I suggest you start with curiosity.
Don’t ask yourself: “What is my passion?” That alone can send you into a micro-crisis.
Create your own Curiosity Project - watercolor drawing, blog writing, interior design, contemporary dancing, hosting mini origami workshops, jewellery design, podcast making, baking…
Whatever it is - pay close attention to your body, to how it feels while you’re doing it.
Do you feel excited? Do you feel a sense of flow? Do you feel alive? Do you enjoy it?
If it’s a no. Let it go. Congrats, you’ve discovered that it’s not for you!
If it’s a yes. Congrats, you’ve found something that makes you come alive!
After the Curiosity Project, if you feel a call to follow through, follow.
That’s how I opened my yoga studio in early 2015. I followed my curiosity for yoga.
Throughout it all, I always felt a call to follow further. I didn’t do that out of willpower or discipline. I did that out of curiosity.
Curiosity, as I have learned, can be very similar to love. It draws you in, pulls you closer, pushes you further.
---
✨ Excerpt from my blog "On Passion, Curiosity and Paying the Bills (Can You?)"
👉 Read full article here: https://milenanguyen.com/blog/2020/2/27/on-passion-curiosity-and-paying-the-bills
同時也有7部Youtube影片,追蹤數超過40萬的網紅SLSMusic,也在其Youtube影片中提到,"Kaine / Salvation" is one of my favorite soundtrack from NieR series, and this song appears in almost everywhere, like NieR:Automata and FFXIV, so I ...
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- 關於found design studio 在 Milena Nguyen Facebook 的最佳貼文
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found design studio 在 Milena Nguyen Facebook 的最佳貼文
I suggest you start with curiosity.
Don’t ask yourself: “What is my passion?” That alone can send you into a micro-crisis.
Create your own Curiosity Project - watercolor drawing, blog writing, interior design, contemporary dancing, hosting mini origami workshops, jewellery design, podcast making, baking…
Whatever it is - pay close attention to your body, to how it feels while you’re doing it.
Do you feel excited? Do you feel a sense of flow? Do you feel alive? Do you enjoy it?
If it’s a no. Let it go. Congrats, you’ve discovered that it’s not for you!
If it’s a yes. Congrats, you’ve found something that makes you come alive!
After the Curiosity Project, if you feel a call to follow through, follow.
That’s how I opened my yoga studio in early 2015. I followed my curiosity for yoga.
Throughout it all, I always felt a call to follow further. I didn’t do that out of willpower or discipline. I did that out of curiosity.
Curiosity, as I have learned, can be very similar to love. It draws you in, pulls you closer, pushes you further.
---
✨ Excerpt from my blog "On Passion, Curiosity and Paying the Bills (Can You?)"
👉 Read full article here: https://milenanguyen.com/blog/2020/2/27/on-passion-curiosity-and-paying-the-bills
found design studio 在 半瓶醋 Facebook 的最佳貼文
【水世界】的前製設定與現場劇照
WATERWORLD (1995)
In celebration of today’s anniversary of this wet mess/epic. Let’s celebrate the hard work this crew put into bringing this world to life. Water movies are never easy but when it comes to this movie anytime you bring it up and a crew member from it is in earshot, the stories pour out. Not always bad, I know a AC that said he had a blast, he loved the boat rides out and all the camaraderie the crew had to have to get thru it. To all the crew that helped bring WATERWORLD to life, We salute you and thanks for the memories. I personally enjoy this hot mess of a movie, it’s one of the last ones of its kind...done practically...in a way.
let’s take a deepest of dives into WATERWORLD
The director, Kevin Reynolds, knew there would be problems before production had even started, “During pre-production. Because having never shot on water to that extent before, I didn’t really realise what I was in for. I talked to Spielberg about it because he’d gone to do Jaws, and I remember, he said to me, “Oh, I would never shoot another picture on water”.
“When we were doing the budget for the picture, and the head of the studio, Sid Sheinberg, we were talking about it and I said, “Steven told me that on Jaws the schedule for the picture was 55 days, and they ended up shooting a 155 days”. Because of the water. And he sat there for a moment and he said, “You know, I’m not sure about the days, but I do know they went a hundred percent over budget”. And so, Universal knew the potential problems of shooting on water. It’s monstrous.”
