value will reflect the shuffled order.player.getPlaylistIndex():Number
If you have not shuffled the playlist, the return value will identify the position where the playlist creator placed the video. The return value uses a zero-based index, so a value of 0
identifies the first video in the playlist.
If you have shuffled the playlist, the return value will identify the video's order within the shuffled playlist.
player.addEventListener(event:String, listener:String):Void
event
. The Events section below identifies the different events that the player might fire. The listener is a string that specifies the function that will execute when the specified event fires.player.removeEventListener(event:String, listener:String):Void
event
. The listener
is a string that identifies the function that will no longer execute when the specified event fires.player.getIframe():Object
<iframe>
.player.destroy():Void
<iframe>
containing the player.The API fires events to notify your application of changes to the embedded player. As noted in the previous section, you can subscribe to events by adding an event listener when constructing the YT.Player
object, and you can also use the addEventListener
function.
The API will pass an event object as the sole argument to each of those functions. The event object has the following properties:
target
identifies the video player that corresponds to the event.data
specifies a value relevant to the event. Note that the onReady
and onAutoplayBlocked
events do not specify a data
property.The following list defines the events that the API fires:
onReady
target
property, which identifies the player. The function retrieves the embed code for the currently loaded video, starts to play the video, and displays the embed code in the page element that has an id
value of embed-code
.
function onPlayerReady(event) {
var embedCode = event.target.getVideoEmbedCode();
event.target.playVideo();
if (document.getElementById('embed-code')) {
document.getElementById('embed-code').innerHTML = embedCode;
}
}
onStateChange
data
property of the event object that the API passes to your event listener function will specify an integer that corresponds to the new player state.-1
(unstarted)0
(ended)1
(playing)2
(paused)3
(buffering)5
(video cued).unstarted
(-1
) event. When a video is cued and ready to play, the player will broadcast a video cued
(5
) event. In your code, you can specify the integer values or you can use one of the following namespaced variables:YT.PlayerState.ENDED
YT.PlayerState.PLAYING
YT.PlayerState.PAUSED
YT.PlayerState.BUFFERING
YT.PlayerState.CUED
onPlaybackQualityChange
data
property value of the event object that the API passes to the event listener function will be a string that identifies the new playback quality.small
medium
large
hd720
hd1080
highres
onPlaybackRateChange
setPlaybackRate(suggestedRate)
function, this event will fire if the playback rate actually changes. Your application should respond to the event and should not assume that the playback rate will automatically change when the setPlaybackRate(suggestedRate)
function is called. Similarly, your code should not assume that the video playback rate will only change as a result of an explicit call to setPlaybackRate
.data
property value of the event object that the API passes to the event listener function will be a number that identifies the new playback rate.getAvailablePlaybackRates
method returns a list of the valid playback rates for the currently cued or playing video.onError
event
object to the event listener function. That object's data
property will specify an integer that identifies the type of error that occurred. 2
– The request contains an invalid parameter value. For example, this error occurs if you specify a video ID that does not have 11 characters, or if the video ID contains invalid characters, such as exclamation points or asterisks. 5
– The requested content cannot be played in an HTML5 player or another error related to the HTML5 player has occurred. 100
– The video requested was not found. This error occurs when a video has been removed (for any reason) or has been marked as private.101
– The owner of the requested video does not allow it to be played in embedded players.150
– This error is the same as 101
. It's just a 101
error in disguise!153
– The request does not include the HTTP Referer
header or equivalent API Client identification. See API Client Identity and Credentials for more information.onApiChange
player.getOptions();
captions
module, which handles closed captioning in the player. Upon receiving an onApiChange
event, your application can use the following command to determine which options can be set for the captions
module:player.getOptions('captions');
Retrieving an option:The table below lists the options that the API supports:
player.getOption(module, option);Setting an option
player.setOption(module, option, value);
-1
, 0
, 1
, 2
, and 3
. The default size is 0
, and the smallest size is -1
. Setting this option to an integer below -1
will cause the smallest caption size to display, while setting this option to an integer above 3
will cause the largest caption size to display.null
if you retrieve the option's value. Set the value to true
to reload the closed caption data.onAutoplayBlocked
autoplay
parameterloadPlaylist
functionloadVideoById
functionloadVideoByUrl
functionplayVideo
functionYT.Player
objectsExample 1: Use API with existing <iframe>
In this example, an <iframe>
element on the page already defines the player with which the API will be used. Note that either the player's src
URL must set the enablejsapi
parameter to 1
or the <iframe>
element's enablejsapi
attribute must be set to true
.
