Armwork Skill Test 🧪
How good is your control in different combination of Side Swing, Open and Cross?🤔
Let’s do the test (reaction game)💯💯
In the video I will call out the armwork combination - 4 callout each time. And for each call out you have 5 second to complete the skill. There will be 11 combinations in this video! Let’s see how many you can complete!
⚠️Armwork Callout
Side for Side Swing
O for Open
Cross for Cross
⚠️Example
Side Side O O - Side Swing, Side Swing, Basic Jump, Basic Jump
For side swing, it’s okay to do the side you comfortable with! It’s is quite hard for the first time, try not to memorise the sequence and just do it with your instant reaction! 😎
Comment below and share if you like this test! 😜
If you guys like this, I’ll defo make more variation and even harder ones with Left and Right command!
Ps. Sorry for the delay, finally got the time for @jumprope.forgood articles!
#jumprope #skipping #ropeskipping #doubleunders #skippingrope
#jumpropeworkout #jumpropefitness
同時也有18部Youtube影片,追蹤數超過1,390的網紅陳嘉 CHANKA,也在其Youtube影片中提到,Dear All, I am more than happy to announce that our team is launching an exciting campaign with lots of collaborations! Here you go the second piece o...
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try harder game 在 Familystaysg Facebook 的最佳解答
🙌🏻From 4 to FIVE of us now! Everything seems so surreal, omg! Personally, i'm still in a dazed on what had just happened 3 days ago.
But my (aftermath) pain, aches, cracks, and fatigue reminds me that we have finally got thru the most scary part of the waiting game - labour!
So I took the epidural and went shivering for over 10 hours just to get dilated after being induced from 2cm. Had intense contraction since 9am in the morning on 30 june. This was the first time, my epidural works liked magic! It only took less than few mins to find the hole thru my bones. From my previous labour i had 45mins of pain just to get the epidural in and it was sweat (doctor) and tears (me).
And this was my first time not feeling any pain while pushing, i mean how smooth can the process be? Though i admit it was harder to push as i dont get the urge to, but still my hub say we managed to within 4 to 5 long and hard pushes (not easy hor). And everything else was just history while i enjoy our first 2 hours of skin to skin #precious moments.
Its only after the epidural wears off then i realized, my right pelvis hurts and its difficult to walk but i still try to make my way down the bed on the 2nd day. Struggling liked a over flapped turtle just to go to pee. Adding on the cracked nipple pain (mei mei mouth so small la) , every latch is extricating pain so it was breastmilk and nipple cream for the rescue 💪🏻 #healing the skin while latching every 1 to 2 hours is no joke man. Even for this 3rd time mama, some pain is really unspeakable 🤦♀️😭. But i know i need to endure this! Plus now with the milk kicking in. Im waddling at home with two hard rocks 😂 seeing our princess well and fed is more important than my little suffering #partandparcel of motherhood ya!
Figuring out how to handle 3 kids at the same time, will be overwhelming for us im sure, especially daddy who havent gotten his rest from day 1 of labour and being my confinement "man". Really appreciate his efforts.. We love u @der_rick!
Plus, our experience with @parkwayeasthospital was as awesome as our past 2 births. Will definitely pen it down soon to share what to expect for those still in the waiting game! 💪 @ Bloom Photography
try harder game 在 เกมถูกบอกด้วย v.2 Facebook 的最佳解答
[News] Ghost of Tsushima จะมีตัวเลือกการปรับระดับความยาก-ง่าย ในเกม เพื่อให้เข้าถึงชาวเกมได้มากที่สุด
.
Ghost of Tsushima คือ 1 ในเกมที่ชาวเกมบน PlayStation 4 รอคอยมากที่สุด และมันก็ดูจะสมเหตุสมผลที่ Sucker Punch พยายามที่จะมั่นใจว่า ตัวเกมจะสามารถเข้าถึงชาวเกมได้มากที่สุดเท่าที่จะเป็นไปได้
.