The film began with a projected budget of $100 million which had reportedly increased to $175 million by the end of production. The principle photography had overrun for at least thirty days more than originally planned due to one major decision.
Whereas today they would film in water tanks with partially built sets, employing green screens to fake the locations, back in 1995 they decided to build everything full size and shoot out on the ocean.
This causes extra logistical problems on top of those that already come with making a major action blockbuster. Cast and crew have to be transported to sets. The camera boats and sets float out of position and will have to be reset between takes taking up valuable production time.
The first draft of Waterworld was written by Peter Radar, a Harvard graduate who wanted to break into the film business. His contact in the film industry was Brad Kevoy, an assistant to the legendary director Roger Corman.
Roger Corman is best known for making films very quickly on a small budget. He also liked to give young talent a chance to direct and write their own films. Brad informed Peter that if he could write a Mad Max rip off, he would arrange to finance and let him direct the picture.
Radar came back and pitched the idea for what would become Waterworld. Kevoy took one look at him and said,
“Are you out of your mind? This would cost us three million dollars to make this movie!”
So Radar kept hold of the idea and decided to re-write the script but, this time, going wild. He wrote what he wanted to see on-screen, limited only by his imagination, not a real world production budget.
He managed to get the newly written script shown to a pair of producers with whom he had made contact with. They loved it and ironically they passed it onto Larry Gordon. He shared the enthusiasm saying it had the kind of cinematic possibilities he was looking for. A deal was signed on Christmas Eve of 1989.
As further script rewrites progressed, it became clear that Waterworld was too big for the Larry Gordon’s production company to undertake by themselves. In February 1992, a deal was signed with Universal Pictures to co-produce and co-finance the film. This was now six years after the first draft had been written.
Universal had signed director Kevin Reynolds to Waterworld. Whilst he was finishing his latest film, Rapa Nui, pre-production for Waterworld was already underway.
The decision was taken that the largest set for the film, known as the atoll, would be built full size. The atoll was the primary location for film and in the story served as the location for a small population of survivors.
The logic behind this decision was due to the high percentage of live action filming required in this location, as well as a huge action set piece. No sound stage would be big enough to incorporate this number of scenes and it was crucial that we see the mariner sail his boat into the atoll, turn around and set out again. A full-size construction was the only way to go as the use of miniature and special effects would be impractical.
The next problem was deciding where to build this huge set. After much research, Kawaihae Harbour in Hawaii was chosen as the location. The atoll could be constructed in the harbour and rotated when needed thus allowing for open sea in the background. Later towards the end of principle photography, the atoll could be towed out into the open sea for the filming of the big action sequences which would be impractical to shoot in an enclosed harbour.
Director Kevin Reynolds also discussed the possibility of using the same water tank as James Cameron’s The Abyss, which had filmed there around five years ago,
“We had even entertained the notion of shooting at that big nuclear reactor facility where they had shot The Abyss, to use it for our underwater tank. But we found it in such a state of disrepair that economically it just wasn’t feasible. We didn’t have as much underwater work as they did. Most of The Abyss is interiors and underwater and model work, ours is mostly surface exterior.”
The production company had originally envisioned building the atoll by linking approximately one hundred boats together and building upon this foundation, just like the characters in the film. The production crew set out to search Hawaii and get hold of as many boats as possible.
During this search, a unique boat in Honolulu caught their attention. Upon further investigation, they discovered it was built by Navitech, a subsidiary of the famous aircraft production company, Lockheed.
They approached Lockheed with the strange request of figuring out how they could build the foundations of the atoll. Lockheed found the request unusual but didn’t shy away from the challenging. They agreed to design the atoll foundation and Navitech would construct it.
Meanwhile, an 11ft miniature model of the atoll was sent out to a model ship testing facility in San Diego. Scaled wave tanks are used to determine the effects of the open sea on large scale miniature models of new untested ship designs. This would help determine what would happen with the unusual design of the atoll when it was out of the harbour.