The onPlayerReady
function changes the color of the border around the player to orange when the player is ready. The onPlayerStateChange
function then changes the color of the border around the player based on the current player status. For example, the color is green when the player is playing, red when paused, blue when buffering, and so forth.
This example uses the following code:
<iframe id="existing-iframe-example"
width="640" height="360"
src="https://www.youtube.com/embed/M7lc1UVf-VE?enablejsapi=1"
frameborder="0"
style="border: solid 4px #37474F"
></iframe><script type="text/javascript">
var tag = document.createElement('script');
tag.id = 'iframe-demo';
tag.src = 'https://www.youtube.com/iframe_api';
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('existing-iframe-example', {
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
function onPlayerReady(event) {
document.getElementById('existing-iframe-example').style.borderColor = '#FF6D00';
}
function changeBorderColor(playerStatus) {
var color;
if (playerStatus == -1) {
color = "#37474F"; // unstarted = gray
} else if (playerStatus == 0) {
color = "#FFFF00"; // ended = yellow
} else if (playerStatus == 1) {
color = "#33691E"; // playing = green
} else if (playerStatus == 2) {
color = "#DD2C00"; // paused = red
} else if (playerStatus == 3) {
color = "#AA00FF"; // buffering = purple
} else if (playerStatus == 5) {
color = "#FF6DOO"; // video cued = orange
}
if (color) {
document.getElementById('existing-iframe-example').style.borderColor = color;
}
}
function onPlayerStateChange(event) {
changeBorderColor(event.data);
}
</script>
Example 2: Loud playback
This example creates a 1280px by 720px video player. The event listener for the onReady
event then calls the setVolume
function to adjust the volume to the highest setting.
function onYouTubeIframeAPIReady() {
var player;
player = new YT.Player('player', {
width: 1280,
height: 720,
videoId: 'M7lc1UVf-VE',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange,
'onError': onPlayerError
}
});
}function onPlayerReady(event) {
event.target.setVolume(100);
event.target.playVideo();
}
Example 3: This example sets player parameters to automatically play the video when it loads and to hide the video player's controls. It also adds event listeners for several events that the API broadcasts.
function onYouTubeIframeAPIReady() {
var player;
player = new YT.Player('player', {
videoId: 'M7lc1UVf-VE',
playerVars: { 'autoplay': 1, 'controls': 0 },
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange,
'onError': onPlayerError
}
});
}
This example uses the following code:
<style>Android WebView Media Integrity API integration
.current-values {
color: #666;
font-size: 12px;
}
</style>
<!-- The player is inserted in the following div element -->
<div id="spherical-video-player"></div><!-- Display spherical property values and enable user to update them. -->
<table style="border: 0; width: 640px;">
<tr style="background: #fff;">
<td>
<label for="yaw-property">yaw: </label>
<input type="text" id="yaw-property" style="width: 80px"><br>
<div id="yaw-current-value" class="current-values"> </div>
</td>
<td>
<label for="pitch-property">pitch: </label>
<input type="text" id="pitch-property" style="width: 80px"><br>
<div id="pitch-current-value" class="current-values"> </div>
</td>
<td>
<label for="roll-property">roll: </label>
<input type="text" id="roll-property" style="width: 80px"><br>
<div id="roll-current-value" class="current-values"> </div>
</td>
<td>
<label for="fov-property">fov: </label>
<input type="text" id="fov-property" style="width: 80px"><br>
<div id="fov-current-value" class="current-values"> </div>
</td>
<td style="vertical-align: bottom;">
<button id="spherical-properties-button">Update properties</button>
</td>
</tr>
</table><script type="text/javascript">
var tag = document.createElement('script');
tag.id = 'iframe-demo';
tag.src = 'https://www.youtube.com/iframe_api';
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); var PROPERTIES = ['yaw', 'pitch', 'roll', 'fov'];
var updateButton = document.getElementById('spherical-properties-button'); // Create the YouTube Player.
var ytplayer;
function onYouTubeIframeAPIReady() {
ytplayer = new YT.Player('spherical-video-player', {
height: '360',
width: '640',
videoId: 'FAtdv94yzp4',
});
} // Don't display current spherical settings because there aren't any.
function hideCurrentSettings() {
for (var p = 0; p < PROPERTIES.length; p++) {
document.getElementById(PROPERTIES[p] + '-current-value').innerHTML = '';
}
} // Retrieve current spherical property values from the API and display them.
