[News] Black Myth: Wu Kong จะมีการใช้มุมกล้องแบบ One-Shot Camera ที่ได้แรงบันดาลใจจาก God of War ด้วย
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หลังจากที่ Black Myth: Wu Kong เกมแอ็คชัน RPG ในธีมไซอิ๋ว ได้ประกาศเปิดตัวและเปิดเผยวิดีโอตัวอย่างเกมเพลย์ 13 นาที มันก็ได้รับความสนใจอย่างล้นหลามจากชาวเกมในช่วงสัปดาห์ที่ผ่านมา
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และล่าสุด ดูเหมือนว่าตัวเกมจะมีการใช้เทคนิค One-shot Camera ซึ่งเป็นเทคนิคเดียวกันกับที่ใช้ในเกม God of War ด้วย ...
Continue Reading[News] Black Myth: Wu Kong. One-Shot Camera camera angle inspired by God of War.
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After Black Myth: Wu Kong, the RPG action game in Saew theme has announced its debut and revealed its 13-minute video gameplay. It has received tremendous attention from the gaming people over the past week.
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And recently, the game seems to be using One-shot Camera technique which is the same technique used in God of War.
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Mr Daniel Ahmad, a video game marketing analyst, has posted an interview with Game Science, the developer of Black Myth: Wu Kong which is the following topics.
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1. This game is originally called Project S. And if you follow the art department of this game on Art Station website or other sites, you will see posting photos, art works and teasers from the game for months. For the first time they've shown their full game to the public.
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2. Game Science studios aimed to release this video to show the world what they're doing and to unite new team members who would like to work on this project and create knowledge in the game industry.
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3. They are determined to create a single RPG adventure action game with a giant form game standard.
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4. The team has been doing a lot of research and development, but there is much more work to do, such as a full game script and more combat elements.
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5. Game Science has 13 crews to make this game in the first 1 years and now there are 30 people. That's why they need to hire more people to finish this project.
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6. Feng Ji, chairman of Game Science, said he would like to create the most honest video with the project to show the world and to pull new teamwork and he didn't expect to be praised as a new star. In the industry or something like that
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7. now the development team has gone back to work for more.
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8. They are so pleased to have overwhelming response not only from fans but from the game industry. With positive feedback from CD Projekt Red, Epic Games and Nvidia on China social media including comments from Cory Barlog. Directing God of War who admires this game looks awesome too.
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9. The company wants to make this game since it was first established in 2014 after previously made SIII-themed games like Asura which were MMORPG games before that. They developed the game under Tencent, but actually the teamwork. Dreaming of making RPG action games on a giant form game.
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10. Initially, they start. They only dream. Then go to 100 Heroes and Art of War: Red Tides to keep the team growing and stable to ensure the terms of marketing, cost and technology. Ready for them and finally start this project by the end of 2017
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11. They brought what they learned from Asura and aimed for this project to be more ambitious with a better story, with a better imaginary world of Saiii, and game design. based on the original and in many different shaped facets.
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12. Teamwork philosophy is whether it has been done before or new thing that no one has ever done. The important thing is to do it with good quality. And the most important thing is whether the players are impressed or satisfied or not. It's not that it's not. Is it a trendy trend?
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13. Teamwork is determined to learn new technologies to fulfill dreams and overlooking several limitations. And they say what is shown in the video is a real playful demo, not for convincing, but they say it takes time. I have developed for a long time.
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14. For example, they still have to figure out how to make face movements and emotions more accurate. Because this is what if you look closely, you will see that it's not done. Also, the interactions between character and environment itself. Looks a bit rough
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15. Chairman also says that they have a very difficult job waiting for. The gameplay that the protagonist has to hit 1,000 enemy soldiers in heaven showing at the end of video gameplay and many people may notice the frame. The rate is obviously down, including the end boss clash that has problems with the hair lines or the water isn't finished and more.
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16. Their ambition isn't over yet. They have plans to expand this game into a series. Want to put a full-size monster fight system. Increase execution, increase difficulty and more, including concepts. One-Shot Camera (using only one camera to convey the story where the camera will revolve around the main drama without a single cut or fade off in the fighting scene) from God of War which is a game. That he brought as inspiration to develop.
