Video - My launch to space - Part 1
I wanted to share with Everyone of my journey to space .
I still have thousands of unseen footages in my archives .
I was launched from Baikonaur Kazakhstan- best strategic location .
Tawau Sabah is the most strategic location to launch a rocket in Malaysia .
It was on the 10.10.07 on the Soyuz TMA-11 .
8 mins and 48 seconds is the time taken to reach space .
Anything above 100km is considered space .
2 Days orbiting the Earth before docking on the International Space Station .
My mum cried and lost 10 kg during my stay in space .
My late Dad was absolutely shaken seeing my launch from the Mission Control - AlFatihah to him who gives me courage and mental strength in life .
I was prepared physically, mentally & psychologically .
We have been trained by the Russians well and to be fearless at all times .
My only fear was to Allah .
This has been my dream since I was 10
and Alhamdulillah I was about to achieve my ultimate dream .
My mum gave me a tiny AlQuran for my safe keeping reminding me to read them in space .
It was an ultimate ride - feeling the 4G load with vibrations and explosion from the rocket but I was truly focus throughout .
I could see from my tiny window as we were leaving Earth and the feeling was to die for .
I will be showing more of videos in space this week - the view of Earth from the ISS and the things I do onboard .
It has been 12 years but the feeling is still fresh in my mind .
Salam Everyone .
Just sharing .
Love As Always ...
PS - Seeing my parents in the video made me realise how much burden they had to go through the entire process .
I owe everything to them .
Mum taught me of love and never forget the Creator while Abah my loving Dad taught me mental strength and having a strong character with the right
stuff .
My prayers to my loving parents as always ...
PSS - Do subscribe to my YouTube Channel for more videos .
同時也有7部Youtube影片,追蹤數超過9萬的網紅Shiney,也在其Youtube影片中提到,Prey พากย์ไทย แปลไทย เนื้อเรื่อง Prey is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game ...
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Video - Received a Birthday Wish from space ...
Today I received a Birthday Wish from my fellow Russian cosmonaut onboard the International Space Station . How I envy those astronauts who stay for a 6 month duration in space .
Earth looks the same as how I left her 11 years ago . Such spectacular view .
I remembered seeing the Earth for the first time - I had goosebumps, my eyes didn’t blink and my heart stops beating looking at how magical the Earth surrounded by billions of galaxies . It’s a view to die for .
Thank You Oleg for the Birthday wish.
Hope to see you when you touchdown on Oct 4.
Good Morning Everyone ...
PS - You can actually see the ISS passes by if it’s a clear night .
PSS - And the Earth flat theory is utterly rubbish
Love As Always ... 😘
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#全球 #美國NASA衛星Live直播空拍地球
video of earth from space station 在 Shiney Youtube 的精選貼文
Prey พากย์ไทย แปลไทย เนื้อเรื่อง
Prey is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game was released worldwide on 5 May 2017, for Microsoft Windows, PlayStation 4 and Xbox One.
In Prey, the player controls Morgan Yu while exploring the space station Talos I, in orbit around Earth–Moon L2, where they had been researching a hostile alien species called the Typhon. As the Typhon escape confinement, the player uses a variety of weapons and abilities derived from the Typhon to avoid being killed by the aliens while looking to escape the station. The player gains access to areas of the station by acquiring key items and abilities, eventually allowing the player to fully explore the station in an open world setting.
Arkane's Prey is largely unrelated to the 2006 game Prey developed by Human Head Studios, and is considered a reimagining of the intellectual property set in a wholly new narrative. While Prey 2, a sequel to the 2006 game, had been planned by Human Head, it fell into development hell following transfer of the intellectual property from 3D Realms to Bethesda Softworks, and was eventually cancelled in 2014. Arkane's game does not use any of the planned sequel's assets, and only incorporates the previous game's name and the broad theme of the protagonist being hunted by aliens. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game.
Prey is a survival horror first-person shooter with role-playing and stealth elements set in an open world environment. The player takes the role of Morgan Yu, a human aboard a space station with numerous species of hostile aliens known collectively as the Typhon. The player is able to select certain attributes of Morgan, including gender, and decisions made by the player that affects elements of the game's story. To survive, the player must collect and use weapons and resources aboard the station to fend off and defeat the Typhon. According to creative director Raphaël Colantonio, the station is completely continuous rather than having separate levels or missions, at times requiring the player to return to areas they previously explored. The player is also able to venture outside of the station in space and find shortcuts connecting parts of the station. Colantonio also stated that the aliens have an array of different powers that the player character can gain over time; one such alien has the ability to shape shift into everyday items, such as a chair.
