นอกเหนือจากการเปิดตัวและประกาศความคืบหน้าใหม่ ๆ แล้ว ในงาน Gamescom Opening Night Live 2021 ก็จะมีพิธีประกาศรางวัลให้กับเกมในสาขาต่าง ๆ ด้วยเช่นกัน
.
โดยการประกาศรางวัลนี้ ก็น่าสนใจว่าจะประกอบไปด้วยเกมที่ยังไม่ได้วางจำหน่ายแทบทั้งสิ้น ตัวอย่างเช่น Elden Ring, Far Cry 6, Tales of Arise หรือ The Dark Pictures Anthology: House of Ashes ทำให้มีความเป็นไปได้สูงว่าเกมเหล่านี้ ก็เป็นหนึ่งในคิวที่จะมีการเปิดเผยข้อมูลเพิ่มเติมออกมาในระหว่างงาน
.
สำหรับสาขาและเกมที่เข้าชิงทั้งหมด มีดังต่อไปนี้
Best Sony PlayStation Game
- Elden Ring (Bandai Namco Entertainment)
- Tales of Arise (Bandai Namco Entertainment)
- The Dark Pictures: House of Ashes (Bandai Namco Entertainment)
Best Microsoft Xbox Game
- Elden Ring (Bandai Namco Entertainment)
- Far Cry 6 (Ubisoft)
- Halo Infinite (Microsoft)
Best Nintendo Switch Game
- Just Dance 2022 (Ubisoft)
- Mario + Rabbids Sparks of Hope (Ubisoft)
Best PC Game
- Age of Empires IV (Microsoft)
- Elden Ring (Bandai Namco Entertainment)
- Syberia: The World Before (astragon Entertainment)
Best Action Adventure Game
- Elden Ring (Bandai Namco Entertainment)
- Mario + Rabbids Sparks of Hope (Ubisoft)
- Syberia: The World Before (astragon Entertainment)
Best Action Game
- Far Cry 6 (Ubisoft)
- Halo Infinite (Microsoft)
- Tom Clancy's Rainbow Six Extraction (Ubisoft)
Best Family Game
- Just Dance 2022 (Ubisoft)
- Run Prop, Run! (PlayTogether Studio)
- Super Dungeon Maker (rokaplay)
Best Indie Game
- Dorfromantik (Toukana Interactive)
- Inua (Arte France)
- Lost in Random (Electronic Arts)
Best Role Playing Game
- Elden Ring (Bandai Namco Entertainment)
- Encased (Koch Media)
- Tales of Arise (Bandai Namco Entertainment)
Best Simulation Game
- Climber: Sky is the Limit (Art Games Studio)
- Farming Simulator 22 (astragon Entertainment)
- (เกมที่ยังไม่เปิดเผยชื่อ)
Best Sports Game
- Climber: Sky is the Limit (Art Games Studio)
- FIFA 22 (Electronic Arts)
- Riders Republic (Ubisoft)
Best Strategy Game
- Age of Empires IV (Microsoft)
- Company of Heroes 3 (SEGA)
- Mario + Rabbids Sparks of Hope (Ubisoft)
Best Multiplayer Game
- Halo Infinite (Microsoft)
- Riders Republic (Ubisoft)
- The Dark Pictures: House of Ashes (Bandai Namco Entertainment)
Best Ongoing Game
- Apex Legends (Electronic Arts)
- Black Desert Online (Pearl Abyss Corp.)
- Endzone - A World Apart: Prosperity (Assemble Entertainment)
Most Original Game
- Dice Legacy (Koch Media / DESTINYbit)
- Riders Republic (Ubisoft)
- tERRORbane (Whisper Interactive)
.
งาน Gamescom’s Opening Night Live มีกำหนดออกอากาศในวันที่ 26 สิงหาคม ตั้งแต่เวลา 00:01 น. เป็นต้นไป ซึ่งหากมีข่าวคราวความคืบหน้าของเกมใด ๆ ที่น่าสนใจ เราจะมารายงานให้ทราบกันอีกครั้ง
.