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17. for funding. They have done other games to fund development before and said no plan to sell Black Myth: Wu Kong soon. And some of the team found cats looking to work after video preview. 13 minutes but they all will be at Game Science to continue Wu Kong.
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18. Now they have plans to go back to this game and probably never show again until they have enough to show then no plans to get funded from anywhere else that will change their vision of the power game. Their sniffs are determined to develop this game.
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Source: https://www.pcgamesn.com/black-myth-wukong/gameplay-trailer
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น่าจะเป็นเกมที่หลายคนยี้กันตั้งแต่เห็นตัวอย่างในงาน The Game Awards ตอนปลายปีที่แล้ว
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และใครที่หวังว่าเกมเต็มมันจะดีก็คงต้องเปลี่ยนความคิดกันใหม่อีกรอบ เพราะจากรายงานล่าสุด หลังเกมวางจำหน่าย พบว่าเกมนี้ไม่สามารถรันภาพ 4K 60FPS ได้แบบนิ่ง ๆ แม้จะใช้การ์ดจอสุดโหดอย่าง RTX 2080Ti ในการรันเกมก็ตาม
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BANDAI Namco เปิดตัวเกมนี้มาตั้งแต่ช่วงปลายปีที่แล้ว และเกมเลื่อนกำหนดวางจำหน่ายจากช่วงต้นปีมาเป็น 7 สิงหาคมที่ผ่านมา (ผลกระทบจากที่หนังภาค 9 เลื่อนฉายไปปีหน้า) และแน่นอนว่าเกมเต็มออกมาก็ยังไม่รอด
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DSOGaming รายงานว่าเกมมันไม่ได้ดูดีเลยแม้แต่น้อยเมื่อเทียบกับ Forza Horizon 4 (จริง ๆ เอาแค่ The Crew ก็เหมือนคนละขั้นกันแล้ว) ในขณะที่เกมอย่าง Forza และ The Crew ใช้การ์ดจอที่สเปคต่ำลงมาหน่อยก็สามารถเล่นได้ลื่น ๆ แถมภาพสวย ๆ แล้ว
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ทาง Fast & Furious Crossroad กลับไม่สามารถรักษาเฟรมเรทระดับ 60 นิ่ง ๆ ได้ แม้จะใช้การ์ดจอที่ทรงพลังอย่าง RTX 2080Ti มาเล่นก็ตาม โดยบ่อยครั้งที่ตัวเกมมีอาการเฟรมเรทร่วงลงไปต่ำกว่า 60 ระหว่างเล่น
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ซึ่งน่าจะเป็นปัญหาการพอร์ทของเกมและปัญหาของเอนจิ้นเกมเอง ในการตั้งค่าในหน้า Setting ก็จำเป็นต้องรีสตาร์ทเกมใหม่ทุกครั้ง แน่นอนว่านอกจากปัญหานี้ยังมีอีกสารพัดความย่ำแย่ที่แฟน ๆ เกมออกมาสาปแช่งเกมนี้กันจนเสียดายแฟรนไชส์หนังที่ทำมาทันที
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เอาเป็นว่าใครอยากลองความสุดยอดของเกมนี้ก็เชิญทดลองหามาเล่นกันได้บน Steam ส่วนสเปคเครื่องจะพอเล่นไหวไหม ต้องลองพิสูจน์กันดูเอง หรือจะปล่อยมันผ่านไปเลยก็ได้เช่นกันครับ..
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ที่มา : https://www.dsogaming.com/…/fast-furious-crossroads-bad-po…/
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#gamingdose #ข่าวเกม #FastandFuriousCrossroads
Probably a game that many people have been in since they saw the trailer at The Game Awards at the end of last year.
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And anyone who hopes that the full game will be good, we have to change our mind again because from the latest report after the game, it has been found that this game cannot run 4 K 60 FPS photos still, even using screen cards. Brutal like RTX 2080 Ti in the game run.
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BANDAI Namco has launched this game since the end of last year and the game has been postponed from early year to 7 August (the impact of the movie part 9 has been postponed to next year) and of course the full game hasn't survived.