The game has multiple endings, according to lead designer Ricardo Bare; the endings fall into three major narrative structures depending on how the player broadly interacted with the station and surviving humans, but Bare said there are "tons of little permutations" based on specific events.
video of earth from space station 在 Shiney Youtube 的精選貼文
Prey พากย์ไทย แปลไทย เนื้อเรื่อง
Prey is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game was released worldwide on 5 May 2017, for Microsoft Windows, PlayStation 4 and Xbox One.
In Prey, the player controls Morgan Yu while exploring the space station Talos I, in orbit around Earth–Moon L2, where they had been researching a hostile alien species called the Typhon. As the Typhon escape confinement, the player uses a variety of weapons and abilities derived from the Typhon to avoid being killed by the aliens while looking to escape the station. The player gains access to areas of the station by acquiring key items and abilities, eventually allowing the player to fully explore the station in an open world setting.
Arkane's Prey is largely unrelated to the 2006 game Prey developed by Human Head Studios, and is considered a reimagining of the intellectual property set in a wholly new narrative. While Prey 2, a sequel to the 2006 game, had been planned by Human Head, it fell into development hell following transfer of the intellectual property from 3D Realms to Bethesda Softworks, and was eventually cancelled in 2014. Arkane's game does not use any of the planned sequel's assets, and only incorporates the previous game's name and the broad theme of the protagonist being hunted by aliens. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game.
Prey is a survival horror first-person shooter with role-playing and stealth elements set in an open world environment. The player takes the role of Morgan Yu, a human aboard a space station with numerous species of hostile aliens known collectively as the Typhon. The player is able to select certain attributes of Morgan, including gender, and decisions made by the player that affects elements of the game's story. To survive, the player must collect and use weapons and resources aboard the station to fend off and defeat the Typhon. According to creative director Raphaël Colantonio, the station is completely continuous rather than having separate levels or missions, at times requiring the player to return to areas they previously explored. The player is also able to venture outside of the station in space and find shortcuts connecting parts of the station. Colantonio also stated that the aliens have an array of different powers that the player character can gain over time; one such alien has the ability to shape shift into everyday items, such as a chair.
The game has multiple endings, according to lead designer Ricardo Bare; the endings fall into three major narrative structures depending on how the player broadly interacted with the station and surviving humans, but Bare said there are "tons of little permutations" based on specific events.
video of earth from space station 在 Shiney Youtube 的最讚貼文
Prey พากย์ไทย แปลไทย เนื้อเรื่อง
Prey is a first-person shooter video game developed by Arkane Studios and published by Bethesda Softworks. The game was released worldwide on 5 May 2017, for Microsoft Windows, PlayStation 4 and Xbox One.
In Prey, the player controls Morgan Yu while exploring the space station Talos I, in orbit around Earth–Moon L2, where they had been researching a hostile alien species called the Typhon. As the Typhon escape confinement, the player uses a variety of weapons and abilities derived from the Typhon to avoid being killed by the aliens while looking to escape the station. The player gains access to areas of the station by acquiring key items and abilities, eventually allowing the player to fully explore the station in an open world setting.
Arkane's Prey is largely unrelated to the 2006 game Prey developed by Human Head Studios, and is considered a reimagining of the intellectual property set in a wholly new narrative. While Prey 2, a sequel to the 2006 game, had been planned by Human Head, it fell into development hell following transfer of the intellectual property from 3D Realms to Bethesda Softworks, and was eventually cancelled in 2014. Arkane's game does not use any of the planned sequel's assets, and only incorporates the previous game's name and the broad theme of the protagonist being hunted by aliens. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game.
Prey is a survival horror first-person shooter with role-playing and stealth elements set in an open world environment. The player takes the role of Morgan Yu, a human aboard a space station with numerous species of hostile aliens known collectively as the Typhon. The player is able to select certain attributes of Morgan, including gender, and decisions made by the player that affects elements of the game's story. To survive, the player must collect and use weapons and resources aboard the station to fend off and defeat the Typhon. According to creative director Raphaël Colantonio, the station is completely continuous rather than having separate levels or missions, at times requiring the player to return to areas they previously explored. The player is also able to venture outside of the station in space and find shortcuts connecting parts of the station. Colantonio also stated that the aliens have an array of different powers that the player character can gain over time; one such alien has the ability to shape shift into everyday items, such as a chair.
The game has multiple endings, according to lead designer Ricardo Bare; the endings fall into three major narrative structures depending on how the player broadly interacted with the station and surviving humans, but Bare said there are "tons of little permutations" based on specific events.
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