The atoll, when finished, was approximately ¼ mile in circumference. It took three months to construct and is rumoured to cost around $22 million. As the atoll would be used out on the open sea, it required a seafaring license. Nothing like this had been done before and after much deliberation, it was eventually classed as an unmanned vessel. This meant that all cast and crew would have to vacate the set whilst it was towed into position. By the end of production, the atoll was towed out to sea a total of five times.
Shooting out on the open sea presented a series of logistical problem as Reynolds describes,
“We had an entire navy, basically – I mean, this atoll was positioned about a mile off-shore in Hawaii, it was anchored to the bottom of the ocean so it could rotate. What you don’t think about are things like, you’re shooting on this atoll to maintain this notion that there’s no dry land, you always have to shoot out to sea. Away from the land. So we chose a location where we had about a 180 degree view of open water. Nevertheless, any time when you’re shooting, there could be a ship appear in the background, or something like that, and you had to make a choice. Do I hold up the shot, wait for the ship to move out, or do we shoot and say we’re going to incur this additional cost in post-production of trying to remove the ship from the background.
And at that time, CGI was not at the point it is now, it was a bigger deal. And so, even though if you’re shooting across the atoll and you’re shooting out onto open water, when you turn around and do the reverses, for the action, you had to rotate the entire atoll, so that you’re still shooting out to open water. Those are the kinds of things that people don’t realise.
Or something as simple as – if you’re shooting a scene between two boats, and you’re trying to shoot The Mariner on his craft, another boat or whatever, you’ve got a camera boat shooting his boat, and then the other boat in the background. Well, when you’re on open water things tend to drift apart. So you have to send lines down from each of those boats to the bottom, to anchor them so that they somewhat stay in frame. When you’ve got a simple shot on land, you set up the camera position, you put people in front of the camera and then you put background in there. But when you’re on water, everything’s constantly moving apart, drifting apart, so you have to try to hold things down somewhat.
And these are simple things that you don’t really realise when you’re looking at it on film. But logistically, it’s crazy. And each day you shoot on the atoll with all those extras, we had to transport those people from dry land out to the location and so you’re getting hundreds of people through wardrobe and everything, and you’re putting them on boats, transporting them out to the atoll, and trying to get everybody in position to do a shot. And then when you break for lunch, you have to put everybody on boats and take them back in to feed them.”
The final size of the atoll was determined by the size of the Mariners boat, the trimaran. The dimensions for the trimaran were finalised very early on in pre-production, allowing all other vehicles and sets to be sized accordingly.
Production required two trimarans boats which are so called because they have three hulls. The first was based on the standard trimaran blueprint and built for speed but also had to accommodate a secret crew below decks.
During wide and aerial shots it would have to look like Costner himself was piloting the boat. In reality, a trained crew could monitor and perform the real sailing of the boat utilising specially built controls and television monitors below deck.
The second trimaran was the trawler boat which could transform into the racer through the use of special practical effects rigs. Both of these boats were constructed in France by Jeanneau. Normally this type of vessel requires a year to construct but production needed two boats in five months!
Normally once the boat had been constructed, Jeammeau would deliver it on the deck of a freighter, requiring a delivery time of around a month. This delay was unacceptable and so the trimarans were dismantled into sections and taken by a 747 air freighter to the dock Hawaii. Upon arrival, a further month was required to reassemble the boat and get them prepared for filming.
sets recreating the inside of the tanker were built using forced perspective in a huge 1000ft long warehouse which had an adjoining 2000ft field. In this field, they built the set of the oil tankers deck, again constructed using forced perspective. Using the forced perspective trick, the 500ft long set could be constructed to give the impression that it was really twice as long.
There’s more to a film than just it’s sets and filming locations. Over two thousand costumes had to be created with many of the lead actors costumes being replicated many times over due to wear and tear.
This is not an uncommon practice for film production, but due to the unique look of the people and the world they inhabit, it did create some headaches. One costume was created with so many fish scales the wardrobe department had to search the entire island of Hawaii looking for anyone who could supply in the huge quantity required.
