🎉🎉🎉“Samsara Ep1.” Puts Taiwan On the Map! New Media Artist Hsin-Chien Huang Wins the Top Awards of SXSW🏆🏆🏆🥳
The awards ceremony of the American international film festival, South by Southwest Film Festival (SXSW), will be held in the morning on March 20, 2021. The latest VR production created by artist Hsin-Chien Huang has taken the festival by storm and bring home the prestigious “Jury Awards” in the virtual cinema competition category. “Samsara Ep. 1” is the first VR production from Taiwan to receive such honor and has put the creativity of Taiwan on the map!
In the acceptance speech, Huang mentioned that he would like to thank the jury of SXSW for the recognition and encouragement. It was absolutely his honor to win this award. He’d also like to thank the full support from the Ministry of Culture of Taiwan 文化部, the Taiwan Creative Content Agency 文化內容策進院 Taiwan Creative Content Agency , and Kaohsiung Film Archive 高雄市電影館 VR 體感劇院 VR FILM LAB to make it possible to complete the work. Finally, he thanked all the crew members of the production for letting the world see how amazing the VR production from Taiwan.
The story background of “Samsara” is set as a timeline when humans completely destroyed the environment on earth and begin to go on a quest through space for hundreds of years. People try to immigrant to a new planet, so they redesign the DNA to adapt to a new environment and evolve into a new life form. However, after so many years, people gradually realize that it is never possible to find a new planet to settle. They merely keep returning to the original earth they have damaged in a different era, in a different life form, as an endless circle of reincarnation.
The plot involves many different social issues, including ecology, technology, natural resource, and war, and calls on viewers to reflect themselves with a profound philosophical perspective. Moreover, several concepts of embodied cognition are used in the story to make viewers transform into different animals, including Taiwan’s indigenous species, such as Taiwan Blue Magpie and Formosan Black Bear, to interact with the scenes. “Samsara Ep.1” also features the latest somatosensory technology, including the 4Dviews shooting techniques by the Industrial Technology Research Institute and Taiwan Creative Content Agency, with 48 4DV-EX-Z cameras and a digital shooting system composed of a high-sensitivity 4 million-pixel full-color CCD sensor. “Samsara Ep.1” is able to be taken from an omnidirectional view without blind spots and be shot without any blind spots to create the ultimate immersive experience.
The first SXSW was held in Austin, Texas in 1987. This long-standing international event is held around March every year ever since. The festival features various themes, such as films, music, VR/AR, art and games, etc. The SXSW is the world’s largest event for creative content. Many creators and brand owners in the fields will not miss out on the festival. Therefore, the festival has become a trial balloon, attracting hundreds of bands and film crews to participate, estimated over 400,000 people joining the event. This year, the festival has changed the event to an online form for the first time since the pandemic is raging as before. All screening events, industry matchmaking, seminars will be carried out via its own online platform, SXSW Online, without difficulty. It has made it possible for all the artists, creators, and professionals to break down the physical borders and participate in this magnificent annual event together.
There are nine productions in total nominated in the Virtual Cinema Competition category this year, with teams from the US, Canada, the UK, France, Germany, Poland, Australia, South Korea, and so on. This is the first time that “Samsara Ep.1” has competed in the international film festival and has achieved a great result with much international recognition. This is also the first time for Taiwanese production to receive an award from the SXSW competition. The full version of “Samsara” is expected to start the global tour in the second half of the year. Huang said that “Samsara” would return to Taiwan for its Asian premiere and ask the fans in Taiwan to stay tuned!
✔️SXSW website: https://www.sxsw.com/festivals/film-awards/
✔️SXSW YouTube: https://www.youtube.com/watch?v=T9G_7NZh_Oo&feature=emb_logo
#黃心健 #HsinChienHuang #輪迴 #Samsara #Virtualcinemacompetition
#Juryaward
#VR #台灣VR #TaiwanVR
#SXSWFilm #SXSW #2021SXSW #SXSWOnline
同時也有2部Youtube影片,追蹤數超過3萬的網紅Brian2Taiwan,也在其Youtube影片中提到,讓我帶你逛2020高雄燈會。現在到2月9號在台灣的高雄愛河旁邊可以來一起享受很多美術. 來一起慶祝台灣文化還有今年的元宵節~ 高雄觀光局舉辦這次很豐富的燈會包括台灣藝術家的作品也有外國藝術家的作品在展出喔~ 今年的主題是環保,綠生活,還有提醒我們需要注意我們也是我們環境的一部分的概念。 參觀燈...