ที่มา : https://www.nintendolife.com/news/2021/08/mario_plus_rabbids_sparks_of_hope_snags_three_nominations_at_gamescom_awards_2021
.
#GamingDose #ข่าวเกม #Gamescom2021
同時也有206部Youtube影片,追蹤數超過1萬的網紅translation,也在其Youtube影片中提到,#エルフが発売した88用RPG('90年)からの68移植版。 フェニックスの街にて繰り広げられる魔女一族と、ドラゴンナイト一族の話であり、3人迄のパーティを組み、魔女によって連れ去られ呪いをかけられた村の娘達を目覚めさせる。 BGMは国枝氏と牛丸さんによる共同編曲で、98版とは使用箇所に違いがあり...
「playing house game」的推薦目錄:
playing house game 在 我媽叫我不要打鼓 Facebook 的最讚貼文
(English is belowed)
最近翻照片翻到了2017年,我最愛的鼓手 Antonio Sánchez 帶著他的樂團 Migration 來台灣 河岸留言 演出,想起了之前我曾經翻譯過他的DVD "Master Series"的一段話,非常感動且給我很大的能量,但之前有被盜過帳號都不見了,於是決定再找出來聽打一次重新翻譯分享給大家。
也再次謝謝 河岸留言可以邀請這麼棒的樂團來台灣!!
如果不知道Antonio Sanchez是誰的,他是Pat Metheny band的鼓手,葛萊美獎得了好幾座,同時已經得了奧斯卡等N個獎項的電影 Birdman 「鳥人」,這部整部電影配樂只有鼓聲,所有鼓也都是他錄的。
-----------------------------------------
一些來自 Antonio Sanchez 對鼓手們的金玉良言 (出自他的 “Master Series” DVD )
最後一點我想要說的是,許多關於跟音樂以及音樂家共事的態度。
嗯,當我還在成長時,我總是夢想著可以在很棒、高聳、最大的場館,跟著大型樂團,以及最棒的音樂家們一起演出。 這夢想當然很棒,但你總是要從某些名不經傳的小地方當作你的起點。
突然之間,我意識到我正在小酒吧、小俱樂部、或是某家餐館、某個婚禮場演出 — 而且沒有人在專注聽你演奏,那時我覺得很沮喪而且覺得被冒犯了,舉例來說。我以前做很多婚禮場,而且在上面演奏「熱愛105度C的你」(註一) 上百次,演奏時心裡想「我在這邊銃三小?」、「快讓我離開這吧,殺了我吧,我可以演比這個帥一百倍以上的曲目!」於是,我在演奏時只想打卡下班,就沒有把我的專注放在音樂上面。
又或者某天,我在某間小酒吧演出,正在演奏搖擺樂,或者一些我真的很喜歡的音樂風格,但沒有人在注意聽我們演奏,大家都在看大銀幕上的棒球比賽。 我就想說「好吧,反正沒人在聽,我就把我昨天練功的招式都丟進去音樂吧。」而那時我只是胡亂的丟我練過的招式,並沒有在那個音樂裡面,我也沒有在聽其他音樂家演奏了什麼,不過也許其他音樂家有聽到我做的事情。
後來,當我幸運地得到了更多演出機會,而這些場合開始需要更高的難度,我了解到我的專心程度並不足以支撐這些高強度的場合。
舉例來說,當我在九零年代晚期開始跟Niels Pedersen一起做巡迴,那是個非常高強度的演奏,它是個三重奏,每次演出的晚上,我的腦袋好像快爆炸一樣,因為我並不習慣如此需要長時間專注程度的高難度演出,我才了解到我浪費了太多時間以前演奏的時候沒有把專注力放在音樂上。
我覺得,如果你有兩隻手、兩隻腳、而且可以演奏樂器,你已經夠幸運了。而我認為如果你現在正在某間酒吧、某個餐館、或是某個婚禮場作演出,而你可以把每一場演出當作好像是全世界最棒的演出、在最大、最美麗的場館,跟著最棒的音樂家一起演出,那我認為你正走在對的路上。因為你有把你的心放在音樂裡面,而且你給這些音樂跟音樂家他們所渴望的最棒的尊重,那麼我可以向你保證接下來會有很棒的事情降臨在你身上。
這就是我想說的,非常謝謝你們今晚的蒞臨,希望我們下次可以再見。
註一:原文是說演奏「La Mecarena」,90年代的當紅歌曲。這邊為了年輕讀者,使用較貼近現在的105度C的你。
註二:Niels Pedersen 全名是 Niels-Henning Ørsted Pedersen (N.H.O.P.),是從70-90年代活躍的傳奇的低音提琴手,演奏速度可以超級超級快又具備非常豐富的音樂性。
英文原文,因為是用聽打的,也許有少部分錯誤
Recently I found a picture that my favorite drummer
Antonio Sanchez and his band "Migration" touring in Taipei in 2017. And few years ago I've seen his DVD and felt so inspired from these words. I decided to translate it into Chinese to share with other Chinese drummers.