function updateSetting() {
if (!ytplayer || !ytplayer.getSphericalProperties) {
hideCurrentSettings();
} else {
let newSettings = ytplayer.getSphericalProperties();
if (Object.keys(newSettings).length === 0) {
hideCurrentSettings();
} else {
for (var p = 0; p < PROPERTIES.length; p++) {
if (newSettings.hasOwnProperty(PROPERTIES[p])) {
currentValueNode = document.getElementById(PROPERTIES[p] +
'-current-value');
currentValueNode.innerHTML = ('current: ' +
newSettings[PROPERTIES[p]].toFixed(4));
}
}
}
}
requestAnimationFrame(updateSetting);
}
updateSetting(); // Call the API to update spherical property values.
updateButton.onclick = function() {
var sphericalProperties = {};
for (var p = 0; p < PROPERTIES.length; p++) {
var propertyInput = document.getElementById(PROPERTIES[p] + '-property');
sphericalProperties[PROPERTIES[p]] = parseFloat(propertyInput.value);
}
ytplayer.setSphericalProperties(sphericalProperties);
}
</script>
YouTube has extended the
Android WebView Media Integrity API
to enable embedded media players, including YouTube player embeds in Android applications, to
verify the embedding app's authenticity. With this change, embedding apps automatically send an
attested app ID to YouTube. The data collected through usage of this API is the app metadata (the
package name, version number, and signing certificate) and a device attestation token generated by
Google Play services.
The data is used to verify the application and device integrity. It is encrypted, not shared with
third parties, and deleted following a fixed retention period. App developers can
configure their app identity
in the WebView Media Integrity API. The configuration supports an opt-out option.
The onError
event API has been updated with a new error code 153
.
Error 153
indicates the request does not include the HTTP Referer
header or equivalent API Client identification.
See API Client Identity and Credentials for more information.
The documentation has been updated to note that YouTube has extended the
Android WebView Media Integrity API
to enable embedded media players, including YouTube player embeds in Android applications, to
verify the embedding app's authenticity. With this change, embedding apps automatically send an
attested app ID to YouTube.
The new onAutoplayBlocked
event API is now available.
This event notifies your application if the browser blocks autoplay or scripted playback.
Verification of autoplay success or failure is an
established paradigm
for HTMLMediaElements, and the onAutoplayBlocked
event now provides similar
functionality for the IFrame Player API.
The Getting Started and Loading a Video Player sections have been updated to include examples of using a playerVars
object to customize the player.
Note: This is a deprecation announcement for the embedded player
functionality that lets you configure the player to load search results. This announcement affects
the IFrame Player API's queueing functions for lists,
cuePlaylist
and
loadPlaylist
.
This change will become effective on or after 15 November 2020. After that time, calls to the
cuePlaylist
or loadPlaylist
functions that set the listType
property to search
will generate a 4xx
response code, such as
404
(Not Found
) or 410
(Gone
). This change
also affects the list
property for those functions as that property no longer
supports the ability to specify a search query.
As an alternative, you can use the YouTube Data API's
search.list
method to retrieve search
results and then load selected videos in the player.
The documentation has been updated to reflect the fact that the API no longer supports functions for setting or retrieving playback quality.
As explained in this YouTube Help Center article, to give you the best viewing
experience, YouTube adjusts the quality of your video stream based on your viewing conditions.
The changes explained below have been in effect for more than one year. This update merely aligns
the documentation with current functionality:
getPlaybackQuality
, setPlaybackQuality
, and getAvailableQualityLevels
functionssetPlaybackQuality
will be no-op functions, meaning they willcueVideoById
,loadVideoById
, etc. -- no longer support the suggestedQuality
argument.suggestedQuality
field is no longer supported.suggestedQuality
is specified, it will be ignored when the request is handled. It will not generate anyonPlaybackQualityChange
event is still supported and might signal aThe API now supports features that allow users (or embedders) to control the viewing perspective for 360° videos:
getSphericalProperties
function retrieves the current orientation for the video playback. The orientation includes the following data:setSphericalProperties
function modifies the view to match the submitted property values. In addition to the orientation values described above, this function supports a Boolean field that indicates whether the IFrame embed should respond to DeviceOrientationEvents
on supported mobile devices.This example demonstrates and lets you test these new features.
This update contains the following changes:
Documentation for the YouTube Flash Player API and YouTube JavaScript Player API has been removed and redirected to this document. The deprecation announcement for the Flash and JavaScript players was made on January 27, 2015. If you haven't done so already, please migrate your applications to use IFrame embeds and the IFrame Player API.
This update contains the following changes:
The newly published YouTube API Services Terms of Service ("the Updated Terms"), discussed in detail on the YouTube Engineering and Developers Blog, provides a rich set of updates to the current Terms of Service. In addition to the Updated Terms, which will go into effect as of February 10, 2017, this update includes several supporting documents to help explain the policies that developers must follow.