Makeup had to use waterproof cosmetics, especially on the stunt players. As everyone had a sun burnt look, a three-sided tanning booth was setup. The extras numbering in their hundreds, with ages ranging from six to sixty-five, passed through the booth like a production line to receive their spray tan. The extras then moved onto costume before finally having their hair fixed and becoming ready for the day.
In some scenes, extras were actually painted plywood cutouts to help enhance the number of extras on the set. This can easily be seen in one particular shot on board the Deez super tanker.
Filming on the water is not only a difficult and time-consuming process but also very dangerous. It’s been reported that Jeanne Tripplehorn and Tina Majorino nearly drowned on their first day of filming.
Waterworld’s star Kevin Costner reported having a near-death experience when filming a scene in which the mariner ties himself to his catamaran to survive a storm. The pounding water caused him to black out and nearly drown.
Unbeknownst to most of the crew, Kevin Costner’s stunt double was riding his jet ski across 40 miles of open ocean between his home on Maui and the film’s set on the Big Island. When he didn’t show up for work one day, the production team phoned his wife, who informed them he had already left for work. The stunt double’s jet ski had run out of gas halfway through his “commute” and a storm had swept him farther out to sea. It took a helicopter most of the day to find him. The stunt doubles name was Laird Hamilton.
As well as the logistical problems of creating a film of this scale and on water, they also had to deal with the press who seemed intent on wanting the film to fail. Director Kevin Reynolds discusses the situation,
“It was huge, we were constantly fighting – people wanted to have bad press. That was more exciting to them than the good news. I guess the most egregious example of that that I recall was that the publicist told me that one day…we’d been out the day before and we were doing a shot where we sent two cameras up on a mast of the trimaran and we wanted to do a shot where they tilled down from the horizon down to the deck below. We’re out there, we’re anchored, we’re setting the shot up and a swell comes in, and I look over and the mast is sort of bending.
And I turned to the boatmaster and I said, “Bruno, is this safe?”. And he looks up the mast and he goes, “No”. So I said, “Okay, well, we have to get out as I can’t have two guys fall off from 40 feet up”. So, we had to break out of the set-up, and go back in a shoot something else and we lost another half-day.
Anyway, the next day the publicist is sitting in his office and he gets this call from some journalist in the States and he goes, “Okay. Don’t lie to me – I’ve had this confirmed from two different people. I want the facts, and I want to hear about the accident yesterday, we had two cameramen fall off the mast and were killed”.
And, he goes, “What are you talking about?”. And he goes, “Don’t lie to me, don’t cover this up, we know this has happened”. It didn’t happen! People were so hungry for bad news because it was much more exciting than…they just said it, and you know, it hurt us.”
Upon release, the press seemed to be disappointed that the film wasn’t the massive failure they were hoping it to be. Universal Studios told Kevin Reynolds that one critic came out of an early screening in New York and in a disappointed tone said,
“Well, it didn’t suck.”
It is true that during principle photography the slave colony set sank and had to be retrieved. However due to bad press, the rumour became much bigger and to this day when you mention the sinking set, most people assume it was the huge atoll.
During production, press nicknamed the film “Kevin’s Gate” and “Fishtar”, referring to 1980’s box office failures Heaven’s Gate and Ishtar. Heaven’s Gate failed so badly it led to the sale of United Artists Studio and has become synonymous with failure in Hollywood.
As well as the exaggerated set problems and other various production rumours, there were also difficulties with the script. In a risky move, the film was green lit and moved into production without a finalised script.
The final total is a reportedly thirty-six rewrites. One of the writers involved was Joss Whedon. Joss had worked on many scripts before becoming a director having being at the helm of both The Avengers and the sequel Avengers: Age Of Ultron. He described his experience on Waterworld as,
“Seven weeks of hell”
Everything came to a head just three weeks before the end of principle photography. Kevin Reynolds who was an old friend of Kevin Costner allegedly walked off set or was fired. There was no official statement on what happened.