There's maybe little mistakes because English is not my mother language.
---------------------------------
Some wise words from my all-times favorite drummer Antonio Sanchez from his DVD - "Master Series".
And the last things I wanna said, hmm, has a lot to do with attitude to work with music and musicianships. Hmm, When I was growing up, I was always dreaming of playing in a nice, tall, the biggest stadium and the biggest band with the greatest musicians in this world. And that’s great except that we all have to start somewhere. And I, all of a sudden, I was playing in a little bar, or small pub, or some restaurant, or a wedding where nobody was paying an attention. And I really felt depressed and I felt violated. And for example, I’ve been played for a wedding gig, and I would be playing “La Marcaena” for a hundred times , and I would be like “What am I doing here ?”, “Get me out of here, shoot me, this is not for me, I’m so much better than this !”
And I was not putting my heart into it at all. When the next day, I would play in some small bar, I was playing maybe swing or something that I really like, but nobody was paying an attention. Everybody was looking at the screen, the baseball game. And I would be like “Well, nobody is paying an attention, then I just gonna playing practice whatever I was working on yesterday.” And I was NOT in the moment, I was not listening to what the other guys were playing. And maybe the other guys were listening to me.
So, when I luckily started getting better and better opportunities music-wise, and the situations start getting a little more the manling. I realized that I did not have the concentration I took for me to be able to deal with some of the situations. Uh, for example when I started to play with Niels Pedersen in the late 90s, it was a very tense gig , it was just a trio, and every night I would end would headache , because I was not used to have a lot of concentration and focusing that much, for that amount of time.
I realize that I’ve wasted a lot of time not being into the music not putting my heart into it. Because, I mean I really feel like if a, you have two arms, two legs, and you are able to play , you are lucky already. And I think if you are playing in some small restaurant, or wedding, or whatever. You treat that situation like the best gig in the world in the most beautiful opera house or the biggest stadium, and you treat you felt the musicians like the greatest musicians you could play with. I think you are on the right path. You put your heart into it, and you give the music and musicians the respect they deserved. Then I can assure you really good things are gonna happen to you. So that’s it for me, thank you so much for coming, hope see you next time.
playing house game 在 AppWorks Facebook 的最佳解答
#NFTsummer A few weeks ago, we interviewed Xixi Huang (AW#17) in Mandarin and as the AppWorks Fellow who helps us out on the blockchain side, Xixi has a lot of ideas that are worth sharing to a bigger audience. Here's his interview in English:
西西 (Xixi) 黃士晉 is an AppWorks #17 alumni and co-founder of Rydeit. His mission is to bring the applications of blockchain to everyday life because he believes that blockchain can make the world a more fair and better place. As an AppWorks Fellow, he is responsible for guiding founders to think about blockchain and providing insights on blockchain-related investment deals. Before AppWorks, he led his previous team to build more than 10 dapps, including famous games in Taiwan such as 柚子打魚 and Shrimp.Finance. Within a month of launching these games, they had amassed over NT$ 100M (~US$ 3.5M) in transactions. His favorite pastime is traveling with his grandma, and his ultimate goal is to persuade her to buy Bitcoin!