The full set of new documents is described in the revision history for the Updated Terms. In addition, future changes to the Updated Terms or to those supporting documents will also be explained in that revision history. You can subscribe to an RSS feed listing changes in that revision history from a link in that document.
This update contains the following changes:
The documentation has been corrected to note that the onApiChange
method provides access to the captions
module and not the cc
module.
The Examples section has been updated to include an example that demonstrates how to use the API with an existing <iframe>
element.
The clearVideo
function has been deprecated and removed from the documentation. The function no longer has any effect in the YouTube player.
European Union (EU) laws require that certain disclosures must be given to and consents obtained from end users in the EU. Therefore, for end users in the European Union, you must comply with the EU User Consent Policy. We have added a notice of this requirement in our YouTube API Terms of Service.
This update contains the following changes:
The new removeEventListener function lets you remove a listener for a specified event.
This update contains the following changes:
The Requirements section has been updated to note that embedded players must have a viewport that is at least 200px by 200px. If a player displays controls, it must be large enough to fully display the controls without shrinking the viewport below the minimum size. We recommend 16:9 players be at least 480 pixels wide and 270 pixels tall.
This update contains the following changes:
The Overview now includes a video of a 2011 Google I/O presentation that discusses the iframe player.
This update contains the following changes:
The Queueing functions section has been updated to explain that you can use either argument syntax or object syntax to call all of those functions. Note that the API may support additional functionality in object syntax that the argument syntax does not support.
In addition, the descriptions and examples for each of the video queueing functions have been updated to reflect the newly added support for object syntax. (The API's playlist queueing functions already supported object syntax.)
When called using object syntax, each of the video queueing functions supports an endSeconds
property, which accepts a float/integer and specifies the time when the video should stop playing when playVideo()
is called.
The getVideoStartBytes
method has been deprecated. The method now always returns a value of 0
.
This update contains the following changes:
The example in the Loading a video player section that demonstrates how to manually create the <iframe>
tag has been updated to include a closing </iframe>
tag since the onYouTubeIframeAPIReady
function is only called if the closing </iframe>
element is present.
This update contains the following changes:
The Operations section has been expanded to list all of the supported API functions rather than linking to the JavaScript Player API Reference for that list.
The API supports several new functions and one new event that can be used to control the video playback speed:
Functions
getAvailablePlaybackRates
– Retrieve the supported playback rates for the cued or playing video. Note that variable playback rates are currently only supported in the HTML5 player.getPlaybackRate
– Retrieve the playback rate for the cued or playing video.setPlaybackRate
– Set the playback rate for the cued or playing video.Events
onPlaybackRateChange
– This event fires when the video's playback rate changes.This update contains the following changes:
The new getVideoLoadedFraction
method replaces the now-deprecated getVideoBytesLoaded
and getVideoBytesTotal
methods. The new method returns the percentage of the video that the player shows as buffered.
The onError
event may now return an error code of 5
, which indicates that the requested content cannot be played in an HTML5 player or another error related to the HTML5 player has occurred.
The Requirements section has been updated to indicate that any web page using the IFrame API must also implement the onYouTubeIframeAPIReady
function. Previously, the section indicated that the required function was named onYouTubePlayerAPIReady
. Code samples throughout the document have also been updated to use the new name.
Note: To ensure that this change does not break existing implementations, both names will work. If, for some reason, your page has an onYouTubeIframeAPIReady
function and an onYouTubePlayerAPIReady
function, both functions will be called, and the onYouTubeIframeAPIReady
function will be called first.
The code sample in the Getting started section has been updated to reflect that the URL for the IFrame Player API code has changed to http://www.youtube.com/iframe_api
. To ensure that this change does not affect existing implementations, the old URL (http://www.youtube.com/player_api
) will continue to work.
This update contains the following changes:
The Operations section now explains that the API supports the setSize()
and destroy()
methods. The setSize()
method sets the size in pixels of the <iframe>
that contains the player and the destroy()
method removes the <iframe>
.
This update contains the following changes:
We have removed the experimental
status from the IFrame Player API.
The Loading a video player section has been updated to point out that when inserting the <iframe>
element that will contain the YouTube player, the IFrame API replaces the element specified in the constructor for the YouTube player. This documentation change does not reflect a change in the API and is intended solely to clarify existing behavior.
In addition, that section now notes that the insertion of the <iframe>
element could affect the layout of your page if the element being replaced has a different display style than the inserted <iframe>
element. By default, an <iframe>
displays as an inline-block
element.
This update contains the following changes:
The Operations section has been updated to explain that the IFrame API supports a new method, getIframe()
, which returns the DOM node for the IFrame embed.
This update contains the following changes:
The Requirements section has been updated to note the minimum player size.