และ 1 ในวิธีที่ทีมงานใช้ก็คือ การมีตัวเลือกปรับระดับความยาก
.
จากการให้สัมภาษณ์กับทาง The Washington Post คุณ Jason Connell ผู้กำกับฝ่ายสร้างสรรค์และกำกับงานศิลป์ กล่าวว่า ตัวเกมจะให้ผู้เล่นสามารถเลือกระดับความยากได้
.
"อย่างแรกเลยคือ เรามีระดับความยาก ถ้าเกมมันง่ายเกินไป และคุณอยากได้ประสบการณ์การเล่นที่ท้าทายขึ้น คุณสามารถปรับให้มันยากขึ้นได้ ถ้าคุณรู้สึกว่าเกมมันยากไป คุณก็สามารถลดระดับความยากลงได้เช่นกัน ขอพูดอีกครั้ง นี่คือการลงแรงของเราเพื่อพยายามที่จะให้ตัวเกมเข้าถึงผู้เล่นมากที่สุดเท่าที่จะเป็นไปได้"
Connell กล่าว
.
Connell ยังกล่าวอีกว่า Sucker Punch พยายามที่จะทำ Ghost of Tsushima ให้มีความสมดุลระหว่างเกมที่ง่ายเกินไป กับยากเกินไป เพราะไม่ว่าจะง่ายเกินหรือยากเกิน มันก็อาจจะทำให้ผู้เล่นจำนวนมากเมินหน้าหนีอย่างรวดเร็ว
.
"มันไม่ใช่เรื่องยากเลยที่คุณจะยอมแพ้ตั้งแต่ 15 นาทีแรกของเกม แล้วมันเป็นเรื่องน่าหงุดหงิดใจมากๆ ของชาวเกมจำนวนมากที่อยากจะเล่นเกมนี้ เพราะมันเป็นเกมแนวที่เขาชื่นชอบ แต่มันก็ไม่ใช่เรื่องง่ายเช่นกัน เพราะมันจะไม่มีความท้าทายใดๆ ให้กับแฟนๆ หลักของเราที่ชื่นชอบความฮาร์ดคอร์เลย"
.
ก่อนหน้านี้ทาง Sucker Punch เคยกล่าวว่า ตัวเกมจะมีระบบการต่อสู้ที่ท้าทายมากๆ นั่นทำให้เป็นเรื่องน่าสนใจว่า พวกเขาจะสามารถจัดสมดุลในเรื่องนี้ได้อย่างไร แต่การที่ตัวเกม Ghost of Tsushima มีการปรับระดับความยากเพื่อให้เข้าถึงชาวเกมมากขึ้น ก็ย่อมเป็นเรื่องที่ดีอย่างแน่นอน
.
Ghost of Tsushima จะวางจำหน่ายบน PS4 ในวันที่ 17 ก.ค. นี้
.
Source: https://gamingbolt.com/ghost-of-tsushima-has-multiple-diffi…
-------------------------------
Steam Wallet, Battle.net Code, PSN ซื้อง่าย ได้โค๊ดทันที >> GGKeyStore.com
-------------------------------
Resident Evil 3 ลดเหลือ $37.49 ประมาณ 1190 บาท (Steam) ดูที่นี่ - https://bit.ly/346tR0m
[News] Ghost of tsushima offers difficulty-Easy-game leveling options to reach the most of game people.
.
Ghost of tsushima is 1 of the games that Playstation 4 are looking forward to the most, and it seems reasonable that sucker punch is trying to ensure that the game can reach as many gamers as possible.
.
And 1 of the way the team uses it is to have difficulty level options.
.
According to an interview with the Washington post, Mr. Jason Connell, director of creative and art director, said that the game will allow players to choose difficulty level.
.
" first of all, we have difficulty levels. If the game is too easy and you want a challenging play experience, you can adjust it harder. If you feel the game is too hard, you can lower the difficulty. Say it again, this is our work to try to get the game to reach as many players as possible "
Connell says
.