When Reynolds left the production this event caused many changes to be made. Composer Mark Isham had already composed approximately two-thirds of the film’s score by the time Reynolds left and that event ultimately caused him to leave production. As Mark describes in this interview excerpt,
“Kevin Reynolds quit the film, which left me working for Kevin Costner, who listened to what I had written and wanted a completely different point of view. He basically made a completely different film — he re-cut the entire film, and in his meeting with me he expressed that he wanted a completely different approach to the score. And I said, “oh let me demonstrate that I can give that to you”, so I presented him with a demo of my approach to his approach, and he rejected that and fired me. What I find a lot in these big films, because the production schedules are so insane, that the directors have very little time to actually concentrate on the music.”
Rumours report that Costner took control of production. He directed the last few weeks of principle photography and edited the final cut of the film that was released in cinemas.
Reynolds discusses his surprise at discovering that one of the most famous scenes from what is known as the extended version, was left on the cutting room floor,
“…it would have differed from what you saw on the screen to some extent, and one of the things I’ve always been perplexed by in the version that was released, theatrically, although subsequently the longer version included it, and the reason that I did the film, was that at the very end of the picture, at the very end of the script, there’s a scene when they finally reach dry land and The Mariner’s sailing off and he leaves the two women behind, and in the script they’re standing up on this high point and they’re watching him sail away, and the little girl stumbles on something.
And they look down and clear the grass away and that’s this plaque. And it says, “Here, near this spot, 1953, Tenzing Norgay and Edmund Hillary first set foot on the summit of Everest”. And that was in script and I was like, “Oh, of course! Wow, the highest point on the planet! That would have been dry land!”. And we got it! We shot that. And they left it out of the picture. And I’m like, “Whaaat?!”. It’s like the Statue of Liberty moment in Planet of the Apes. And I was like, “Why would you leave that out?”
Written by John Abbitt | Follow John on twitter @UKFilmNerd
If any the crew cares to share any of their experiences on it please comment.
Thanks for reading
If you want more deep dives visit
https://www.facebook.com/groups/crewstories/?ref=share
found design studio 在 SLSMusic Youtube 的最讚貼文
"Kaine / Salvation" is one of my favorite soundtrack from NieR series, and this song appears in almost everywhere, like NieR:Automata and FFXIV, so I decided to make a video for it.
↓↓↓ Sheet Music and More info down below ↓↓↓
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💬SLSTalk
As many of you know, I like playing Final Fantasy XIV very much, and the recent collaboration with NieR "YorHa: Dark Apocalypse" amazed me a lot. It has so many NieR seires reference. And the most impressive thing is the remake of the soundtrack. Most of them rearrange with whole different instruments and combine both Final Fantasy & NieR series soundtrack. There're so many details could be found in the design. And the storyline is also good. Strongly recommended!
✨Synthesia Video (Members-only) ► https://youtu.be/a3kN_tLDrdk
📖Sheet Music
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🎧Find SLSMusic on Spotify, iTunes, Apple Music, Amazon, Deezer and more
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Official Playlists 🎥
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found design studio 在 National Palace Museum國立故宮博物院 Youtube 的最讚貼文
「一場虛實之間的藝術漫遊」
“An artistic journey that transcends the tangible.”
「揭開東西藝術史VR敘事」
“Witness the history of eastern and western art in VR.”
「國際博物館尖峰交會,探索VR未來之境」
“Internationally prestigious museums join forces to create a VR odyssey.”
「故宮南院奇幻嘉年華:21 世紀博物館特展」為故宮邀集法國羅浮宮、英國泰特現代藝術館、法國橘園美術館、德國舊國家美術館、捷克慕夏基金會共同策劃,即將帶給大家一場虛實整合的文明奇幻之旅!
A CARNIVAL OF FANTASIES: A Special Exhibition of 21st Century Museums at the Southern Branch of the NPM is co-organized by the National Palace Museum (NPM), Musée du Louvre, Tate Modern, Musée de l'Orangerie, Alte Nationalgalerie, and the Mucha Foundation. It will soon send you on a fantastic journey through civilization across the physical and virtual realms.