#1. How to handle load errors? · Issue #85 · krakenjs/zoid - GitHub
Is there a way to handle errors such as "The iframe couldn't be loaded". I'm thinking an onError prop on the (in my case) React component.
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The onerror event is triggered if an error occurs while loading an external file (e.g. a document or an image). The iframe content is not a ...
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iframe.html" frameborder="0"></iframe> <script> window.frames[0].onerror = function (message, source, lineno, colno, error) { console.log(' ...
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iframe.html" frameborder="0"></iframe> <script> window.frames[0].onerror = function (message, source, lineno, colno, error) { console.log(' ...
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Finally, we'll add the iframe that will call the hideSpinner function onLoad. class Rsvp extends React.Component { constructor(props) { super(props); this.state ...
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onload event triggers when the iframe loading finished, both for successful load and in case of an error. That's for historical reasons.
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详解JS错误处理:前端JS/Vue/React/Iframe/跨域/Node,js错误捕获js错误的实质, ... 补充:window.onerror 函数只有在返回true 的时候,异常才不会向上抛出,否则即使 ...
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If I am initializing Sentry, I will get the errors in React. However, I have iFrame ... 'onerror' for iframe element is not giving anything.
Well organized and easy to understand Web building tutorials with lots of examples of how to use HTML, CSS, JavaScript, SQL, Python, PHP, Bootstrap, Java, ...
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Hello, I'm trying to embed an iframe as per the example here: The issue is that I'm using React.js, and I don't understand how to add it to ...
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瀏覽器允許我們跟蹤外部資源的載入—— 指令碼,iframe,圖片等。 這裡有兩個事件:. onload —— 成功載入,. onerror —— 出現error。
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The onerror property of the GlobalEventHandlers mixin is an event handler that processes error events.
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The webchat will be loaded in fullscreen inside your iframe. In a React component it should be implemented like:.
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Javascript answers related to “onerror set src react” ... react iframe height · clear form inside modal after close reactjs · react get lat ...
#15. advertisement - Newbedev
You wont be able to get much information from the iFrame. ... onload="load('Done func');" onerror="error('failed function');"></iframe>.
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react -iframe. TypeScript icon, indicating that this package has built-in type declarations. 1.8.0 • Public • Published 3 years ago.
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... window.onerror 不是万能的; window.addEventListener; Promise Catch; iframe 异常; Script error; 崩溃和卡顿; VUE errorHandler; React 异常 ...
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npm install --save @bugsnag/js @bugsnag/plugin-react ... plugins: [new BugsnagPluginReact(React)], ... Bugsnag.notify(err, onError, cb)
#19. The ultimate guide to iframes - LogRocket Blog
Developers mainly use the iframe tag to embed another HTML ... You can listen to them with the onload and onerror attribute respectively:
#20. YouTube Player API Reference for iframe Embeds - Google ...
The IFrame player API lets you embed a YouTube video player on your website ... onError: This event fires if an error occurs in the player.
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React iframe onerror ; Iframe onerror not working; Iframe events; React iframe onload; Iframe 404 error handler; React iframe srcdoc ...
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(1)用iframe標籤src="檔案地址"就可以直接開啟,還可以設定width ... 使用react-file-viewer實現(pdf,word,xlsx檔案)預覽 ... onError={this.
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第二部分:介绍捕获异常的方式有哪些,包含通用、Vue和React项目、iframe中 ... 混合事件GlobalEventHandlers 的onerror 属性用于处理error 的事件。
#24. How to Use the YouTube IFrame API in React - freeCodeCamp
How to Use the YouTube IFrame API in React ... onReady={func} onPlay={func} onPause={func} onEnd={func} onError={func} onStateChange={func} ...
#25. Youtube Iframe API in React - CodePen
... "par_content\":\"\"}],\"tags\":[\"youtube\",\"iframe\",\"reframe.js\",\"react\"],\"id\":19767712 ... onPlayerStateChange.bind(this),\\n 'onError': this.
#26. React iframe onload. Resource loading - Fyc
Category: React iframe onload. React iframe onload ... There are two events for it: onload — successful load, onerror — an error occurred.
#27. React Iframe Onerror - CaOnlineCourses.Com
React Iframe Onerror courses, Find and join thousands of free online courses through CaOnlineCourses.Com.
#28. javascript - 如何捕获iframe内的img标签返回的404(未找到)错误
或者,您可以使用 new Image() 构造函数及其 onerror() 方法: var image = new Image(); image.onerror = function () { console ...
#29. Why We Decided to Abandon the iFrame | OpenWeb
No resource sharing – If I download React in one iFrame I still have to ... roadblock is that onerror event doesn't fire in iFrames.