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[News] Black Myth: Wu Kong จะมีการใช้มุมกล้องแบบ One-Shot Camera ที่ได้แรงบันดาลใจจาก God of War ด้วย
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หลังจากที่ Black Myth: Wu Kong เกมแอ็คชัน RPG ในธีมไซอิ๋ว ได้ประกาศเปิดตัวและเปิดเผยวิดีโอตัวอย่างเกมเพลย์ 13 นาที มันก็ได้รับความสนใจอย่างล้นหลามจากชาวเกมในช่วงสัปดาห์ที่ผ่านมา
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และล่าสุด ดูเหมือนว่าตัวเกมจะมีการใช้เทคนิค One-shot Camera ซึ่งเป็นเทคนิคเดียวกันกับที่ใช้ในเกม God of War ด้วย ...
Continue Reading[News] Black Myth: Wu Kong. One-Shot Camera camera angle inspired by God of War.
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After Black Myth: Wu Kong, the RPG action game in Saew theme has announced its debut and revealed its 13-minute video gameplay. It has received tremendous attention from the gaming people over the past week.
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And recently, the game seems to be using One-shot Camera technique which is the same technique used in God of War.
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Mr Daniel Ahmad, a video game marketing analyst, has posted an interview with Game Science, the developer of Black Myth: Wu Kong which is the following topics.
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1. This game is originally called Project S. And if you follow the art department of this game on Art Station website or other sites, you will see posting photos, art works and teasers from the game for months. For the first time they've shown their full game to the public.
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2. Game Science studios aimed to release this video to show the world what they're doing and to unite new team members who would like to work on this project and create knowledge in the game industry.
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3. They are determined to create a single RPG adventure action game with a giant form game standard.
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4. The team has been doing a lot of research and development, but there is much more work to do, such as a full game script and more combat elements.
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5. Game Science has 13 crews to make this game in the first 1 years and now there are 30 people. That's why they need to hire more people to finish this project.
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6. Feng Ji, chairman of Game Science, said he would like to create the most honest video with the project to show the world and to pull new teamwork and he didn't expect to be praised as a new star. In the industry or something like that
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7. now the development team has gone back to work for more.
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8. They are so pleased to have overwhelming response not only from fans but from the game industry. With positive feedback from CD Projekt Red, Epic Games and Nvidia on China social media including comments from Cory Barlog. Directing God of War who admires this game looks awesome too.
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9. The company wants to make this game since it was first established in 2014 after previously made SIII-themed games like Asura which were MMORPG games before that. They developed the game under Tencent, but actually the teamwork. Dreaming of making RPG action games on a giant form game.
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10. Initially, they start. They only dream. Then go to 100 Heroes and Art of War: Red Tides to keep the team growing and stable to ensure the terms of marketing, cost and technology. Ready for them and finally start this project by the end of 2017
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11. They brought what they learned from Asura and aimed for this project to be more ambitious with a better story, with a better imaginary world of Saiii, and game design. based on the original and in many different shaped facets.
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12. Teamwork philosophy is whether it has been done before or new thing that no one has ever done. The important thing is to do it with good quality. And the most important thing is whether the players are impressed or satisfied or not. It's not that it's not. Is it a trendy trend?
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13. Teamwork is determined to learn new technologies to fulfill dreams and overlooking several limitations. And they say what is shown in the video is a real playful demo, not for convincing, but they say it takes time. I have developed for a long time.
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14. For example, they still have to figure out how to make face movements and emotions more accurate. Because this is what if you look closely, you will see that it's not done. Also, the interactions between character and environment itself. Looks a bit rough
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15. Chairman also says that they have a very difficult job waiting for. The gameplay that the protagonist has to hit 1,000 enemy soldiers in heaven showing at the end of video gameplay and many people may notice the frame. The rate is obviously down, including the end boss clash that has problems with the hair lines or the water isn't finished and more.
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16. Their ambition isn't over yet. They have plans to expand this game into a series. Want to put a full-size monster fight system. Increase execution, increase difficulty and more, including concepts. One-Shot Camera (using only one camera to convey the story where the camera will revolve around the main drama without a single cut or fade off in the fighting scene) from God of War which is a game. That he brought as inspiration to develop.
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17. for funding. They have done other games to fund development before and said no plan to sell Black Myth: Wu Kong soon. And some of the team found cats looking to work after video preview. 13 minutes but they all will be at Game Science to continue Wu Kong.
