Emilia Clarke is beyond charming without even trying! I found myself drawn to her right after watching this video.
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And then I thought, if we could all try, a bit of that charm and charisma can rub off on us? Of course, it has to come from a genuine place, but like any other skill, as long as your intentions are good, there's no saying you won't be able to master these. GOOD LUCK!
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What I learnt from Emilia Clarke and hope you can too:
1. SMILE beamingly, frequently, genuinely!
2. Build people up
** 2 more important nuggets on youtube: SERENA C.
Subscribe and get notified when I throw out nuggets like these!
Don't miss out!
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You know why I have MORE respect for her upon reading more? she had had MULTIPLE brain surgeries WHILE shooting GOT and before, brain aneurysms ALMOST took her life TWICE (even her screen hubby Jason Momoa teared up talking about this brave young lady).
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Anxiety and exhaustion not only did not affect her on screen performance, LOOK at her spirit!
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Being an effective communicator people LIKE doesn't just involve tools and techniques, it takes character, grit, strength, a survivor's spirit and more!
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I am OFFICIALLY a FAN! Hope this brought you value Your biggest Cheerleader -Serena C
Resources: https://www.youtube.com/watch?v=ZtqszmRCHFw&t=18s
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#Charisma #Talking #SerenaC #EmiliaClarke #Warrior #Amazing #Speaker #Lovelife #YOLO #GOT #PublucSpeaking #Coach #empatheticcommunication
#trainer #speaker #radioannouncer
#tvhost
why reading skill is important 在 เกมถูกบอกด้วย v.2 Facebook 的精選貼文
[News] ผู้กำกับยืนยัน Ghost of Tsushima มีแผนที่ขนาด "มหึมา" แต่ "ไม่ว่างเปล่า" และเป็น "เกมยาก"
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ทาง IGN ได้นั่งจับเข่าคุยกับ Nate Fox ผู้กำกับ Ghost of Tsushima และได้พูดคุยทั้งในสิ่งที่เราได้เห็นและไม่ได้เห็นในวิดีโอตัวอย่างเกมเพลย์ 18 นาทีช่วง State of Play เมื่อสัปดาห์ที่แล้ว ในหลายๆ เรื่อง ดังนี้
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- เรื่องราวและสไตล์การต่อสู้ของ Jin Sakai ...
Continue Reading[News] Director confirms ghost of tsushima has a " HUGE " size map but " not empty " and " difficult game
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IGN has been sitting on the knee and talking to Nate Fox Director Ghost of tsushima and talked about what we saw and didn't see in the 18-minute game trailer last week's state of play in many things as follows.
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- Jin Sakai's fight story and style
Ghost of tsushima is an exploration and pursuing curiosity as jin sakai, the main character in the game wanted to do by Jin, grew up on tsushima island as a samurai trained to fight with sword from a young age, then mongol invaded the island. Tsushima Samurai is almost all wiped out. He is 1 of the survivors who have already used his skills. Know the fact that samurai cannot fight Mongol, so he has to find another way to struggle and this will be a major part of you as Players, how can you win if just a sword is not enough and that's what you will find a way and try to do in battle.
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- you can finish the game by playing samurai style.
You will start the game with an expert sword. You will feel it is your duty to protect this island and that will never change. But the deeper the game tells, the more you become an honorable ghost and with your chosen skills. You will get the right style of playing with you and can finish this game as a samurai too. If you want, 2 game developers can do it successfully.
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Even though you can fight honorable as a samurai from beginning to end, this is a huge challenge. As it says mongol is a strong force and wipe out many samurai before seeing you, so jin must find a way. Other and inevitable to become ghost to protect and help people on ghost island will be more role characters. Because intruders are afraid of Native villagers also affectionate as protectors. As players, you get to decide that ghost of How do you develop and what skills to wear and upgrade your armor? So we can adjust the character very freely.
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Meanwhile, Jin is trained to be a samurai and doesn't forget his skills, so he has both samurai fighting skills while doing better when ghost. You can switch the 2 styles you want throughout the game. Which you will start with great sword skills and it will never disappear. But the more you play, the more you will gain reputation and skill as ghost.
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In the plot, jin becomes ghost is difficult for him because ghost's fighting style is not bushido way. Although he holds on to samurai, he needs to leave some ideas taught to become ghost and protect. The hometown which Mr. Fox says doesn't want to spoil much, but what I can say now is jin has to sacrifice something personal to do the right thing for the people on the island.
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- fighting is very difficult.
Although we have seen video games, state of play show the enemy chopping at ign thinks the players who play this game is already highly skilled and real play is much harder for us, which fox itself. Agree.