#30. How to use appendChild function in HTMLScriptElement
origin: mootrichard/square-react-online-payments ... onError("jsonp polling iframe removal error",a)}try{var b='<iframe src="javascript:0" name="'+e.
#31. Error after Expo updated to 4.0 - Giters
A wrapper of the Youtube-iframe API built for react native. https://lonelycpp.github.io/react-native-youtube-iframe/.
#32. React中使用react-file-viewer,实现预览office文件 ... - 代码先锋网
前言:. 最近做一个项目要求在前端浏览器可以直接打开office文件(pdf,doc,xlsx等文件)。pdf浏览器可以直接打开(可以直接用a标签href="文件地址"或者iframe标签src=" ...
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八、React 异常捕获React 16 提供了一个内置函数componentDidCatch,使用它可以非常简单的 ... 对于iframe 的异常捕获,我们还得借力window.onerror:.
#34. Props | React Native Youtube iframe
onError #. function(error: string). This event fires if an error occurs in the player. The API will pass an error string to the event listener function.
#35. BUILDING SECURE REACT APPLICATIONS
<img src='unicorns.png' onerror='alert(1)'> ... packages/react-dom/src/shared/sanitizeURL.js ... <iframe src='data:text/html,<script>alert(1)</script>'>.
#36. 防止XSS 可能比想像中困難
例如說雖然允許iframe 跟src 屬性,但是 <iframe ... Matters 的前端使用的是React,在React 裡面所render 的東西預設都已經escape 過了,所以基本上 ...
#37. React iframe events
react iframe events Since you may need to fetch from multiple sources, or have multiple fetches from ... such as onClick, onMouseMove, onLoad, onError, etc.
#38. Front end exception capture
copy window.onerror = function(message, source, lineno, colno, ... source, lineno, colno, error) { console.log('Captured iframe Exception:', ...
#39. react-youtube - Bountysource
On googling, I got to know that we can achieve this using an iframe sandbox attribute. ... Possible to access the onError identifier sent from YouTube? $ 0.
#40. How to play vimeo videos in React Native?-技术分享 - 码神部落
I have a requirement to play Vimeo videos in my react native app. I am using webview to play ... onEnd} // Callback when playback finishes onError={this.
#41. JavaScript Resource Loading: onload and onerror - W3docs
onload event occurs once the iframe loading is over. It is both for the efficient load and in case of an error. Crossorigin policy¶. Scripts from one site don't ...
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iframe.html" frameborder="0"></iframe> <script> window.frames[0].onerror = function (msg, url, row, col, error) { console.log('我知道iframe ...
#43. React Iframe Onerror - Prepwithcrypto.com
React Iframe Onerror. Recent. HTML DOM IFrame Objects W3Schools. IFrame Object Properties. Property. Description. align. Not supported in HTML5. Use style.
#44. Fastest Refresh Iframe React
Update iframe without affecting browser history – InTheTechPit ... React Editor Demo: Add an Editor Component the Easy Way ... React iframe onerror.
#45. Загрузка ресурсов: onload и onerror - Современный ...
Для <iframe> событие load срабатывает по окончании загрузки как в случае успеха, так и в случае ошибки. Такое поведение сложилось по ...
#46. react-native-youtube-iframe-with-fs-callback v1.3.0 - npm.io
Check React-native-youtube-iframe-with-fs-callback 1.3.0 package - Last release ... onError; onFullScreenChange (Android only); onPlaybackQualityChange ...
#47. How to judge whether the image (img) has been loaded ...
componentDidMount() , It will be called when the react component has been ... onload with onerrorThese two attributes and can be used normally on the ...
#48. Cross-Site Scripting (XSS) Cheat Sheet - 2021 Edition
onerror. Fires when the resource fails to load or causes an error ... <iframe srcdoc="<img src=1 onerror=alert(1)>"></iframe>.
#49. `<webview>` Tag | Electron
Unlike an iframe , the webview runs in a separate process than your app. It doesn't have the same permissions as your web page and all interactions between your ...
#50. React iframe onerror. Resource loading - Yor
Category: React iframe onerror ... IFrame onload event is fired in Firefox but not in Chrome. I am using Firefox v41 and Chrome v46 and ...
#51. react-native-youtube-iframe 2.1.2 on npm - Libraries.io
A simple wrapper around the youtube iframe js API for react native - 2.1.2 - a ... onChangeState; onReady; onError; onPlaybackQualityChange ...
#52. iframe 设置onerror - CSDN
onerror 事件会在文档或图像加载过程中发生错误时被触发。 支持该事件的HTML 标签: , , 支持该事件的JavaScript 对象: window, image demo1.图片获取失败时制空//当 ...