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DSOGaming reports that the game doesn't look good at all. Compared to Forza Horizon 4 (Actually, The Crew is a different level) while games like Forza and The Crew use screen cards with low specs. Played smoothly with beautiful pictures
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Fast & Furious Crossroad can't keep the 60 rate frame still, even using a powerful screen card RTX 2080 Ti to play. Often the game has a rate frame falling down. Under 60 while playing
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This should be a game portfolio and a game of Enjin. Setting in Setting page needs to restart every time. Besides this problem, there are many bad things that fans curse this game. It's a pity that the movie franchise is made right away.
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Let's just say that anyone who wants to try this game's awesome. Try it and play it on Steam. Can the machine spec be enough? You have to prove it yourself or let it go too..
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Source: https://www.dsogaming.com/articles/fast-furious-crossroads-bad-port-frequent-drops-below-60fps-4k-nvidia-rtx2080ti/
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#gamingdose #ข่าวเกม #FastandFuriousCrossroadsTranslated
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[News] ผู้กำกับยืนยัน Ghost of Tsushima มีแผนที่ขนาด "มหึมา" แต่ "ไม่ว่างเปล่า" และเป็น "เกมยาก"
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ทาง IGN ได้นั่งจับเข่าคุยกับ Nate Fox ผู้กำกับ Ghost of Tsushima และได้พูดคุยทั้งในสิ่งที่เราได้เห็นและไม่ได้เห็นในวิดีโอตัวอย่างเกมเพลย์ 18 นาทีช่วง State of Play เมื่อสัปดาห์ที่แล้ว ในหลายๆ เรื่อง ดังนี้
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- เรื่องราวและสไตล์การต่อสู้ของ Jin Sakai ...
Continue Reading[News] Director confirms ghost of tsushima has a " HUGE " size map but " not empty " and " difficult game
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IGN has been sitting on the knee and talking to Nate Fox Director Ghost of tsushima and talked about what we saw and didn't see in the 18-minute game trailer last week's state of play in many things as follows.
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- Jin Sakai's fight story and style
Ghost of tsushima is an exploration and pursuing curiosity as jin sakai, the main character in the game wanted to do by Jin, grew up on tsushima island as a samurai trained to fight with sword from a young age, then mongol invaded the island. Tsushima Samurai is almost all wiped out. He is 1 of the survivors who have already used his skills. Know the fact that samurai cannot fight Mongol, so he has to find another way to struggle and this will be a major part of you as Players, how can you win if just a sword is not enough and that's what you will find a way and try to do in battle.
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- you can finish the game by playing samurai style.
You will start the game with an expert sword. You will feel it is your duty to protect this island and that will never change. But the deeper the game tells, the more you become an honorable ghost and with your chosen skills. You will get the right style of playing with you and can finish this game as a samurai too. If you want, 2 game developers can do it successfully.
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Even though you can fight honorable as a samurai from beginning to end, this is a huge challenge. As it says mongol is a strong force and wipe out many samurai before seeing you, so jin must find a way. Other and inevitable to become ghost to protect and help people on ghost island will be more role characters. Because intruders are afraid of Native villagers also affectionate as protectors. As players, you get to decide that ghost of How do you develop and what skills to wear and upgrade your armor? So we can adjust the character very freely.
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Meanwhile, Jin is trained to be a samurai and doesn't forget his skills, so he has both samurai fighting skills while doing better when ghost. You can switch the 2 styles you want throughout the game. Which you will start with great sword skills and it will never disappear. But the more you play, the more you will gain reputation and skill as ghost.
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In the plot, jin becomes ghost is difficult for him because ghost's fighting style is not bushido way. Although he holds on to samurai, he needs to leave some ideas taught to become ghost and protect. The hometown which Mr. Fox says doesn't want to spoil much, but what I can say now is jin has to sacrifice something personal to do the right thing for the people on the island.
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- fighting is very difficult.
Although we have seen video games, state of play show the enemy chopping at ign thinks the players who play this game is already highly skilled and real play is much harder for us, which fox itself. Agree.