Check out what Xixi has to say about blockchain and NFTs.
#NFTevolution
I started to learn how to write smart contracts in 2016, and learned the entire logic of ERC-20 for tokens and ERC-721 for NFTs. While I was learning about NFTs, I realized that the combination of NFTs with video games was very fitting. In video games, the treasure and equipment you collect becomes virtual assets as NFTs. And the process of using smart contracts to exchange items was very efficient on the blockchain.
At the end of 2018, I designed and created a zombie video game, integrating the concept of playing and drawing cards and packs. Within a pack were 3 NFTs with zombies on them. As a player, the more cards with zombies you collect, the higher your score, and the more tokens you can ultimately earn. From this game, I got connected to other game manufacturers and publishers who were also interested in creating virtual game assets through NFTs. We all had the same idea -- NFTs can bring more meaning and value to the players.
However at the time, many people in the market still believed that tokens and games were riddled with fraud. Since the lifecycle of video games can be short, many traditional gaming companies in the end didn’t find it worthwhile to learn how to integrate NFTs or blockchain into their games.
While the nature of NFTs hasn’t changed, the market has evolved. People’s curiosities are growing, more applications are being developed, and more creators are cropping up. I think now is the right time to start talking to companies about how to integrate NFTs or blockchain into their businesses or games.
#NFTplayground
I think there are many opportunities to start a business these days, and people who want to start one should think about coming to blockchain. Not only is there a huge opportunity but the possibilities are endless. And within blockchain, NFTs currently offer the biggest opportunity. However, it can also pose a new challenge to the team’s endurance, because while easy to obtain traction and users with NFTs, the challenge lies in retaining them.
Similar to other blockchain applications in the past few years, when a new concept is invented, it’ll be flushed with many early users. However, because the surrounding infrastructure wasn’t in place, it was difficult for founders to make valuable extensions or applications. And many of these users don’t actually care about these blockchain products and they are only trying to leverage the ecosystem to make a quick buck. Once they earn all that they can, they will move on to another project.
Right now working on NFTs, you can collect a lot of data in a short amount of time and also make some income to keep you afloat. Founders should seize this opportunity to understand these users, then modify and optimize both their products and mentality to retain them.
Since there’s no geographical restriction on blockchain, I would encourage founders to look beyond your country and region in expanding your NFT products. Also, since blockchain is closely related to finance, if you don’t have a good pricing strategy (or token economics) for your NFT products, the prices might fluctuate greatly. You need to be prepared and remind your users of the risks, otherwise you’ll ultimately get scolded!!
#NFTera
This year, I finally consider myself an official NFT collector. I pay special attention to NFTs with contemporary significance, such as Hashmasks. It signals to the public that NFTs are not just for collecting but that game mechanics can also be applied to interact with users. If we look back ten years from now I’m confident to say that the project that really brought the NFT wave in 2021 would be Hashmasks.
In addition to veteran projects like Hashmasks, other collections I care a lot about are related to Metaverse, such as The Sandbox. I believe that the world will become more and more decentralized and virtual. It is very likely that the next generation will be immersed in a virtual world like Ready Player One, so I am also very optimistic about NFTs in digital worlds like The Sandbox.
The possibilities are endless when it comes to NFTs. Right now, few NFTs are connected with our daily lives. For example, I bought a Hashmask. If I want to show it in my apartment, I might still need to print it out. In the future, how will we connect NFTs to the physical world? I believe they can be applied in many ways, including frames, wallets, cars, house deeds, leases, etc. These products in daily life can be combined with NFTs. We just haven’t opened our imagination yet. It’s hard to imagine that only 20 years ago we were having a hard time believing in the power of the internet.
The development of science and technology not only relies on infrastructure, but also the user's learning curve. The world needs to talk about blockchain more, so that everyone will gradually become familiar with it and it’ll continue to evolve.