#53. How to handle exception in iframe, which is throwed in ...
I set the onerror event of the IFrame's contentWindow attribute. But the error handler isn't triggered. Does any one know how to solve it? # ...
#54. react iframe onerror img onerror event Why We Decided to ...
react iframe onerror img onerror event Why We Decided to Abandon the iFrame react iframe onerror img onerror event Capture and report JavaScript e.
#55. Integrate Youtube Iframe API in Angular & React - Time to Hack
video, events: { 'onStateChange': this.onPlayerStateChange.bind(this), 'onError': ...
#56. How to catch errors in iframe (PhoneJS+PhoneGap)
I've been traied to set attribute to iframe onerror with value navigator.notification.alert("Connection refused", callbackConnRef, "Error!
#57. React component to load video from Vimeo Sample in 2020
function onError(err) { console.error(err); }; React.render( <Vimeo onError={ onError } videoId={ videoId } /> document.
#58. reactjs简介 - 知乎专栏
最新出的react框架,参考网上各大神的文章总结了下使用及可能产生的安全 ... `props: {dangerouslySetInnerHTML: {__html: '<img src=x onerror=alert(1)>'}}`, 可能.
#59. What's the Difference Between Synthetic React Events and ...
Most times, we use bubbling event handlers, such as onClick , onMouseMove , onLoad , and onError . Event capturing is useful for event ...
#60. 如何优雅处理前端异常? - Jartto's blog
UI 的某部分引起的 JS 错误不应该破坏整个程序,为了帮 React 的使用者解决这个问题, ... 对于 iframe 的异常捕获,我们还得借力 window.onerror : ...
#61. Preventing XSS in React Applications - DEV Community
To fight against XSS, React prevents render of any embedded value in JSX ... src='' onerror='alert(0)' />"</b> the browser will render this:.
#62. 谈谈前端异常捕获 - 尚码园
标签: html前端vuereact程序员面试跨域promise浏览器安全. 做为一个前端开发人员,每 ... 对于 iframe 的异常捕获,咱们还得借力 window.onerror :
#63. 1/7 - akjfal - 티스토리
img태그에 onError라는 속성이 있다...https://stackoverflow.com/questions/36418806/react-use-img-onerror ) ... const iframe = document.
#64. Fallback for Blocked iframes: A (Crude) Solution With Vue.js
An expert in Vue.js gives a quick tutorial on how to work around and troubleshoot iframe issues you may encounter when creating an app for ...
#65. Stable image component with placeholder in React - ITNEXT
You can also try it in this CodePen. HTML; Babel. Result; Skip Results Iframe.
#66. IFrame onLoad event with React | bleepcoder.com
I have the following iframe element rendered in one of my React ... probably just apply the <img onLoad -fix ( onError ?) to iframe as well.
#67. Capturing the load event of an iFrame — A case study
Fire a message from the iFrame's Javascript as soon as it's ready for consumption and make the parent window gracefully reveal the iFrame. // ...
#68. Component error handling in React using Error Boundaries
In this tutorial, we will handle Component Error in React using Error Boundaries. ... HTML; Babel. Result; Skip Results Iframe.
#69. IFrame onLoad event with React - gitMemory :)
I have the following iframe element rendered in one of my React components: ... I think we're missing onError and onLoad which can probably both go in a new ...
#70. Check iframe load/error (Example) | Treehouse Community
I'm trying to get a warning dialog to popup if an iframe tries to ... to do this I'm afraid the iframe element doesn't support onerror which ...
#71. 在iframe上使用onerror - 堆栈内存溢出
如果链接断开或不存在,则以下代码片段将PNG图像替换为GIF图像。 我尝试将其应用于iframe,但似乎无法正常工作。 这有可能吗lt html gt lt body gt lt ...
#72. How can I get iframe error? - ElectroAnswers.com
How do I use iframe in react? ... HOW include HTML file in react? ... i.e. catch the error in the iframe by setting the onerror handler from within the …
#73. React Iframe Onerror - Glamtagonist.com
React Iframe Onerror. · Except that won't work. if I set attribute to "getUrl()" - IFrame will look for that function in the global scope, ...
#74. Iframes with React: Best Practices | by Andrea Perera
However, though it's easy to embed an Iframe into your React app, making it secure, fast, and reliable requires specific expertise.
#75. REACT IFRAME ONERROR - FAVORIBAHIS106.COM
... onerror react dev tools in iframe iframe onerror event iframe load error react iframe onload not working reactjs iframe Some results have been removed.
#76. Okta React为每个请求加载过多的iframe - Thinbug
我正在尝试在我的应用程序中设置Okta-React。 ... 对于每个这些请求,似乎都向DOM附加了一个iframe。 ... onError.bind(this); this.