嘉年華 (Carnival) 廣泛代稱慶典,源自中世紀 「狂歡節 」。屬於東方的歡樂節慶,可在歷代風俗畫中窺見,而 20 世紀蘇聯思想家巴赫金認為 「狂歡節 」亦是一場精神感官的釋放,呼應本次策展以 「新媒體藝術 」獻給觀眾一 場穿梭文明珍奇的 「幻境狂歡 」。本展除了呈現故宮近年屢獲國際大獎的虛擬實境、擴增實境及混合實境,更結合 來自多座世界頂尖博物館的精彩虛擬實境製作。展覽以故宮近年豐碩的新媒體藝術為主軸,規劃 「璀璨光河 」 、 「故宮啟航 」 、 「羅浮宮驛站 」「美學世界 」四大展區,展覽更以 「奇」字象徵博物館的珍奇藏品,「幻」字則開展科 技世界下的虛擬幻境,交織一場虛實共舞的流動盛宴。
The word "carnival" originated from the medieval period and is widely used to mean "celebration," while festivals in the East can also be found in genre paintings throughout history. Mikhail Bakhtin, the 20th Century Soviet philosopher, believed that "carnivals" were a release of the spirit and senses. Bakhtin's ideas cohere nicely with the exhibition theme as new media art brings visitors a perception of illusion and polysensory experiences. In addition to presenting the National Palace Museum's award-winning virtual reality (VR), augmented reality (AR), mixed reality (MR) programs and other new media artworks, the exhibition will also feature incredible virtual reality experiences from leading museums around the world. This exhibition is divided into four sections: "River of Time," "NPM Voyage," "The Louvre Station" and "Aesthetic World". The other worldly features of the exhibited works are also embedded in the exhibition's Chinese title, with the word " 奇 " symbolizing the museum's rare and invaluable collections, and the word " 幻 " referring to the virtual fantasies created with modern technology.
工作人員名單
國立故宮博物院 National Palace Museum
發行人 Issuer
院長 Director/吳密察Wu, Mi-Cha
專案指導Advisor
副院長 Deputy Director/黃永泰 Huang, Yung-Tai
策展團隊 Curatorial team
教育展資處 Department of Education, Exhibition and Information Services
處長 Chief Curator/ 徐孝德 Hsu, Hisao-Te
副處長 Deputy Chief Curator/ 謝俊科 Hsieh, Chun-Ko
科長 Section Chief/ 吳紹群 Wu, Shao-Chun
策展執行 Exhibition Executive/賴志婷Lai, Chih-Ting
網站事務 Website Administrator/黃瀞萩、黃郁涵 Huang Ching-Chiu, Huang Yu-Han
南院處 Southern Branch of National Palace Museum
處長Chief Curator/彭子程 Peng Tzu-Cheng
科長Section Chief/于秉儀Yu,Biing-Yi
助理研究員 Assistant Curator 鄭莉蓉 Cheng, Li-Jung
助理研究員 Assistant Curator 羅勝文 Lo Sheng-Wen
設計與施作 Design & Construction
安益國際展覽股份有限公司Interplan International Design
鳴謝 Acknowledgements
HTC VIVE Arts
Cécile Debray
Marcus Mucha
Dominique de Font-Réaulx
Yann Le Touher
Adrien Franceschi
Katie Durand
Sophie Parkin
Emissive Studio
GebruederBeetz
Lucid Reality
found design studio 在 sandeechan Youtube 的最佳貼文
陳珊妮巡迴演唱會:404 (not found)-2020/2/1完整重擊追加場
我們都走在時代的刀口上
無能與力量同時在醞釀
當清醒者失語
無力抵抗
與其靜默療傷
不如再唱一場!
-
演出日期:2020/2/1(六)
演出地點:Legacy Taipei
網路購票:https://pse.is/L2SM4
實體購票:7-11 ibon(iNDIEVOX獨立音樂網)
_________
去年冬天不冷,冷的是心。
這世界上有很多遊戲規則,是為多數人設計的,
我們偶爾會忘記這件事。
跨年那天,一篇 #交換2019 的發文,與你們交換了一份新年禮物:這一年最令人沮喪的憂慮與心事。家暴的陰影破碎的家,對凱彤的思念,同婚公投,生老病死...