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" we're trying to create a game based on that feeling, so just 2 swinging swinging from the enemy can kill you. The game will be very challenging. We have 3 short words to describe the fight. In this game is mud, blood, and iron. We admire the deadly of the power of samurai sword. We've watched samurai movies. So the idea that only 1 teeth can be extinguished and it will be integrated. Of fighting in this game. Of course, Mongol fall in battle is difficult, but it's a challenge that makes it really feel death and rewarded as a win. You can't just run to camp and fight 5 enemies at once. Only because you will be lynched to death "
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- I wish we could show the sword fight during state of play.
Fighting and winning is not easy, and you may have to break everything you have to win. and the most important thing is play smart. Sucker Punch wants to exalt this from the old samurai movie by presenting one-on-on-one swordsman. It's going to be very challenging.
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" one thing we didn't show during the state of play, which I think now I think we should do is that the game has a feature to fight with swords. It's a classic for samurai. These battles will be very difficult and will be driven by personality to End the cool fight. Looks like the movie as we can. You need to learn opponents and understand how they will attack if they want to win "
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- Tsushima Island
The question that comes up in ign's head when watching the latest state of play is how big will the game world be and how to see life in the game, which developers have a lot of exploration means we must have a world. In a game worth exploring and rewarding curiosity, which looks like sucker punch himself thinks so. An Island with a wide range of bioecological and sub-Missions, including goals that come up just you explore and at us. Seeing the state of play is the only crescent, which is a simple sub-mission at the start of the game and ign is afraid that enemy camp invasion will become a heavy focus in the game.
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" what you see in the video presentation is just some side action in the game. It's not even part of the plot. The plan to have mongols everywhere and the main part will be jin's change from samurai to ghost next to the plot. Met people trying to survive this game world with a broken story apart from the main plot. That's what's what's made into a game "
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" by not playing with Jin's plot and following your curiosity, you will be stronger than just playing along jin's plot. But more important is that you will get more interesting and varied experiences than it has stories and Hidden items and can get those things from going after doubt. This is why we don't put markers on the game map. We want you to be fascinated in tsushima that when you head to your hill. To hear the birds immediately. Maybe I'll chase that voice instead of just wandering from one thing to the next and we want you to have the tools and freedom to do that
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- the map we show in state of play is the only part that gets zoomed very close.
" the map we show during state of play is a very close zoom map fox explains that's just a small part of the start area and the actual map of the game is huge which fox says. That's the biggest map as sucker punch Been done and so much variety
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" Tsushima Island is covered in life that you can find in Japan's main island, from snow mountains to bamboo forests to waterfalls and pastures have everything in it but although the game maps are huge, sucker Punch is sure it doesn't feel empty
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" we want enough content to excite players. We don't want to make a huge map. There's nothing in it, so it will be full of people, plot items to explore
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Ghost of tsushima will officially be available on 17th. July This on Playstation 4
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Source: https://nordic.ign.com/ghost-of-tsushima-ps4/36560/preview/ghost-of-tsushima-game-director-says-combat-is-very-challenging-interview
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🎼Sheet Music ➡️ https://gum.co/OVbBG
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Demon slayer,
it’s definitely one of the best ANIME in 2019. Not only because of this Episode 19, The whole character and story design, the music and the graphic, every aspect of this ANIME all presents perfectly.
I’ve seen many piano channel has already post their cover of this beautiful song right after this episode came out, but unfortunately those couple days I was dealing with other things and unable to watch it.
So I finally watched it yesterday, and it was, yeah, really crazy. I practiced for about one hour and recorded it for another one hour, edited the video for about 3-4 hour and this is it.
Sometimes we’ll think that, if the algorithm keep ignoring you,
then there’s no necessary to follow the new ANIME music and try to make new video as soon as possible, 'cuz no matter how hard you try, there’s always someone one step of you, there always will be. And even though some of those are low-quality videos, you can’t even sure that audience could tell it. The VIEWS is everything.
Some of you followers may found that recently we’re in the dumps about the situations of our channel.
Although we keep telling ourselves that everyone will be facing this moment eventually, but not like this.
We've seen some of our creator friends on YouTube or some of million-subs channel also facing serious algorithm problem, then we realized that this probably isn’t personal. but it’s still can’t stop us from being upset.
Really, it’s not about the money, it’s that, you make something good, something worth a look, but there’s no chance for it to shine. And the reasons are completely not related to MUSIC itself.