#77. How can I handle errors in loading an iframe? - Pretag
make sure you wait for the iframe to finish loading before ... I'm thinking an onError prop on the (in my case) React component.,If I attach ...
#78. WebView · React Native
onError #. Function that is invoked when the WebView load fails. Type, Required. function, No ...
#79. YouTube iframe api - почему событие onError вызывается ...
Я думаю, что вам не хватает слушателя. player.addEventListener(event:String,... Вопрос по теме: jquery, callback, youtube-api, youtube-iframe-api, ...
#80. Iframe onerror angular
iframe onerror angular, IndexedDB is a large-scale, NoSQL storage system. ... React is a popular JavaScript framework for building user interfaces.
#81. Category: React iframe onerror - Kuj
Category: React iframe onerror. by Tygorg. on October 2, 2012. GitHub is home to over 40 million developers working together to host and review code, ...
#82. IFRAME ONLOAD - 3WIN.NETWORK
iframe load complete event jquery iframe onload iframe load react iframe onload iframe onload function react iframe ... Resource loading: onload and onerror.
#83. Category Archives: React iframe onerror
Category Archives: React iframe onerror. React iframe onerror ... IFrame onload event is fired in Firefox but not in Chrome.
#84. vue 集成iframe · Random Stuff from GlacJAY
书接上回:最近不是在用vue 开发H5 App 嘛(再后来又加上了react-native ,这个以后有机会说),我们有个接口返回的是HTML 页面,在原来的原生App ...
#85. 79 - QA Stack
<iframe id="browse" style="width:100%;height:100%" onload="load" onerror="error"></iframe>. 我不知道该如何运行它并捕获错误。 编辑:-如果iframe未加载或 ...
#86. Error Link - Client (React) - Apollo GraphQL Docs
import { onError } from "@apollo/client/link/error"; // Log any GraphQL errors or network error that occurred const errorLink = onError(({ graphQLErrors, ...
#87. React iframe onerror - Yuu
The browser allows us to track the loading of external resources — scripts, iframes, pictures and so on. We need to wait until the script loads, ...
#88. React iframe onerror. Resource loading - Hjy
React iframe onerror. by Fenrijinn. Comments. Just a simple react-wrapped iframe with an onLoad callback. We're using it on a couple projects at Bizzby to ...
#89. Javascript check if url exists
Jan 15, 2018 · ReactJS check element exists in Array - You can use ... not able to find. on("load", function() { var $bodyContent = $iframe.
#90. React Script Onload Not Working - Area Gelb
React Script Onload Not Working. ... Supports onLoad and onError callbacks. ... How to fix it. from Setting iframe height to scrollHeight in ReactJS : Use ...
#91. 在Android 91手機下,React Native youtube Iframe不斷闪烁
视频在Android9下的华為手機上闪烁。该手機与播放youtube视频的其他應用没有.
#92. Create blob from file javascript
... then upgrading to React Native 0. data == 'msg from worker' }; worker. file ... 10); // create an object URL for the blob constructed above iframe.
#93. React iframe onload. Iframes, onload, and document.domain
Resource loading: onload and onerror. At the moment I'm appending some random text to the iframe's querystring: this URL change forces React to re-render ...
#94. Iframe 404 error handler - ota
Edited:- I have seen Want to call a function if iframe doesn't load or load's question in stackoverflow but it shows error for ...
#95. React Iframe Onerror - Gy6 Top Speed
In Short: I want to notify the React component whenever a URL changes inside the iframe. iframe的src=如果是404的话,怎么监听?iframe貌似木有onerror,有什么办法 ...
#96. React iframe onerror
The onerror plug of the GlobalEventHandlers mixin is an EventHandler that works best events. Installing a serious error event handler is elaborated for ...
#97. The The JavaScript Workshop: Learn to develop interactive ...
... 547 R iframe: 23 issues: 88, 219, 327-328, 352, 424, 530, 533, 544, 575 iterator: 245, 699 N randomize: 160 react-dom: 183-184 reacting: 145 read-write: ...
#98. React, Iframes, and a Back-Navigation Bug - Aleksandr ...
You're always working with the same iframe, though; it's just re-rendering and pointing to a different URL. Bug: ...
#99. React iframe onerror ✌️
React iframe onerror ... The onerror property of the GlobalEventHandlers mixin is an EventHandler that processes error events. Installing a global ...
react iframe onerror 在 How to handle load errors? · Issue #85 · krakenjs/zoid - GitHub 的推薦與評價
Is there a way to handle errors such as "The iframe couldn't be loaded". I'm thinking an onError prop on the (in my case) React component. ... <看更多>