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18. Now they have plans to go back to this game and probably never show again until they have enough to show then no plans to get funded from anywhere else that will change their vision of the power game. Their sniffs are determined to develop this game.
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Source: https://www.pcgamesn.com/black-myth-wukong/gameplay-trailer
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environment art games 在 Brian2Taiwan Youtube 的最佳解答
讓我帶你逛2020高雄燈會。現在到2月9號在台灣的高雄愛河旁邊可以來一起享受很多美術. 來一起慶祝台灣文化還有今年的元宵節~
高雄觀光局舉辦這次很豐富的燈會包括台灣藝術家的作品也有外國藝術家的作品在展出喔~
今年的主題是環保,綠生活,還有提醒我們需要注意我們也是我們環境的一部分的概念。
參觀燈會的時候不只是可以看到數不完的美麗燈飾而是可以跟很多一起互動! 用按的用搖的甚至可以用AR手機app跟燈飾一起互動真的很特別!
燈會分成8個主題區域然後這些區域中間也有別的主題的燈。另外沒30分鐘都有水舞表演可以看! 而且因為今年算是生肖裡面的鼠年,也有一個區域是特別留給老鼠燈的~
參觀燈會的時候不只是可以看到數不完的美麗燈飾而是可以跟很多一起互動! 用按的用搖的甚至可以用AR手機app跟燈飾一起互動真的很特別!
逛燈會的時候也會看到很多攤子在買美術,物品,或是在玩遊戲.
特別感謝高雄觀光局邀請我去參加這次的活動真的是我的榮幸.
謝謝收看~
布萊恩
Let me show you around the 2020 Kaohsiung Lantern Festival being held by Love River in Kaohsiung, Taiwan until February 9, 2020. Hurry and find the time to go out and see all the beautiful art. In order to celebrate Taiwanese culture and the holiday of the Lantern Festival in Taiwan, come be a part of the festivities!
This amazing festival put together by the Kaohsiung Board of Tourism exhibits lanterns and art installations by Taiwanese artists as well as foreign artists. The theme this year is sustainability, environmental awareness, and being aware that we are also part of our own environments.
While attending the festival, you can not only see many beautiful lanterns, but also interact with a number of them in many ways including touch and an AR app!
The festival is separated into 8 main areas with other lanterns found in between as well as a water and light show (fountain performance) which happens every 30 minutes.
Additionally, since in the Chinese Zodiac, 2020 is the year of the rat, one of those main areas is dedicated to the often overlooked, adorable rat.
While walking between the exhibits you can also see a number of vendors selling various kinds of food, crafts, toys, as well as stands with games to play.
Special thanks to the Kaohsiung Tourism Bureau for inviting me to help spread the word it truly was an honor!
Remember, the festival is open each night at Love River from now to February 9th! Go check it out!
Thanks for watching!
Brian
For more information, visit:
想知道更多可以到:
https://www.facebook.com/khh.travel/
or
https://www.facebook.com/2020%E9%AB%98%E9%9B%84%E7%87%88%E6%9C%83%E8%97%9D%E8%A1%93%E7%AF%80-104219554381533/
#kaohsiung #lanternfestival #高雄
environment art games 在 undergroundDV 達哥 Youtube 的最佳貼文
Background:
Gears of War movie trailer is a propaganda film produced for Microsoft Hong Kong's game, Gears of War 3. They authorized us for using the song Mad World which is the theme song of Gears of War.
Story:
What would happen when a video game hero came to our reality world? Maybe he can overcome all the difficulties with his proud strengths and skills on battlefields but once the environment and rules change, what could he rely to live? The philosophies he used to believe are questioned here. Shall he forgo what he believes?
Cast:
Lo Mang(Role: Marcas Fenix): A famous Hong Kong based veteran kung fu artist who is well known for starring in Shaw Brothers kung fu movies in the late 1970s and 1980s.He won International Martial Arts Cinema Lifetime Achievement Award in 2007.
Production Team:
undergroundDV is formed by the Lam Brothers (Lam Wai To and Lam Wai Wai) producing different types of videos since 2006. They are well known for their Youtube Interactive Gal Game "The Last 120 hours of Geek". Lam Brothers have achieved "Best Interactive Fictional Work 2010" on CINEMA TOUS ECRANS.
Music:
Gary Jules - Mad World
本片之廣告乃youtube自動生成,並非本人營利