If you're a founder working in blockchain or NFTs, welcome to apply to AppWorks >> https://bit.ly/3w0WyIl
playing house game 在 translation Youtube 的精選貼文
#エルフが発売した88用RPG('90年)からの68移植版。
フェニックスの街にて繰り広げられる魔女一族と、ドラゴンナイト一族の話であり、3人迄のパーティを組み、魔女によって連れ去られ呪いをかけられた村の娘達を目覚めさせる。
BGMは国枝氏と牛丸さんによる共同編曲で、98版とは使用箇所に違いがあり、また、opm用に編曲されている。
ドライバ制作:田口やすひろ氏
編曲:国枝学氏、牛丸ユキさん
manufacturer: 1991.02.28 elf
Computer: X68000 Series
Hardware: YM2151,MSM6258
Music Driver Programmer: Yasuhiro Taguchi
Arranger: Manabu Kunieda, Yuki Ushimaru
------------------------------------------------------ ------------------------------------
00:00:00 01.Opening 1 (オープニング1)
00:02:14 02.Opening 2 (オープニング2)
00:04:48 03.Opening 3 (オープニング3)
00:06:44 04.Opening 4 (オープニング4)
00:08:58 05.Central Plaza (中央広場)
00:11:06 06.Elder's House (長老の家)
00:13:16 07.Cemetery (墓地)
00:15:48 08.Weapon shop Skinhead (武器屋スキンヘッド)
00:17:57 09.魔法使いの家
00:20:23 10.Drug store Gingin (薬屋ギンギン )
00:22:38 11.Bar Cat (酒屋キャット)
00:24:51 12.Free Inn (宿屋タダ)
00:27:38 13.Cemetery Underground (墓場の地下)
00:30:03 14.Tower Floor 1 (塔の1階)
00:32:21 15.Tower Floor 2 (塔の2階)
00:35:12 16.Tower Floor 3 (塔の3階)
00:38:14 17.Tower Floor 4 (塔の4階)
00:40:50 18.Tower Floor 5 (塔の5階)
00:43:19 19.Tower Floor 6 (塔の6階)
00:46:09 20.Mummy (マミー)
00:49:00 21.Coyote (コヨーテ)
00:51:32 22.Gas Cloud (ガスクラウド)
00:53:56 23.Thief (シーフ)
00:56:05 24.Kobold (コボルド)
00:58:49 25.Orc (オーク)
01:00:58 26.Bubbly Bubble (バブリーバブル)
01:05:33 27.Heiji (ヘイジ )
01:08:24 28.Werewolf (ワーウルフ)
01:11:00 29.Anaconda (アナコンダ)
01:13:07 30.G. Spider (G.スパイダー)
01:15:27 31.Bunny (バニー)
01:17:58 32.Harpy (ハーピー)
01:20:23 33.Angel (エンジェル)
01:22:38 34.Pansy (パンジー)
01:25:19 35.Fairy (フェアリー)
01:27:45 36.Pierrot (ピエロ)
01:29:56 37.Unicorn (ユニコーン)
01:32:17 38.Europa (エウロバ)
01:34:46 39.Bengal Tiger (ベンガル タイガー)
01:37:30 40.Berserker (バーサーカー)
01:39:31 41.Elf Mage (エルフメイジ)
01:41:53 42.Lizard Puppy (リザードパピー)
01:43:58 43.Evil Priest (エビルプリースト)
01:46:08 44.Red Lizard (レッドリザード)
01:48:32 45.Centaur (ケンタウルス)
01:50:41 46.Ninja (ニンジャ)
01:53:05 47.Evil Witch (エビルウイッチ)
01:55:41 48.Mesaanya (メサーニャ)
01:57:59 49.Ending 1 (エンディング1)
02:00:07 50.Ending 2 (エンディング2)
02:02:31 51.Ending 3 (エンディング3)
02:04:58 52.Ending 4 (エンディング4)
02:07:14 53.Game Over (ゲームオーバー)
02:08:54 54.[s.e.] 01
02:08:59 55.[s.e.] 02
02:09:03 56.[s.e.] 03
02:09:17 57.[s.e.] 04
02:09:28 58.[s.e.] 05
02:09:36 59.[s.e.] 06
02:09:45 60.[s.e.] 07
02:09:49 61.[s.e.] 08
02:10:04 62.[s.e.] 09
02:10:11 63.[s.e.] 10
02:10:20 64.[s.e.] 11
02:10:58 65.[s.e.] 12
02:11:05 66.[s.e.] 13
02:11:10 67.[s.e.] 14
02:11:13 68.[s.e.] 15
02:11:15 69.[s.e.] 16