These kind of problems always exist, but YouTube “was” a place that could let creators no need to worried about it, and it’s also the reason that Musicians on YouTube grew crazily past couple years. I really miss the old days.
Anyway, we’ll just keep fighting, and maybe, find another way out. Recently we’re working on planning the future of our channel,
including “how do we survive when I finish studying in Japan and back to Taiwan to the army” and “new ideas, new series for the channel”. It seems all pretty hard in the future, let’s see what would happen LOL.
No matter what, our intention of making music video never change, which is sharing.
2019.08.16 SLS
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game change full movie 在 頑GAME Youtube 的精選貼文
#七八動漫金曲 #如果卡通是真人 #惡搞版
#那些陪七八年級生長大的動漫歌曲
本片影片獻給所有七八年級生的回憶
『頑game』五週年與『勾破七八』十週年紀念播出
另一版本在這裡!
https://www.facebook.com/FilterStoryG...
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還記得我們以前那個沒有手機的年代,下課第一件事,除了在補習班寫功課,就是趕回家看卡通,今天不追到周日也得看重播周一才能跟同學討論內容,那些陪七八年級生長大的動漫歌曲,這接四周的每個禮拜六陪伴著你們。
有什麼你懷念的卡通嗎?
期待看見哪部卡通的完整版,歡迎留言告訴我們喔!
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「本集歌單」
柯南片頭 / 恋はスリル、ショック、サスペンス
怪醫黑傑克 / 月光花
犬夜叉 / Change the world
航海王 / We Are
烘焙王 / ホウキ雲
棋靈王 / Get Over
遊戲王 / Voice Full
超速YOYO / SOMEDAY LET'S GO TOGETHER
灌籃高手 / 想大聲說我喜歡你
閃電霹靂車 / I'll Come
中華一番 / 君さえいれ
魔法少年賈修 / カサブタ
玩偶遊戲 / 19時のニュース
亂馬1/2 / じゃじゃ马にさせないで(西尾えつ子)
麗佳公主 / ねっ
庫洛魔法使 / Catch You Catch Me
美少女戰士 / 月光傳說
靈異教師 / バリバリ 最強NO.1
小紅豆 / 素敵な君
我們這一家 / 期待再相逢
兩津勘吉 / 渚之女王樣
忍者哈特利 / 忍者ハットリくん
亂太郎 / 勇氣100%
小紅帽恰恰 / 君色思い
獵人OP1 / 早安
火影忍者 / Go
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「本集特別感謝合作演員名單」
劉雨霏(EVA)、亞力三小、甜度冰塊(西西歪、狄達)、雞男、毋設限、格格、林進、小A辣、郭郁承、高金玉、蘇暐、劉威廷、邱晨宇、陳昱華、胡皓翔、葉式特工、Gino、蕭志瑋 、啾啾鞋、銘銘就、黑傑克、超粒方、楊元慶、紅逗(江柏寬、李逸凡、江岳峻、陳品蓉、Vincent)、倆倆、千千進食中、小與、王先生、大學生了沒(海產)、GOODMAN、MG Zhang、劉熙娟、堅持夢想(小楓)、公狗、楊洵、Cc謝昕璇、羅世堂、毋設限(魏小瑛)、Amoi Amoi (Stella Chen晴晴、王依渟、May Ng吳翠媚、ShaoQi洪少琦)、洋蔥、范范、老王、白癡公主、林雨葶、這群人(海力)、陳大天、阿達、裴薇、阿翰、娜娜大師、全聖評、部長、微辣、壹加壹(Lean、Llly)、魏良純、黃郁惠、陳家瑋、呂懿芳、李虹儀、王翊安、Mandy、Doris Wei、吳奕宏、伴我一生(黑鬼兒、張君涵、楊博緯)、小冰、金妮、小胖 、陳聖介(詩人)、黃大謙、超強系列、阿晉、星期天、赤井、鹿人、魚乾、菜喳、與誰同行(黃皓、王康康)、勾破七八(許高銘、張克謙)、阿滴、滴妹、異鄉人