Connell also said sucker punch is trying to make ghost of tsushima balance between games that is too easy and too difficult because no matter how easy or too hard, it may make a lot of players ignore their faces quickly.
.
" it's not difficult for you to give up from the first 15 minutes of the game. It's very upsetting of many gameasts who want to play this game because it's his favorite game, but it's not easy either because There will be no challenge to our main fans who love hardcore "
.
Sucker Punch previously said that the game would have a very challenging battle system. That makes it interesting how they can balance this, but the ghost of tsushima game is leveling difficulty to reach more game people. It's definitely a good story
.
Ghost of tsushima will be available on ps4 on 17th. July Here we go.
.
Source: https://gamingbolt.com/ghost-of-tsushima-has-multiple-difficulty-levels-developer-confirms
-------------------------------
Steam Wallet, Battle.net code, PSN. Easy to buy, get code immediately >> Ggkeystore.Com
-------------------------------
Resident Evil 3 reduced to $ 37.49 around 1190 baht (Steam). See Here-https://bit.ly/346tR0mTranslated
try harder game 在 陳嘉 CHANKA Youtube 的精選貼文
Dear All,
I am more than happy to announce that our team is launching an exciting campaign with lots of collaborations! Here you go the second piece of our work.
"音樂影像(Music Video)不是音樂的襯托。她是獨立的作品,同時讓人能"看見"音樂及一切從音樂開展的可能性。"
【Please support us】:
https://tickcats.co/ticket/everyday-i...
第二部曲 | Everyday I Die A Little Bit Inside
活著 vs 死亡 :內心矛盾 vs 身體表達【現代編舞家/舞蹈家】
故事內容 : 從AI的逝去,回歸到人類。精神支配身體,續Reminiscence的意念,一個從肉身展現心理消逝的過程。我們每一個情緒變化,都在皮膚、肢體、呼吸和心跳的頻率上展現。由肉身糜爛反射到心理絕望與死亡⋯這⋯到底如何影響我們每一天?到底⋯累贅的是肉體,還是過盛的情感?
Chapter two | Everyday I Die A Little Bit Inside
Alive vs dead: the dilemma and body language 【Choreographer/Contemporary Dancer】 From the death of AI back to talking about human beings. Mind controls the body. Like in the previous chapter Reminiscence, this is about the process of emotional regression, expressed through the body. Our every emotion is printed on our skin, our body, our every breath taken, and our heartbeat frequency. From the deterioration of our body to depression and death... How is this affecting our daily life? Is the redundancy our body or our emotion that is too strong to handle?
【Lyrics】
Everyday I die a little bit inside
With no one else can ever tell
I sing my lullaby
Every time I die a little bit inside
Not even me could recognise
Who the hell am I
Oh save me
In between you and me
I’m drowning I’m drowning I’m drowning
Oh save me
I dunno where I can be
In this world
Falling slowly
Everyday I try a little bit harder
I learn to say black is white
Before I see any colours
Every time I smile a little bit harder
I stay the same face to face
With all all of the fake love and laughters
Oh save me
In between you and me