02:11:19 70.[s.e.] 17
02:11:21 71.[s.e.] 18
02:11:23 72.[s.e.] 19
02:11:26 73.[s.e.] 20
02:11:28 74.[s.e.] 21
02:11:30 75.[s.e.] 22
02:11:32 76.[s.e.] 23
02:11:34 77.[s.e.] 24
--------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------

playing house game 在 translation Youtube 的最佳貼文
#'94年にファルコムからの正式ライセンスを受けてMANTRAが開発、Apromanが発売した海外版イースII。
内容はPCE版を元にOVA版シナリオを追加したリメイクとなっている。
戦闘システム等でもオリジナル要素が加えられていて、NDS版でようやく可能になった剣を振るという行為も既に実現されていた。
BGMはdos/v版の英雄伝説同様サウンドテンプが担当、全曲アレンジされている上に、40曲近くオリジナル曲が追加されている。
作・編曲:SoundTeMP
manufacturer: 1994 Aproman / MANTRA
Computer: pc/at,dos/v
Hardware: YM3812 (AdLib Music Synthesizer Card)
Composer & Arranger: SoundTeMP
-----------------------------------------------------------------------------------
00:00:00 01.Endless History (*dos版追加曲 「The Morning Glow」イース がベース)
00:03:13 02.To Make the End of Battle (オープニング)
00:05:38 03.Lilia (リリア関連イベント)
00:06:13 04.Too Full with Love (ランスの村)
00:09:49 05.Apathetic Story (リリア家・マリア家)
00:12:04 06.House (*dos版追加曲)
00:15:08 07.Blacksmith's Workshop (*dos版追加曲)
00:17:02 08.Weapon Shop (*dos版追加曲)
00:20:02 09.May I Help You? (お店)
00:22:01 10.Tears of Sylph
00:24:00 11.Inn (*dos版追加曲)
00:26:37 12.Adventurer's Anthem (*dos版追加曲)
00:30:47 13.Inside of the Ice Wall (ノルティア氷壁内部)
00:32:58 14.Mist (*dos版追加曲)
00:36:17 15.Cavern of Rasteenie (ラスティーニの廃坑)
00:38:25 16.Termination (ダーム戦)
00:42:39 17.Flower Garden of Celceta (*dos版追加曲)
00:45:40 18.Ruins of Moondoria (ムーンドリアの廃墟)
00:47:17 19.Forest of Roda (*dos版追加曲)
00:50:58 20.Forest of Illusion (*dos版追加曲)
00:54:37 21.Protectors (ボス)
00:58:10 22.Tower of Hadal (*dos版追加曲)
01:03:25 23.Feel Blue (ハダトの家)
01:06:19 24.Village of Elves (*dos版追加曲)
01:09:55 25.Tower of Tovah (*dos版追加曲)
01:13:04 26.New Boss (*dos版追加曲)
01:17:22 27.Ice Ridge of Noltia (Arrange)
01:23:09 28.Walkways in the Snow (*dos版追加曲)
01:26:33 29.Ice Ridge of Noltia (ノルティア氷壁/アレンジ)
01:28:44 30.Village of Thieves (*dos版追加曲)
01:31:12 31.Palace of Priests (*dos版追加曲)
01:34:47 32.Untitled Wings (*dos版追加曲)
01:38:04 33.Tower of Dabbie (*dos版追加曲)
01:41:38 34.Village of Dwarves (*dos版追加曲)
01:45:10 35.Moat of Burnedbless (バーンドブレス)
01:49:03 36.Burnedbless (*dos版追加曲)
01:53:18 37.Pathway of Lava (*dos版追加曲)
01:57:32 38.Tower of Messa (*dos版追加曲)
02:01:56 39.Royal Palace of Goddesses (*dos版追加曲)
02:03:36 40.Tower of Gemma (*dos版追加曲)
02:07:22 41.Valley of Wind (*dos版追加曲)
02:11:13 42.Duel Place of Warriors (*dos版追加曲)
02:16:21 43.Tower of Fact (*dos版追加曲)
02:20:51 44.Tender People (ラミアの村)
02:25:08 45.Palace of Salmon (サルモンの神殿(前半))
02:29:01 46.Subterranean Canal (地下水路)