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「工作人員」
作詞 陳柏慎 月巴仙人
曲 吳奕宏
演唱 陳柏慎
時刻影像工作室 出品
勾破七八 製作團隊
出品人 / 蔡定洋(肥肥)
監製 / 鄭麒佑
導演 / 林冠鐙
副導 / 劉尹全 謝明翰
企劃 / 許浩禎 廖翊佑
製片 / 葉俊廷 范姜志軒
執行製片 / 許高銘 張克謙 黃翊華
攝影 / 劉尹全 謝明翰 林冠鐙 郭欣錡
攝影助理 / 李亭樸 廖思源 陳信君
縮時攝影師 / 廖家宏 詹凱翔
美術 / 張桂華
執行美術 / 劉蕙瑜 眭倩華 蔡覲顬
主視覺 平面設計 / 張桂華 劉蕙瑜
修圖師 / 林聖翔 陳宣如
後期剪輯 / 任謙 張瑋濬 施威宇 劉尹全 謝明翰 林冠鐙 許浩禎
特效 / 任謙 張瑋濬 劉尹全 謝明翰 林冠鐙
造型 / 張桂華
妝髮 / 蔡涵昀
妝髮助理 / 陳宣如 江君理
服裝 / 創憶變裝 薪傳戲劇舞蹈服裝
特別感謝 / 頑GAME 卯時設計 中和隆爸爸獅子頭
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有人說,遊戲世界裡很荒謬,但是,現實世界更謊謬
我們是頑GAME,堅持遊戲人生。
各種活動及影片合作請洽詢
經紀人:Monica(10:00~22:00) 0929-356-282
信箱:playmallgames@gmail.com
訂閱頑GAME:戲劇主頻:https://goo.gl/6Ux1kz
訂閱頑GAME:生活頻道:https://goo.gl/42XCzr
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↓↓↓想要觀看更多不同類型的影片↓↓↓
電玩相關喜劇影片►►https://goo.gl/TQCdke
男女話題相關喜劇影片►►https://goo.gl/lm68Xi
恐怖片系列喜劇►►https://goo.gl/1dAfFx
頑Test測試類型短片►►https://goo.gl/srbVSs
《頑Movie》脫口秀►►https://goo.gl/oJUjCt
game change full movie 在 頑GAME Youtube 的最佳貼文
#七八動漫金曲 #如果卡通是真人 #翻拍版
#那些陪七八年級生長大的動漫歌曲
本片影片獻給所有七八年級生的回憶
『頑game』五週年與『勾破七八』十週年紀念播出
另一版本在這裡!
https://www.facebook.com/FilterStoryGopro/videos/1345131508955035/
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還記得我們以前那個沒有手機的年代,下課第一件事,除了在補習班寫功課,就是趕回家看卡通,今天不追到周日也得看重播周一才能跟同學討論內容,那些陪七八年級生長大的動漫歌曲,這接四周的每個禮拜六陪伴著你們。
有什麼你懷念的卡通嗎?
期待看見哪部卡通的完整版,歡迎留言告訴我們喔!
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「本集歌單」
柯南片頭 / 恋はスリル、ショック、サスペンス
1:18怪醫黑傑克 / 月光花
1:36犬夜叉 / Change the world
1:53航海王 / We Are
2:04烘焙王 / ホウキ雲
2:13棋靈王 / Get Over
2:29遊戲王 / Voice Full
2:48超速YOYO / SOMEDAY LET'S GO TOGETHER
2:56灌籃高手 / 想大聲說我喜歡你
3:12閃電霹靂車 / I'll Come
3:24中華一番 / 君さえいれ
3:48魔法少年賈修 / カサブタ
3:58玩偶遊戲 / 19時のニュース
4:07亂馬1/2 / じゃじゃ马にさせないで(西尾えつ子)
4:18麗佳公主 / ねっ
4:34庫洛魔法使 / Catch You Catch Me
4:52美少女戰士 / 月光傳說
5:12靈異教師 / バリバリ 最強NO.1