I’m drowning I’m drowning I’m drowning
Oh save me
I dunno where I can be
In this world
Falling slowly
And kill my spirit
Falling slowly
Oh save me
I dunno where I can be
In this world
Falling slowly
Falling slowly
_________________________
【Video】
Choreographer/Dancer Tung Chiu
Director Deshawn Leung
Exclusive Director Faith Ma
Producer Tiffany So
Assistant Producer Bryan Chan
Director Of Photography Deshawn Leung
Cinematographer Faith Ma
Ho Shun
So Kin
Mahpee Ng
Focus Puller Kuen Chung
Johnny Liu
Assistant Camera Mahpee Ng
So Kin
Ho Shun
Tacky Nam
Gaffer So Kin
DMX Control Benny Leung
Best Boy Donald Fong
Yukki Tai
Ken Chan
Calvin Leung
Seasun Chan
Art Director Charlotte Lee
Costume Designer W26
Makeup Artist Agnes Young
Still Photographer Wong Ho Fung
Hui Hong Nin
Editor Deshawn Leung
Faith Ma
Colorist Faith Ma
Online Editor Yippy Yip
Special Thanks
留白 Lau Bak Freespace Livehouse
香港沙龍電影有限公司
One man army Equirment rental
Jasmine Cheung
Alex Chu
Vivian Kwong
Represent
百勝
______________________
【Music 】
Written by CHANKA
Arranged by CHANKA
Recorded by MAEL
Mixed & Mastered by Lok Chan
-
#CHANKA #陳嘉 #Reminiscence
-
Now available on:
Spotify: https://spoti.fi/3kl1diC
Apple Music: https://apple.co/2UfKsdZ
MusicOne: https://bit.ly/3pjOMaj
KKBOX: https://kkbox.fm/3P149C
Joox: https://bit.ly/2IpxeZX
Tidal Music: https://bit.ly/3bRhaub
_________________________
CHANKA 陳嘉:
https://www.instagram.com/wander.chanka/
https://www.facebook.com/wander.chanka/
wanderchanka@gmail.com
-
Have a listen of some of my other works :
"Silence" : https://youtu.be/1Hkk7l4zk9k
"Young" : https://youtu.be/kolrKYxvvf8
"Ocean" : https://youtu.be/GOTdDrC1G-E
“Reminiscence(End Game Version)” : https://youtu.be/3SWolTFXHcg
-
try harder game 在 陳嘉 CHANKA Youtube 的最佳貼文
Dear All,
I am more than happy to announce that our team is launching an exciting campaign with lots of collaborations! Here you go the second piece of our work.
"音樂影像(Music Video)不是音樂的襯托。她是獨立的作品,同時讓人能"看見"音樂及一切從音樂開展的可能性。"
【Please support us】:
https://tickcats.co/ticket/everyday-i-die-a-little-bit-inside/
第二部曲 | Everyday I Die A Little Bit Inside
活著 vs 死亡 :內心矛盾 vs 身體表達【現代編舞家/舞蹈家】
故事內容 : 從AI的逝去,回歸到人類。精神支配身體,續Reminiscence的意念,一個從肉身展現心理消逝的過程。我們每一個情緒變化,都在皮膚、肢體、呼吸和心跳的頻率上展現。由肉身糜爛反射到心理絕望與死亡⋯這⋯到底如何影響我們每一天?到底⋯累贅的是肉體,還是過盛的情感?
Chapter two | Everyday I Die A Little Bit Inside
Alive vs dead: the dilemma and body language 【Choreographer/Contemporary Dancer】 From the death of AI back to talking about human beings. Mind controls the body. Like in the previous chapter Reminiscence, this is about the process of emotional regression, expressed through the body. Our every emotion is printed on our skin, our body, our every breath taken, and our heartbeat frequency. From the deterioration of our body to depression and death... How is this affecting our daily life? Is the redundancy our body or our emotion that is too strong to handle?