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" we're trying to create a game based on that feeling, so just 2 swinging swinging from the enemy can kill you. The game will be very challenging. We have 3 short words to describe the fight. In this game is mud, blood, and iron. We admire the deadly of the power of samurai sword. We've watched samurai movies. So the idea that only 1 teeth can be extinguished and it will be integrated. Of fighting in this game. Of course, Mongol fall in battle is difficult, but it's a challenge that makes it really feel death and rewarded as a win. You can't just run to camp and fight 5 enemies at once. Only because you will be lynched to death "
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- I wish we could show the sword fight during state of play.
Fighting and winning is not easy, and you may have to break everything you have to win. and the most important thing is play smart. Sucker Punch wants to exalt this from the old samurai movie by presenting one-on-on-one swordsman. It's going to be very challenging.
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" one thing we didn't show during the state of play, which I think now I think we should do is that the game has a feature to fight with swords. It's a classic for samurai. These battles will be very difficult and will be driven by personality to End the cool fight. Looks like the movie as we can. You need to learn opponents and understand how they will attack if they want to win "
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- Tsushima Island
The question that comes up in ign's head when watching the latest state of play is how big will the game world be and how to see life in the game, which developers have a lot of exploration means we must have a world. In a game worth exploring and rewarding curiosity, which looks like sucker punch himself thinks so. An Island with a wide range of bioecological and sub-Missions, including goals that come up just you explore and at us. Seeing the state of play is the only crescent, which is a simple sub-mission at the start of the game and ign is afraid that enemy camp invasion will become a heavy focus in the game.
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" what you see in the video presentation is just some side action in the game. It's not even part of the plot. The plan to have mongols everywhere and the main part will be jin's change from samurai to ghost next to the plot. Met people trying to survive this game world with a broken story apart from the main plot. That's what's what's made into a game "
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" by not playing with Jin's plot and following your curiosity, you will be stronger than just playing along jin's plot. But more important is that you will get more interesting and varied experiences than it has stories and Hidden items and can get those things from going after doubt. This is why we don't put markers on the game map. We want you to be fascinated in tsushima that when you head to your hill. To hear the birds immediately. Maybe I'll chase that voice instead of just wandering from one thing to the next and we want you to have the tools and freedom to do that
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- the map we show in state of play is the only part that gets zoomed very close.
" the map we show during state of play is a very close zoom map fox explains that's just a small part of the start area and the actual map of the game is huge which fox says. That's the biggest map as sucker punch Been done and so much variety
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" Tsushima Island is covered in life that you can find in Japan's main island, from snow mountains to bamboo forests to waterfalls and pastures have everything in it but although the game maps are huge, sucker Punch is sure it doesn't feel empty
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" we want enough content to excite players. We don't want to make a huge map. There's nothing in it, so it will be full of people, plot items to explore
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Ghost of tsushima will officially be available on 17th. July This on Playstation 4
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Source: https://nordic.ign.com/ghost-of-tsushima-ps4/36560/preview/ghost-of-tsushima-game-director-says-combat-is-very-challenging-interview
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why reading skill is important 在 Dan Lok Facebook 的最佳貼文
I sat by the phone for hours…
Rejection after rejection. No after no.
And then I got on the phone with this guy...
“Dan, you can’t even speak English properly. How in the world are you going to write me good Copy?! I think you’re scamming me.”
*Slam*
I couldn’t take it anymore.
I already knew my English sucked.
But this was the last straw...
I hid my face in my hands with complete shame and embarrassment.
I felt like a complete failure.
And as I relived the call, a spear pierced straight through my heart...
Broken. I felt like giving up.
Perhaps you’ve felt this way before too. Rejection and failure can really cut you up inside.
But knew I had to keep on going...
I had to look after my family. I had to take care of my mom.
And through it all, here’s what I realized…
Failure Is Simply Feedback.
When you fail at something, it doesn’t mean you're a failure.
It just means you’re missing an important piece of the puzzle...
Maybe you need more practice.
Maybe you need to adjust your approach.
Or maybe you just need more context.
Whatever it is that you’re missing, it’s not the end of the world.
There’s always a way for you to go get it.
And so that’s what I did.
After that guy slammed his phone on me, I decided to myself.
“I am going to do whatever it takes to make sure that NEVER happens again.”
So I joined Toastmasters to become a better communicator and speaker.
I started reading all the books I could on communication and sales.
And I started to record my sales calls so I could see where I was going wrong.
And that’s when it happened...
I started getting clients. I started gaining confidence.
And best of all, I was providing for my mom the way I always wanted to.
So what can you take away from this story?
Never Let Your Results Bring You Down.
Just because you’re not getting the results you want now, doesn’t mean you won’t get them in the future.
And when you feel like quitting the most, you’re usually about to make your biggest breakthrough.
Keep learning and keep growing.
Now, that’s why one of the things I highly recommend is that playing to your strengths is a big part of getting the results you want in life.
So recently, my team and I put together a “Personality Profiler” that’ll show you exactly which High-Income Skill you have the best chance of succeeding at.
If you want me to send you that free High-Income Skill Quiz personally…
Just let me know by typing “Quiz” below.
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