5:29小紅豆 / 素敵な君
5:46我們這一家 / 期待再相逢
5:59兩津勘吉 / 渚之女王樣
6:10忍者哈特利 / 忍者ハットリくん
6:18亂太郎 / 勇氣100%
6:32小紅帽恰恰 / 君色思い
6:44獵人OP1 / 早安
6:57火影忍者 / Go
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「本集特別感謝合作演員名單」
0:19劉雨霏(EVA)、0:19亞力三小、1:18甜度冰塊(西西歪、狄達)、1:36雞男、1:36毋設限、1:36格格、1:53林進、1:53小A辣、1:53郭郁承、1:53高金玉、1:53蘇暐、2:04劉威廷、2:04邱晨宇、2:04陳昱華、2:04胡皓翔、2:13葉式特工、2:13Gino、2:29蕭志瑋 、2:29啾啾鞋、2:29銘銘就、2:29黑傑克、2:29超粒方、2:48楊元慶、2:56紅逗(江柏寬、李逸凡、江岳峻、陳品蓉、Vincent)、3:12倆倆、3:24千千進食中、3:24小與、3:24王先生、3:24大學生了沒(海產)、3:24GOODMAN、3:48MG Zhang、3:48堅持夢想(小楓)、3:58Cc謝昕璇、3:58羅世堂、4:07毋設限(魏小瑛)、4:07Amoi Amoi (Stella Chen晴晴、王依渟、May Ng吳翠媚、ShaoQi洪少琦)、4:07洋蔥、4:18范范、4:18老王、4:18白癡公主、4:18林雨葶、4:34陳大天、4:34阿達、4:34裴薇、4:52阿翰、4:52娜娜大師、4:52全聖評、5:12部長、5:29壹加壹(Lean、Llly)、5:46伴我一生(黑鬼兒、張君涵、楊博緯)、5:59小冰、5:59金妮、5:59小胖 、5:59陳聖介(詩人)、6:10黃大謙、6:18超強系列、6:18阿晉、6:18星期天、6:18赤井、6:32鹿人、6:32魚乾、6:32菜喳、6:44與誰同行(黃皓、王康康)、6:44勾破七八(許高銘、張克謙)、6:57阿滴、6:57滴妹、6:57異鄉人
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「工作人員」
作詞 陳柏慎 月巴仙人
曲 吳奕宏
演唱 陳柏慎
時刻影像工作室 出品
勾破七八 製作團隊
出品人 / 蔡定洋(肥肥)
監製 / 鄭麒佑
導演 / 林冠鐙
副導 / 劉尹全 謝明翰
企劃 / 許浩禎 廖翊佑
製片 / 葉俊廷 范姜志軒
執行製片 / 許高銘 張克謙 黃翊華
攝影 / 劉尹全 謝明翰 林冠鐙 郭欣錡
攝影助理 / 李亭樸 廖思源 陳信君
縮時攝影師 / 廖家宏 詹凱翔
美術 / 張桂華
執行美術 / 劉蕙瑜 眭倩華 蔡覲顬
主視覺 平面設計 / 張桂華 劉蕙瑜
修圖師 / 林聖翔 陳宣如
後期剪輯 / 任謙 張瑋濬 施威宇 劉尹全 謝明翰 林冠鐙 許浩禎
特效 / 任謙 張瑋濬 劉尹全 謝明翰 林冠鐙
造型 / 張桂華
妝髮 / 蔡涵昀
妝髮助理 / 陳宣如 江君理
服裝 / 創憶變裝 薪傳戲劇舞蹈服裝
特別感謝 / 頑GAME 卯時設計 中和隆爸爸獅子頭
--------------------------------------------------------------------------------------------------------------
有人說,遊戲世界裡很荒謬,但是,現實世界更謊謬
我們是頑GAME,堅持遊戲人生。
各種活動及影片合作請洽詢
經紀人:Monica(10:00~22:00) 0929-356-282
信箱:playmallgames@gmail.com
訂閱頑GAME:戲劇主頻:https://goo.gl/6Ux1kz
訂閱頑GAME:生活頻道:https://goo.gl/42XCzr
--------------------------------------------------------------------------------------------------------------
↓↓↓想要觀看更多不同類型的影片↓↓↓
電玩相關喜劇影片►►https://goo.gl/TQCdke
男女話題相關喜劇影片►►https://goo.gl/lm68Xi
恐怖片系列喜劇►►https://goo.gl/1dAfFx
頑Test測試類型短片►►https://goo.gl/srbVSs
《頑Movie》脫口秀►►https://goo.gl/oJUjCt