【Lyrics】
Everyday I die a little bit inside
With no one else can ever tell
I sing my lullaby
Every time I die a little bit inside
Not even me could recognise
Who the hell am I
Oh save me
In between you and me
I’m drowning I’m drowning I’m drowning
Oh save me
I dunno where I can be
In this world
Falling slowly
Everyday I try a little bit harder
I learn to say black is white
Before I see any colours
Every time I smile a little bit harder
I stay the same face to face
With all all of the fake love and laughters
Oh save me
In between you and me
I’m drowning I’m drowning I’m drowning
Oh save me
I dunno where I can be
In this world
Falling slowly
And kill my spirit
Falling slowly
Oh save me
I dunno where I can be
In this world
Falling slowly
Falling slowly
_________________________
【Video】
Choreographer Tung Chiu
Director Deshawn Leung
Exclusive Director Faith Ma
Producer Tiffany So
Assistant Producer Bryan Chan
Director Of Photography Deshawn Leung
Cinematographer Faith Ma
Ho Shun
So Kin
Mahpee Ng
Focus Puller Kuen Chung
Johnny Liu
Assistant Camera Mahpee Ng
So Kin
Ho Shun
Tacky Nam
Gaffer So Kin
DMX Control Benny Leung
Best Boy Donald Fong
Yukki Tai
Ken Chan
Calvin Leung
Seasun Chan
Art Director Charlotte Lee
Costume Designer W26
Makeup Artist Agnes Young
Still Photographer Wong Ho Fung
Hui Hong Nin
Editor Deshawn Leung
Faith Ma
Colorist Faith Ma
Animator Yippy Yip
Special Thanks
留白 Lau Bak Freespace Livehouse
香港沙龍電影有限公司
One man army Equirment rental
Jasmine Cheung
Alex Chu
Vivian Kwong
Represent
百勝
______________________
【Music 】
Written by CHANKA
Arranged by CHANKA
Recorded by MAEL
Mixed & Mastered by Lok Chan
-
#CHANKA #陳嘉 #Reminiscence
-
Now available on:
Spotify: https://spoti.fi/3kl1diC
Apple Music: https://apple.co/2UfKsdZ
MusicOne: https://bit.ly/3pjOMaj
KKBOX: https://kkbox.fm/3P149C
Joox: https://bit.ly/2IpxeZX
Tidal Music: https://bit.ly/3bRhaub
_________________________
CHANKA 陳嘉:
https://www.instagram.com/wander.chanka/
https://www.facebook.com/wander.chanka/
wanderchanka@gmail.com
-
Have a listen of some of my other works :
"Silence" : https://youtu.be/1Hkk7l4zk9k
"Young" : https://youtu.be/kolrKYxvvf8
"Ocean" : https://youtu.be/GOTdDrC1G-E
“Reminiscence(End Game Version)” : https://youtu.be/3SWolTFXHcg
-
try harder game 在 BrandonTan91 Youtube 的最佳貼文
Rayquaza is one of the most sort after Pokemon in Pokemon GO. With its shiny form rather hard to come by, and even harder to come by will be a shiny with perfect IV stats, we decided to try our luck by special trading 10 shiny Rayquazas to see if we are able to get lucky with a 100IV.
Join me as I travel, eat and play Pokémon GO the way a local trainer would in their own country and city. Visiting one country and one city at at time through Pokémon GO.
Subscribe if you would like to watch my Pokémon GO travel adventure as I visit different countries, cities and communities, https://tinyurl.com/y65jruw2
Social:
Instagram: https://www.instagram.com/brandontan91/
TWITTER: https://twitter.com/brandontan91
Vlogging Set-Up:
Camera - Sony RX 100 Mark 7
Mic - Rode VideoMicro
Screen Recorder - iPad Mini 5
Pokémon is Copyright Gamefreak, Nintendo and The Pokémon Company 2001-2016
All images and names owned and trademarked by Nintendo, Niantic, The Pokémon Company, and Gamefreak are property of their respective owners.
try harder game 在 Try Harder by Noodlecake, Glitchnap - Itch.io 的相關結果
Try Harder · Run, jump and glide through a horrible gauntlet of aesthetically pleasing death traps. · Add to your trail of corpses with every failure, then ... ... <看更多>
try harder game 在 About: Try Harder (iOS App Store version) - Apptopia 的相關結果
-Run, jump and glide through a horrible gauntlet of aesthetically pleasing death traps. -Add to your trail of corpses with every failure, then trample them to ... ... <看更多>
try harder game 在 Try Harder - Online Game 🕹️ - Gameflare.com 的相關結果
Be very careful that you are really jumping with complete accuracy. Score you get for how far this hero will jump. The final score can be sent to the very ... ... <看更多>