這麼多年的音樂創作,走過類比音樂的時代,走出第一年同志熱線的小教室,跨過那些被稱為地下音樂的分類,我想說的是:這世界會改變的,我看過這樣的風景,有點漫長,有點麻煩,但總會有少數人,從不迴避衝突,用最深的熱情對抗表面和諧的冷酷。
所有配不上這個時代的普通人,都在創造新的時代。
可以的,我們可以的...by 公主
_________
「用三個詞 描述一下你現在的生活」
他想了很久 面對未來一切毫無把握
原來生活不過是 停下來就傾倒的單車
帶走了他最愛的創作歌手
這才看懂
「慢性的無力感」是什麼
他第一次 感覺愛情漸漸死於行動
與七百萬人 逆向而來的惡寒交手
有人單身怕了啊 有人正逃離該死的家
大人們忙著包裝傷口藉口
補補縫縫
深怕再失去什麼
我要成為~
小王子的那朵玫瑰
我要成為~
風之谷的一段配樂
我要成為~
當年的我的志願
『用三個詞 描述一下你現在的生活』
他想了很久 比從前在意別人怎麼說
原來孤獨不過是 來自一點點與眾不同
記憶正疊加淡出舊愛摯友
生死病痛
提醒我抓緊什麼
那些過去的知音
像嘴邊淡去的煙霧
逐漸冷卻的赤子心
也大幅降低情緒的限度
悲傷再重依舊拉不下臉
像那句我愛你在大人世界裡依舊插不上嘴
可笑的是
點了根菸卻點不著這的火花
成為個夾心學著說謊
外面再塗上他們喜歡的果醬
總有天我會打破那扇窗戶的
反正從來不屑他們的大拇哥
總有天當我脫下紗布了
誰都別想別想再掐住了
我要成為~
小王子的那朵玫瑰
(不再沈睡了 不再害怕成見的 勇氣都是珍貴的 都是珍貴的)
我要成為~
風之谷的一段配樂
(不再心碎的 那個聲音一定能被聽見的 一定能被聽見的)
我要成為~
煙盒裡最後那根菸
(不再被拒絕的 沒人能夠把那把火熄滅的 把那把火熄滅的)
我要成為自己
拒絕被世界改變
(就是今天了 是今天了)
可以的
我們可以的
可以的
_________
成為一個厲害的普通人 ft.呂士軒
詞曲:陳珊妮 Sandee Chan/呂士軒 Trout Fresh
編曲吉他:徐研培 Eric Hsu
和聲編寫:陳珊妮 Sandee Chan
錄音師:陳文駿 AJ Chen
混音:陳文駿 AJ Chen @強力錄音室
製作公司 Production Studio|大樂音樂
導演 Director|陳珊妮
副導 Assistant Director|談宗藩
製片Producer|吳容宸 Edison Wu
場景經理 Location Manager|李宗勳
現場製片助理Production Support|王琦凱 潘玨文 李政諺 劉彥宏
選角Casting|陳靜媚(Lucy) 蔡佳恩 陳庭維
攝影師D.O.P|曾崴榆
攝影大助First Assistant Camera |劉于豪
攝影助理 Assistant Camera |蔡亞玲 賴建榮
場務 Grip|許俊平
美術 Art Director|陳冠霓
妝髮 Make up & Hair style|洪丌涵
演員 Actress|呂士軒 吳建恆 小倩 Eve 阿Q 賴儀珊 李韋均 蔡宇軒 楊于萱 鄧紹杰
剪接 Editor|陳珊妮 談宗藩
調光Colorist |陳珊妮 QFX
攝影器材 Camera Equipment|和寬影視器材
交通Transportation|廖桑大車隊
平面設計 Graphic Design:畢展熒
後期VFX :QFX
特別感謝:
建恆
EVE a.k.a酷酷小乖乖
李依蒨
吳依儒
所有和我們 #交換2019 的你們
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