02:33:34 47.Palace of Salmon (Arrange) ((サルモンの神殿(前半))/アレンジ)
02:37:35 48.Companile of Lane (鐘撞き堂)
02:41:43 49.Circular Tower (*dos版追加曲)
02:45:38 50.Room of the Sage (*dos版追加曲)
02:48:46 51.Rest in Peace (六神官の部屋等)
02:50:33 52.Feena (フィーナ)
02:52:52 53.Duel with Dalles (*dos版追加曲)
02:57:34 54.Noble District of Toal (トールの聖域)
03:00:53 55.Don't Go So Smoothly! (終盤イベント)
03:04:20 56.A Decisive Battle with Darm (*dos版追加曲)
03:07:53 57.A Still Time (エンディング)
03:11:19 58.Stay with Me Forever (スタッフロール)
03:13:51 59.A New Journey (*dos版追加曲)
03:17:45 60.So Much for Today (ゲームオーバー)
03:20:17 61.Tower of Dangun [Secret Area] (*dos版追加曲 隠しエリア)
03:23:48 62.MANTRA Developer's Room [Secret Area](*dos版追加曲(演歌風) 隠しエリア)
03:27:50 63.[s.e.] Lucky Treasure box (Lucky宝箱)
03:27:57 64.The Last Moment of the Dark [unused] (「ダルク=ファクト戦前」イース *未使用)
-----------------------------------------------------------------------------------

playing house game 在 JinnyboyTV Youtube 的最佳貼文
The Generation Gap
A mother is starting to feel disconnected with her teen daughter who’s obsessed over playing mobile games. She then decides to keep up by learning how to play her daughter’s favorite game.
Shot on a RED Komodo
Creative and Production House: http://www.instagram.com/aspectratiostudios
Directed By Jeremy Lai: http://www.instagram.com/jayremylai
Director Of Photography: http://www.instagram.com/dixonkfilms
Story by Shu Faye Wong: http://www.instagram.com/shufayewong
Written by Daniel Mok: http://www.instagram.com/danielmokkies
Starring:
Niesha Yam: http://www.instagram.com/niesh.a
Belinda Chee: http://www.instagram.com/belindach33
Jinnyboy: http://www.instagram.com/jinnyboy
Isabella Tan: http://www.instagram.com/tan.issabelle
Clarence Wong: http://www.instagram.com/clarencewongsinyou
Madison Lau: http://www.instagram.com/_madisonlau_
Wong Shu Faye: http://www.instagram.com/shufayewong
Faraz Shababi: http://www.instagram.com/farazshababs
In Collaboration with Riot Games
Download League of Legends: Wild Rift now: https://riotgames.sng.link/Dus0s/lx86
Follow for 200IQ gameplay clips, dev and feature updates, and a whole lot more:
Facebook: https://www.facebook.com/wildriftMY
Twitter: https://twitter.com/wildriftMYS
Instagram: https://www.instagram.com/wildriftmys/
Youtube: https://www.youtube.com/channel/UCmDGxnoYAln4heKDJI5imaA
Website: https://wildrift.leagueoflegends.com/ms-my/
Contact Us:
contact@jinnyboytv.com
LIKE US ON FACEBOOK
http://www.facebook.com/Jinnyboytv
FOLLOW US ON INSTAGRAM
Official Instagram: http://www.instagram.com/jinnyboytv
WEBSITE
http://www.aspectratiostudios.com
